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Clover-Edition/data/seed_forest_1.5/apoc_seed2.json
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2019-10-29 08:11:32 -06:00

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{"tree_id": "apoc_seed2", "context": "Long ago the bombs fell and the world ended. You are one of the few who is still alive. You are trying to survive by scavenging among the ruins of what is left behind. ", "first_story_block": "You find a car with the keys in the ignition and try to start it. Nothing happens. You keep looking and find another car that looks like it might work. You manage to get the engine started. ", "action_results": [{"action": "drive around looking for any people or stores that might have supplies.", "result": "You drive around the town and see many boarded up buildings, but no people. Eventually you find a store that you think might have supplies.", "action_results": [{"action": "go inside the store and see if there are any supplies.", "result": "It looks like the store has been ransacked and all the shelves are empty. You manage to find a package of granola bars and a flashlight behind the counter.", "action_results": [{"action": "eat a granola bar.", "result": "It tastes just like a granola bar you enjoyed when you were younger. In an instant, you are transported to a school hiking trip. Your mind is awash by the mountain air and the bundles of sticks and leaves that formed the trail. Those days seem so long ago now...", "action_results": [{"action": "Look for other doors inside the store.", "result": "You find the store manager's door, with a set of keys hanging off the lock. The door, though, seems to be blocked from the inside.", "action_results": [{"action": "Push the door to uncover what is blocking it from the inside", "result": "You hear a scream from the inside: \"Go away! I have a gun!\"", "action_results": []}, {"action": "Knock on the door, while being prepared for what is inside.", "result": "You swing the door open and find nothing there. You let out an audible sigh of relief. The door was only jammed.", "action_results": []}, {"action": "Attempt to break down the door with something heavy.", "result": "You look around and find a piece of wood. You take the wood and ram it against the door. Eventually, it starts to give.", "action_results": []}, {"action": "Use the keys to try to unlock a different door.", "result": "The storage room door opens up, and it's filled with shelves stacked with canned food.", "action_results": []}]}, {"action": "Check to see if there are any batteries in the flashlight.", "result": "There are batteries in the flashlight but they are dead.", "action_results": [{"action": "Shake the flashlight and see if the batteries might begin to work.", "result": "The flashlight flickers for a second, but then it dies again. At least you know it's working, you only need fresh batteries...", "action_results": []}, {"action": "Look through the rubble and see if you can find any new batteries for the flashlight.", "result": "You look through the rubble, but there is nothing but papers and trash. You trudge on, disappointed.", "action_results": []}, {"action": "Tuck the flashlight into your pocket.", "result": "The flashlight some how turns on by itself. You take it out of your pocket", "action_results": []}, {"action": "Look around for fresh batteries.", "result": "You can't find any more batteries, but you find a box of matches in a drawer.", "action_results": []}]}, {"action": "Check to see if the flashlight works.", "result": "You push the soft, mushy rubber button and a faint light emerges. You are familiar with this brand of torch and consider keeping it in case you find a better battery.", "action_results": [{"action": "put in jacket pocket", "result": "The battery doesn't fit in your pocket. You have to carry it around. You wish you had some kind of bag to carry it in.", "action_results": []}, {"action": "look for dry twigs and kindling", "result": "Gather the kindling into a pile and light it up for a cozy fire", "action_results": []}, {"action": "Turn off the light to conserve what battery it has.", "result": "You walk out of the store and back to the car. Looking around in the low light there is a column of smoke to the west. No sound but the wind playing with some leaves.", "action_results": []}, {"action": "Search for more batteries and flashlights.", "result": "You find 2 more flashlights in a drawer in a back room, there is also another pack of batteries there.", "action_results": []}]}, {"action": "Check the storage rooms for tools and supplies.", "result": "It's clear that whoever ransacked the store, was someone really organized and with a means of transport: even the storage rooms are completely empty.", "action_results": [{"action": "Look in every corner for any possible tools and supplies.", "result": "There is nothing left: the only use for the storage room is as a safe place to sleep in.", "action_results": []}, {"action": "Look underneath all large items for tools and supplies.", "result": "Hidden away under a shelf you find a hammer, screw driver, and a first aid kit.", "action_results": []}, {"action": "Keep travelling to find a different storage room.", "result": "You walk to a different door and try to get in but it is locked. You look around to see if you can find the key.", "action_results": []}, {"action": "Look for the person who cleaned out the storage room.", "result": "You look around, but see no one. You try calling out, but no one responds.", "action_results": []}]}]}]}]}]}