Files
DeepRL/component/replay.py
T

285 lines
9.8 KiB
Python

#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
import random
import torch.multiprocessing as mp
class Replay:
def __init__(self, memory_size, batch_size, dtype=np.float32):
self.memory_size = memory_size
self.batch_size = batch_size
self.dtype = dtype
self.states = None
self.actions = np.empty(self.memory_size, dtype=np.uint8)
self.rewards = np.empty(self.memory_size)
self.next_states = None
self.terminals = np.empty(self.memory_size, dtype=np.uint8)
self.pos = 0
self.full = False
def feed(self, experience):
state, action, reward, next_state, done = experience
if self.states is None:
self.states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.next_states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.states[self.pos][:] = state
self.actions[self.pos] = action
self.rewards[self.pos] = reward
self.next_states[self.pos][:] = next_state
self.terminals[self.pos] = done
self.pos += 1
if self.pos == self.memory_size:
self.full = True
self.pos = 0
def sample(self):
upper_bound = self.memory_size if self.full else self.pos
sampled_indices = np.random.randint(0, upper_bound, size=self.batch_size)
return [self.states[sampled_indices],
self.actions[sampled_indices],
self.rewards[sampled_indices],
self.next_states[sampled_indices],
self.terminals[sampled_indices]]
class HybridRewardReplay:
def __init__(self, memory_size, batch_size, dtype=np.float32):
self.memory_size = memory_size
self.batch_size = batch_size
self.dtype = dtype
self.states = None
self.actions = np.empty(self.memory_size, dtype=np.uint8)
self.rewards = None
self.next_states = None
self.terminals = np.empty(self.memory_size, dtype=np.uint8)
self.pos = 0
self.full = False
def feed(self, experience):
state, action, reward, next_state, done = experience
if self.states is None:
self.rewards = np.empty((self.memory_size, ) + reward.shape, dtype=self.dtype)
self.states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.next_states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.states[self.pos][:] = state
self.actions[self.pos] = action
self.rewards[self.pos][:] = reward
self.next_states[self.pos][:] = next_state
self.terminals[self.pos] = done
self.pos += 1
if self.pos == self.memory_size:
self.full = True
self.pos = 0
def sample(self):
upper_bound = self.memory_size if self.full else self.pos
sampled_indices = np.random.randint(0, upper_bound, size=self.batch_size)
return [self.states[sampled_indices],
self.actions[sampled_indices],
self.rewards[sampled_indices],
self.next_states[sampled_indices],
self.terminals[sampled_indices]]
class SharedReplay:
def __init__(self, memory_size, batch_size, state_shape, action_shape):
self.memory_size = memory_size
self.batch_size = batch_size
self.states = torch.zeros((self.memory_size, ) + state_shape)
self.actions = torch.zeros((self.memory_size, ) + action_shape)
self.rewards = torch.zeros(self.memory_size)
self.next_states = torch.zeros((self.memory_size, ) + state_shape)
self.terminals = torch.zeros(self.memory_size)
self.states.share_memory_()
self.actions.share_memory_()
self.rewards.share_memory_()
self.next_states.share_memory_()
self.terminals.share_memory_()
self.pos = 0
self.full = False
self.buffer_lock = mp.Lock()
def feed_(self, experience):
state, action, reward, next_state, done = experience
self.states[self.pos][:] = torch.FloatTensor(state)
self.actions[self.pos][:] = torch.FloatTensor(action)
self.rewards[self.pos] = reward
self.next_states[self.pos][:] = torch.FloatTensor(next_state)
self.terminals[self.pos] = done
self.pos += 1
if self.pos == self.memory_size:
self.full = True
self.pos = 0
def size(self):
if self.full:
return self.memory_size
return self.pos
def sample_(self):
upper_bound = self.memory_size if self.full else self.pos
sampled_indices = torch.LongTensor(np.random.randint(0, upper_bound, size=self.batch_size))
