diff --git a/easeljs/easeljs-tests.ts b/easeljs/easeljs-tests.ts
index 956908434..8a1fd292c 100644
--- a/easeljs/easeljs-tests.ts
+++ b/easeljs/easeljs-tests.ts
@@ -1,16 +1,19 @@
///
+var stage: any;
+var myContext2D: any;
+
function test_simple() {
- var canvas = document.getElementById('canvas');
- var stage = new Stage(canvas);
- var shape = new Shape();
+ var canvas = document.getElementById('canvas');
+ var stage = new createjs.Stage(canvas);
+ var shape = new createjs.Shape();
shape.graphics.beginFill('rgba(255,0,0,1)').drawRoundRect(0, 0, 120, 120, 10);
stage.addChild(shape);
stage.update();
}
function test_animation() {
- var ss = new SpriteSheet({
+ var ss = new createjs.SpriteSheet({
"frames": {
"width": 200,
"numFrames": 64,
@@ -26,28 +29,28 @@ function test_animation() {
ss.getAnimation("run").next = "jump";
ss.getAnimation("jump").next = "run";
- var bitmapAnimation = new BitmapAnimation(ss);
+ var bitmapAnimation = new createjs.BitmapAnimation(ss);
bitmapAnimation.scaleY = bitmapAnimation.scaleX = .4;
bitmapAnimation.gotoAndPlay("run");
- Ticker.setFPS(60);
- Ticker.addListener(stage);
+ createjs.Ticker.setFPS(60);
+ createjs.Ticker.addListener(stage);
stage.addChild(bitmapAnimation);
}
function test_graphics() {
- var g = new Graphics();
+ var g = new createjs.Graphics();
g.setStrokeStyle(1);
- g.beginStroke(Graphics.getRGB(0, 0, 0));
- g.beginFill(Graphics.getRGB(255, 0, 0));
+ g.beginStroke(createjs.Graphics.getRGB(0, 0, 0));
+ g.beginFill(createjs.Graphics.getRGB(255, 0, 0));
g.drawCircle(0, 0, 3);
- var s = new Shape(g);
+ var s = new createjs.Shape(g);
s.x = 100;
s.y = 100;
stage.addChild(s);
stage.update();
- var myGraphics: Graphics;
+ var myGraphics: createjs.Graphics;
myGraphics.beginStroke("#F00").beginFill("#00F").drawRect(20, 20, 100, 50).draw(myContext2D);
}
\ No newline at end of file
diff --git a/easeljs/easeljs.d.ts b/easeljs/easeljs.d.ts
index a19c285b9..2337d557b 100644
--- a/easeljs/easeljs.d.ts
+++ b/easeljs/easeljs.d.ts
@@ -498,6 +498,9 @@ module createjs {
snapToPixelEnabled: bool;
tickOnUpdate: bool;
+ new (): Stage;
+ new (canvas: HTMLElement): Stage;
+
// methods
constructor (canvas: HTMLCanvasElement);
clone(): Stage;