Files
DeepRL/async_worker/continuous_actor_critic.py

114 lines
5.1 KiB
Python

#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
from utils import *
class ContinuousAdvantageActorCritic:
def __init__(self, config, learning_network, extra):
self.config = config
self.actor_opt = config.actor_optimizer_fn(learning_network.actor.parameters())
self.critic_opt = config.critic_optimizer_fn(learning_network.critic.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
self.learning_network = learning_network
self.counter = 0
self.shared_state_normalizer = extra[0]
self.state_normalizer = StaticNormalizer(self.task.state_dim)
self.shared_reward_normalizer = extra[1]
self.reward_normalizer = StaticNormalizer(1)
def episode(self, deterministic=False):
config = self.config
self.state_normalizer.offline_stats.load(self.shared_state_normalizer.offline_stats)
self.reward_normalizer.offline_stats.load(self.shared_reward_normalizer.offline_stats)
state = self.task.reset()
state = self.state_normalizer(state)
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value:
mean, std, log_std = self.worker_network.actor.predict(np.stack([state]))
value = self.worker_network.critic.predict(np.stack([state]))
action = self.policy.sample(mean.data.numpy().flatten(),
std.data.numpy().flatten(),
False)
action = self.config.action_shift_fn(action)
next_state, reward, terminal, _ = self.task.step(action)
terminal = (terminal or (config.max_episode_length and steps >= config.max_episode_length))
next_state = self.state_normalizer(next_state)
steps += 1
total_reward += reward
reward = self.reward_normalizer(reward)
if deterministic:
if terminal:
break
state = next_state
continue
pending.append([mean, std, log_std, value, action, reward])
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
critic_loss = 0
actor_loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R = self.worker_network.critic(np.stack([next_state])).data
GAE = torch.FloatTensor([[0]])
for i in reversed(range(len(pending))):
mean, std, log_std, value, action, reward = pending[i]
if i == len(pending) - 1:
delta = reward + config.discount * R - value.data
else:
delta = reward + pending[i + 1][3].data - value.data
GAE = config.discount * config.gae_tau * GAE + delta
action = Variable(torch.FloatTensor([action]))
log_density = self.worker_network.actor.log_density(action, mean, log_std, std)
actor_loss += -torch.sum(log_density) * Variable(GAE)
if config.entropy_weight:
actor_loss += -config.entropy_weight * self.worker_network.actor.entropy(std)
R = reward + config.discount * R
critic_loss += 0.5 * (Variable(R) - value).pow(2)
pending = []
self.worker_network.zero_grad()
self.actor_opt.zero_grad()
self.critic_opt.zero_grad()
actor_loss.backward()
critic_loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
for param, worker_param in zip(
self.learning_network.parameters(), self.worker_network.parameters()):
if param.grad is not None:
break
param._grad = worker_param.grad
self.actor_opt.step()
self.critic_opt.step()
self.worker_network.load_state_dict(self.learning_network.state_dict())
if terminal:
break
state = next_state
self.shared_state_normalizer.offline_stats.merge(self.state_normalizer.online_stats)
self.state_normalizer.online_stats.zero()
self.shared_reward_normalizer.offline_stats.merge(self.reward_normalizer.online_stats)
self.reward_normalizer.online_stats.zero()
return steps, total_reward