Add text-encoding library

This commit is contained in:
MIZUNE Pine
2014-08-02 08:31:04 +09:00
parent da53af6e7d
commit 8e33cf7b84
3 changed files with 106 additions and 0 deletions
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/// <reference path="text-encoding.d.ts" />
function test_encoder() {
var text = "plain text";
var uint8array: Uint8Array;
// constructor
uint8array = new TextEncoder().encode(text);
uint8array = new TextEncoder('utf-8').encode(text);
uint8array = new TextEncoder('windows-1252', { NONSTANDARD_allowLegacyEncoding: true }).encode(text);
uint8array = TextEncoder().encode(text);
uint8array = TextEncoder('utf-8').encode(text);
uint8array = TextEncoder('windows-1252', { NONSTANDARD_allowLegacyEncoding: true }).encode(text);
// attributes
var encoder = new TextEncoder();
encoder.encoding = 'utf-8';
var encoding: string = encoder.encoding;
// methods
encoder.encode();
encoder.encode(text);
encoder.encode(text, { stream: true });
}
function test_decoder() {
var text = "plain text";
var uint8array: Uint8Array = TextEncoder().encode(text);
// constructor
text = new TextDecoder().decode(uint8array);
text = new TextDecoder('utf-8').decode(uint8array);
text = new TextDecoder('windows-1252', {}).decode(uint8array);
text = new TextDecoder('windows-1252', { fatal: true }).decode(uint8array);
text = new TextDecoder('windows-1252', { ignoreBOM: true }).decode(uint8array);
text = TextDecoder().decode(uint8array);
text = TextDecoder('utf-8').decode(uint8array);
text = TextDecoder('windows-1252', {}).decode(uint8array);
text = TextDecoder('windows-1252', { fatal: true }).decode(uint8array);
text = TextDecoder('windows-1252', { ignoreBOM: true }).decode(uint8array);
// attributes
var decoder = new TextDecoder();
decoder.encoding = 'utf-8';
var encoding: string = decoder.encoding;
decoder.fatal = true;
var fatal: boolean = decoder.fatal;
decoder.ignoreBOM = true;
var ignoreBOM: boolean = decoder.ignoreBOM;
// methods
decoder.decode();
decoder.decode(uint8array);
decoder.decode(uint8array, { stream: true });
}
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// Type definitions for text-encoding
// Project: https://github.com/inexorabletash/text-encoding
// Definitions by: MIZUNE Pine <https://github.com/pine613/>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
declare module TextEncodingStatic {
interface TextDecoderOptions {
fatal?: boolean;
ignoreBOM?: boolean;
}
interface TextDecodeOptions {
stream?: boolean;
}
interface TextEncoderOptions {
NONSTANDARD_allowLegacyEncoding?: boolean;
}
interface TextDecoder {
encoding: string;
fatal: boolean;
ignoreBOM: boolean;
decode(input?: ArrayBufferView, options?: TextDecodeOptions): string;
}
interface TextEncoder {
encoding: string;
encode(input?: string, options?: TextEncodeOptions): Uint8Array;
}
interface TextEncodeOptions {
stream?: boolean;
}
}
declare var TextDecoder: {
(label?: string, options?: TextEncodingStatic.TextDecoderOptions): TextEncodingStatic.TextDecoder;
new (label?: string, options?: TextEncodingStatic.TextDecoderOptions): TextEncodingStatic.TextDecoder;
};
declare var TextEncoder: {
(utfLabel?: string, options?: TextEncodingStatic.TextEncoderOptions): TextEncodingStatic.TextEncoder;
new (utfLabel?: string, options?: TextEncodingStatic.TextEncoderOptions): TextEncodingStatic.TextEncoder;
};