Files
DeepRL/task.py
T
2017-05-28 21:46:33 -06:00

65 lines
1.9 KiB
Python

#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import gym
import sys
import numpy as np
from atari_wrapper import *
class BasicTask:
def transfer_state(self, state):
return state
def normalize_state(self, state):
return state
def reset(self):
state = self.env.reset()
return self.transfer_state(state)
def step(self, action):
next_state, reward, done, info = self.env.step(action)
next_state = self.transfer_state(next_state)
return next_state, np.sign(reward), done, info
class MountainCar(BasicTask):
name = 'MountainCar-v0'
success_threshold = -110
def __init__(self):
self.env = gym.make(self.name)
self.env._max_episode_steps = sys.maxsize
class CartPole(BasicTask):
name = 'CartPole-v0'
success_threshold = 195
def __init__(self):
self.env = gym.make(self.name)
class LunarLander(BasicTask):
name = 'LunarLander-v2'
success_threshold = 200
def __init__(self):
self.env = gym.make(self.name)
class PixelAtari(BasicTask):
success_threshold = 1000
def __init__(self, name, no_op, frame_skip):
env = gym.make(name)
assert 'NoFrameskip' in env.spec.id
env = EpisodicLifeEnv(env)
env = NoopResetEnv(env, noop_max=no_op)
env = MaxAndSkipEnv(env, skip=frame_skip)
if 'FIRE' in env.unwrapped.get_action_meanings():
env = FireResetEnv(env)
env = ProcessFrame84(env)
self.env = ClippedRewardsWrapper(env)
def normalize_state(self, state):
return np.asarray(state, dtype=np.float32) / 255.0