From b6d5f780080ef968a2eeeec6130e3af17bec08e1 Mon Sep 17 00:00:00 2001 From: Nick Walton Date: Mon, 18 Nov 2019 23:32:45 -0700 Subject: [PATCH] update --- play.py | 4 ++-- story/story_data.yaml | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/play.py b/play.py index 92a9096..15f0424 100644 --- a/play.py +++ b/play.py @@ -70,13 +70,13 @@ def play_aidungeon_2(): print("\n") - console_print(context + "\n\n" + str(story_manager.story)) + console_print(context + str(story_manager.story)) while True: action = input("> ") if action == "restart": break - if action != "": + if action != "" and action.lower() != "continue": action = action.strip() action = first_to_second_person(action) diff --git a/story/story_data.yaml b/story/story_data.yaml index 0a84004..e655944 100644 --- a/story/story_data.yaml +++ b/story/story_data.yaml @@ -3,7 +3,7 @@ prompts: hospital: "You wake up in an old rundown hospital with no memory of how you got there. You take a look around the room. " - peasant: "You were kicked out of your home and have set out to see if you can find work in the next town. You step onto the road and look around you. " + peasant: "You were kicked out of your home and have set out to see if you can find work in the next town. You step onto the road and look around you and see" apocalypse: "You walk for two hours and take a break. You've left the town you were in and are now in a more rural area. You look around you and see "