return [self.states[sampled_indices],
self.actions[sampled_indices],
self.rewards[sampled_indices],
self.next_states[sampled_indices],
self.terminals[sampled_indices]]
def feed(self, experience):
with self.buffer_lock:
self.feed_(experience)
def sample(self):
with self.buffer_lock:
return self.sample_()
def state_dict(self):
return dict((key, getattr(self, key)) for key in ['actions', 'states', 'rewards', 'next_states', 'terminals', 'pos'])
def load_state_dict(self, state):
for key in ['actions', 'states', 'rewards', 'next_states', 'terminals', 'pos']:
val = state[key]
setattr(self, key, val)
def save(self, file_name):
with open(file_name, 'wb') as f:
torch.save(self.state_dict(), f)
def load(self, file_name):
state = torch.load(file_name)
self.load_state_dict(state)
class HighDimActionReplay:
def __init__(self, memory_size, batch_size, dtype=np.float32):
self.memory_size = memory_size
self.batch_size = batch_size
self.dtype = dtype
self.states = None
self.actions = None
self.rewards = np.empty(self.memory_size)
self.next_states = None
self.terminals = np.empty(self.memory_size, dtype=np.int8)
self.pos = 0
self.full = False
def feed(self, experience):
state, action, reward, next_state, done = experience
if self.states is None:
self.states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.actions = np.empty((self.memory_size, ) + action.shape)
self.next_states = np.empty((self.memory_size, ) + state.shape, dtype=self.dtype)
self.states[self.pos][:] = state
self.actions[self.pos][:] = action
self.rewards[self.pos] = reward
self.next_states[self.pos][:] = next_state
self.terminals[self.pos] = done
self.pos += 1
if self.pos == self.memory_size:
self.full = True
self.pos = 0
def size(self):
if self.full:
return self.memory_size
return self.pos
def sample(self):
upper_bound = self.memory_size if self.full else self.pos
sampled_indices = np.random.randint(0, upper_bound, size=self.batch_size)
return [self.states[sampled_indices],
self.actions[sampled_indices],
self.rewards[sampled_indices],
self.next_states[sampled_indices],
self.terminals[sampled_indices]]
class GeneralReplay:
def __init__(self, memory_size, batch_size):
self.buffer = []
self.memory_size = memory_size
self.batch_size = batch_size
def feed(self, experiences):
for experience in zip(*experiences):
self.feed_single(experience)
def feed_single(self, experience):
self.buffer.append(experience)
if len(self.buffer) > self.memory_size:
del self.buffer[0]
def sample(self, batch_size=None):
if batch_size is None:
batch_size = self.batch_size
sampled = zip(*random.sample(self.buffer, batch_size))
return sampled
def clear(self):
self.buffer = []
def full(self):
return len(self.buffer) == self.memory_size
def size(self):
return len(self.buffer)
def empty(self):
return not len(self.buffer)
class SkewedReplay:
def __init__(self, memory_size, batch_size):
memory_size = memory_size / 2
self.non_zero_reward = GeneralReplay(memory_size, batch_size / 2)
self.zero_reward = GeneralReplay(memory_size, batch_size / 2)
self.batch_size = batch_size
def feed(self, experiences):
experiences = zip(*experiences)
for exp in experiences:
if np.abs(exp[2]) < 1e-5:
self.zero_reward.feed_single(exp)
else:
self.non_zero_reward.feed_single(exp)
def sample(self):
if self.zero_reward.empty():
batch = self.non_zero_reward.sample(self.batch_size)
elif self.non_zero_reward.empty():
batch = self.zero_reward.sample(self.batch_size)
else:
non_zero_batch_size = min(self.non_zero_reward.size(), self.batch_size / 2)
zero_batch_size = min(self.zero_reward.size(), self.batch_size / 2)
batch1 = self.zero_reward.sample(zero_batch_size)
batch2 = self.non_zero_reward.sample(non_zero_batch_size)
batch = list(map(lambda seq: np.concatenate([np.asarray(x) for x in seq], axis=0), zip(batch1, batch2)))
batch = list(map(lambda x: np.asarray(x), batch))
return batch