####################################################################### # Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) # # Permission given to modify the code as long as you keep this # # declaration at the top # ####################################################################### from ..network import * from ..component import * from ..utils import * import time from .BaseAgent import * class CategoricalDQNAgent(BaseAgent): def __init__(self, config): BaseAgent.__init__(self, config) self.config = config self.task = config.task_fn() self.network = config.network_fn(self.task.state_dim, self.task.action_dim) self.target_network = config.network_fn(self.task.state_dim, self.task.action_dim) self.optimizer = config.optimizer_fn(self.network.parameters()) self.criterion = nn.MSELoss() self.target_network.load_state_dict(self.network.state_dict()) self.replay = config.replay_fn() self.policy = config.policy_fn() self.total_steps = 0 self.atoms = self.network.tensor( np.linspace(config.categorical_v_min, config.categorical_v_max, config.categorical_n_atoms)) self.delta_atom = (config.categorical_v_max - config.categorical_v_min) / float(config.categorical_n_atoms - 1) def evaluation_action(self, state): value = self.network.predict(np.stack([self.config.state_normalizer(state)])).squeeze(0).detach() value = (value * self.atoms).sum(-1).cpu().detach().numpy().flatten() return np.argmax(value) def episode(self, deterministic=False): episode_start_time = time.time() state = self.task.reset() total_reward = 0.0 steps = 0 while True: value = self.network.predict(np.stack([self.config.state_normalizer(state)])).squeeze(0).detach() # self.config.logger.histo_summary('prob', value, self.total_steps) value = (value * self.atoms).sum(-1).cpu().detach().numpy().flatten() # self.config.logger.histo_summary('q', value, self.total_steps) if deterministic: action = np.argmax(value) elif self.total_steps < self.config.exploration_steps: action = np.random.randint(0, len(value)) else: action = self.policy.sample(value) next_state, reward, done, _ = self.task.step(action) total_reward += reward reward = self.config.reward_normalizer(reward) if not deterministic: self.replay.feed([state, action, reward, next_state, int(done)]) self.total_steps += 1 steps += 1 state = next_state if not deterministic and self.total_steps > self.config.exploration_steps: experiences = self.replay.sample() states, actions, rewards, next_states, terminals = experiences states = self.config.state_normalizer(states) next_states = self.config.state_normalizer(next_states) prob_next = self.target_network.predict(next_states).detach() q_next = (prob_next * self.atoms).sum(-1) # self.config.logger.histo_summary('q next', q_next.cpu().detach().numpy(), self.total_steps) _, a_next = torch.max(q_next, dim=1) a_next = a_next.view(-1, 1, 1).expand(-1, -1, prob_next.size(2)) prob_next = prob_next.gather(1, a_next).squeeze(1) # self.config.logger.histo_summary('prob next', prob_next.cpu().detach().numpy(), self.total_steps) rewards = self.network.tensor(rewards) terminals = self.network.tensor(terminals) atoms_next = rewards.view(-1, 1) + self.config.discount * (1 - terminals.view(-1, 1)) * self.atoms.view(1, -1) # epsilon = 1e-5 atoms_next.clamp_(self.config.categorical_v_min, self.config.categorical_v_max) b = (atoms_next - self.config.categorical_v_min) / self.delta_atom l = b.floor() u = b.ceil() d_m_l = (u + (l == u).float() - b) * prob_next d_m_u = (b - l) * prob_next target_prob = self.network.tensor(np.zeros(prob_next.size())) for i in range(target_prob.size(0)): target_prob[i].index_add_(0, l[i].long(), d_m_l[i]) target_prob[i].index_add_(0, u[i].long(), d_m_u[i]) prob = self.network.predict(states) actions = self.network.tensor(actions).long() actions = actions.view(-1, 1, 1).expand(-1, -1, prob.size(2)) prob = prob.gather(1, actions).squeeze(1) loss = -(target_prob * prob.log()).sum(-1).mean() self.optimizer.zero_grad() loss.backward() nn.utils.clip_grad_norm_(self.network.parameters(), self.config.gradient_clip) self.optimizer.step() self.evaluate() if not deterministic and self.total_steps % self.config.target_network_update_freq == 0: self.target_network.load_state_dict(self.network.state_dict()) if not deterministic and self.total_steps > self.config.exploration_steps: self.policy.update_epsilon() if done: break episode_time = time.time() - episode_start_time self.config.logger.debug('episode steps %d, episode time %f, time per step %f' % (steps, episode_time, episode_time / float(steps))) return total_reward, steps