Adds angular-animateCss definitions

Re-adds deprecated ICookieStoreService since it can
still be used...for now.
Allow validators viewValue be an object, not just string.
This commit is contained in:
CodySchaaf
2015-07-07 10:49:19 -07:00
parent 304a251979
commit 48daae6584
3 changed files with 207 additions and 61 deletions
+135 -20
View File
@@ -1,6 +1,6 @@
// Type definitions for Angular JS 1.3 (ngAnimate module)
// Project: http://angularjs.org
// Definitions by: Michel Salib <https://github.com/michelsalib>, Adi Dahiya <https://github.com/adidahiya>, Raphael Schweizer <https://github.com/rasch>
// Definitions by: Michel Salib <https://github.com/michelsalib>, Adi Dahiya <https://github.com/adidahiya>, Raphael Schweizer <https://github.com/rasch>, Cody Schaaf <https://github.com/codyschaaf>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="angular.d.ts" />
@@ -10,15 +10,22 @@ declare module "angular-animate" {
export = _;
}
///////////////////////////////////////////////////////////////////////////////
// ngAnimate module (angular-animate.js)
///////////////////////////////////////////////////////////////////////////////
/**
* ngAnimate module (angular-animate.js)
*/
declare module angular.animate {
interface IAnimateFactory extends Function {
enter?: (element: ng.IAugmentedJQuery, doneFn: Function) => IAnimateCssRunner|void;
leave?: (element: ng.IAugmentedJQuery, doneFn: Function) => IAnimateCssRunner|void;
addClass?: (element: ng.IAugmentedJQuery, className: string, doneFn: Function) => IAnimateCssRunner|void;
removeClass?: (element: ng.IAugmentedJQuery, className: string, doneFn: Function) => IAnimateCssRunner|void;
setClass?: (element: ng.IAugmentedJQuery, className: string, doneFn: Function) => IAnimateCssRunner|void;
}
///////////////////////////////////////////////////////////////////////////
// AnimateService
// see http://docs.angularjs.org/api/ngAnimate/service/$animate
///////////////////////////////////////////////////////////////////////////
/**
* AnimateService
* see http://docs.angularjs.org/api/ngAnimate/service/$animate
*/
interface IAnimateService extends angular.IAnimateService {
/**
* Globally enables / disables animations.
@@ -113,10 +120,10 @@ declare module angular.animate {
cancel(animationPromise: IPromise<void>): void;
}
///////////////////////////////////////////////////////////////////////////
// AngularProvider
// see http://docs.angularjs.org/api/ngAnimate/provider/$animateProvider
///////////////////////////////////////////////////////////////////////////
/**
* AngularProvider
* see http://docs.angularjs.org/api/ngAnimate/provider/$animateProvider
*/
interface IAnimateProvider {
/**
* Registers a new injectable animation factory function.
@@ -135,12 +142,120 @@ declare module angular.animate {
classNameFilter(expression?: RegExp): RegExp;
}
///////////////////////////////////////////////////////////////////////////
// Angular Animation Options
// see https://docs.angularjs.org/api/ngAnimate/#applying-directive-specific-styles-to-an-animation
///////////////////////////////////////////////////////////////////////////
interface IAnimationOptions {
to?: Object;
from?: Object;
}
/**
* Angular Animation Options
* see https://docs.angularjs.org/api/ngAnimate/#applying-directive-specific-styles-to-an-animation
*/
interface IAnimationOptions {
/**
* The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
*/
to?: Object;
/**
* The starting CSS styles (a key/value object) that will be applied at the start of the animation.
*/
from?: Object;
/**
* The DOM event (e.g. enter, leave, move). When used, a generated CSS class of ng-EVENT and
* ng-EVENT-active will be applied to the element during the animation. Multiple events can be provided when
* spaces are used as a separator. (Note that this will not perform any DOM operation.)
*/
event?: string;
/**
* The CSS easing value that will be applied to the transition or keyframe animation (or both).
*/
easing?: string;
/**
* The raw CSS transition style that will be used (e.g. 1s linear all).
*/
transition?: string;
/**
* The raw CSS keyframe animation style that will be used (e.g. 1s my_animation linear).
*/
keyframe?: string;
/**
* A space separated list of CSS classes that will be added to the element and spread across the animation.
*/
addClass?: string;
/**
* A space separated list of CSS classes that will be removed from the element and spread across
* the animation.
*/
removeClass?: string;
/**
* A number value representing the total duration of the transition and/or keyframe (note that a value
* of 1 is 1000ms). If a value of 0 is provided then the animation will be skipped entirely.
*/
duration?: number;
/**
* A number value representing the total delay of the transition and/or keyframe (note that a value of
* 1 is 1000ms). If a value of true is used then whatever delay value is detected from the CSS classes will be
* mirrored on the elements styles (e.g. by setting delay true then the style value of the element will be
* transition-delay: DETECTED_VALUE). Using true is useful when you want the CSS classes and inline styles to
* all share the same CSS delay value.
*/
delay?: number;
/**
* A numeric time value representing the delay between successively animated elements (Click here to
* learn how CSS-based staggering works in ngAnimate.)
*/
stagger?: number;
/**
* The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item
* in the stagger; therefore when a stagger option value of 0.1 is used then there will be a stagger delay of 600ms)
* applyClassesEarly - Whether or not the classes being added or removed will be used when detecting the animation.
* This is set by $animate when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time.
* (Note that this will prevent any transitions from occuring on the classes being added and removed.)
*/
staggerIndex?: number;
}
interface IAnimateCssRunner {
/**
* Starts the animation
*
* @returns The animation runner with a done function for supplying a callback.
*/
start(): IAnimateCssRunnerStart;
/**
* Ends (aborts) the animation
*/
end(): void;
}
interface IAnimateCssRunnerStart extends IPromise<void> {
/**
* Allows you to add done callbacks to the running animation
*
* @param callbackFn: the callback function to be run
*/
done(callbackFn: (animationFinished: boolean) => void): void;
}
/**
* AnimateCssService
* see http://docs.angularjs.org/api/ngAnimate/service/$animateCss
*/
interface IAnimateCssService {
(element: JQuery, animateCssOptions: IAnimationOptions): IAnimateCssRunner;
}
}
declare module angular {
interface IModule {
animate(cssSelector: string, animateFactory: angular.animate.IAnimateFactory): IModule;
}
}