diff --git a/threejs/tests/canvas/canvas_lights_pointlights.ts b/threejs/tests/canvas/canvas_lights_pointlights.ts index e810f2b21..8ca0bc22b 100644 --- a/threejs/tests/canvas/canvas_lights_pointlights.ts +++ b/threejs/tests/canvas/canvas_lights_pointlights.ts @@ -42,7 +42,7 @@ } - var sprite = new THREE.Sprite(new THREE.SpriteCanvasMaterial({ color: 0xff0040, program: program })); + var sprite = new THREE.Sprite(new THREE.SpriteCanvasMaterial({ color: 0xff0040, program: program })); light1.add(sprite); var sprite = new THREE.Sprite(new THREE.SpriteCanvasMaterial({ color: 0x0040ff, program: program })); diff --git a/threejs/tests/webgl/webgl_animation_cloth.ts b/threejs/tests/webgl/webgl_animation_cloth.ts index c85c0d09e..ebdeb7cc4 100644 --- a/threejs/tests/webgl/webgl_animation_cloth.ts +++ b/threejs/tests/webgl/webgl_animation_cloth.ts @@ -107,7 +107,7 @@ clothTexture.wrapS = clothTexture.wrapT = THREE.RepeatWrapping; clothTexture.anisotropy = 16; - var clothMaterial = new THREE.MeshPhongMaterial({ alphaTest: 0.5, ambient: 0xffffff, color: 0xffffff, specular: 0x030303, emissive: 0x111111, shiness: 10, map: clothTexture, side: THREE.DoubleSide }); + var clothMaterial = new THREE.MeshPhongMaterial({ alphaTest: 0.5, color: 0xffffff, specular: 0x030303, emissive: 0x111111, shiness: 10, map: clothTexture, side: THREE.DoubleSide }); // cloth geometry clothGeometry = new THREE.ParametricGeometry(clothFunction, cloth.w, cloth.h); diff --git a/threejs/tests/webgl/webgl_buffergeometry.ts b/threejs/tests/webgl/webgl_buffergeometry.ts index 2923cba76..cedd78d9c 100644 --- a/threejs/tests/webgl/webgl_buffergeometry.ts +++ b/threejs/tests/webgl/webgl_buffergeometry.ts @@ -184,7 +184,7 @@ geometry.computeBoundingSphere(); var material = new THREE.MeshPhongMaterial({ - color: 0xaaaaaa, ambient: 0xaaaaaa, specular: 0xffffff, shininess: 250, + color: 0xaaaaaa, specular: 0xffffff, shininess: 250, side: THREE.DoubleSide, vertexColors: THREE.VertexColors }); diff --git a/threejs/tests/webgl/webgl_geometries.ts b/threejs/tests/webgl/webgl_geometries.ts index f5de1e725..7840641b2 100644 --- a/threejs/tests/webgl/webgl_geometries.ts +++ b/threejs/tests/webgl/webgl_geometries.ts @@ -35,7 +35,7 @@ map.wrapS = map.wrapT = THREE.RepeatWrapping; map.anisotropy = 16; - var material = new THREE.MeshLambertMaterial({ ambient: 0xbbbbbb, map: map, side: THREE.DoubleSide }); + var material = new THREE.MeshLambertMaterial({ map: map, side: THREE.DoubleSide }); // diff --git a/threejs/tests/webgl/webgl_lensflares.ts b/threejs/tests/webgl/webgl_lensflares.ts index 50c82555c..f673d5c96 100644 --- a/threejs/tests/webgl/webgl_lensflares.ts +++ b/threejs/tests/webgl/webgl_lensflares.ts @@ -48,7 +48,7 @@ var s = 250; var cube = new THREE.BoxGeometry(s, s, s); - var material = new THREE.MeshPhongMaterial({ ambient: 0x333333, color: 0xffffff, specular: 0xffffff, shininess: 50 }); + var material = new THREE.MeshPhongMaterial({ color: 0xffffff, specular: 0xffffff, shininess: 50 }); for (var i = 0; i < 3000; i++) { diff --git a/threejs/tests/webgl/webgl_lights_heimsphere.ts b/threejs/tests/webgl/webgl_lights_heimsphere.ts index 2d9a29ad7..a8cf0a7d1 100644 --- a/threejs/tests/webgl/webgl_lights_heimsphere.ts +++ b/threejs/tests/webgl/webgl_lights_heimsphere.ts @@ -80,7 +80,7 @@ // GROUND var groundGeo = new THREE.PlaneBufferGeometry(10000, 10000); - var groundMat = new THREE.MeshPhongMaterial({ ambient: 0xffffff, color: 0xffffff, specular: 0x050505 }); + var groundMat = new THREE.MeshPhongMaterial({ color: 0xffffff, specular: 0x050505 }); groundMat.color.setHSL(0.095, 1, 0.75); var ground = new THREE.Mesh(groundGeo, groundMat); diff --git a/threejs/tests/webgl/webgl_materials.ts b/threejs/tests/webgl/webgl_materials.ts index 5da02b84a..9509768a6 100644 --- a/threejs/tests/webgl/webgl_materials.ts +++ b/threejs/tests/webgl/webgl_materials.ts @@ -55,20 +55,20 @@ materials.push(new THREE.MeshLambertMaterial({ map: texture, transparent: true })); materials.push(new THREE.MeshLambertMaterial({ color: 0xdddddd, shading: THREE.FlatShading })); - materials.push(new THREE.MeshPhongMaterial({ ambient: 0x030303, color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.FlatShading })); + materials.push(new THREE.MeshPhongMaterial({ color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.FlatShading })); materials.push(new THREE.MeshNormalMaterial()); materials.push(new THREE.MeshBasicMaterial({ color: 0xffaa00, transparent: true, blending: THREE.AdditiveBlending })); //materials.push( new THREE.MeshBasicMaterial( { color: 0xff0000, blending: THREE.SubtractiveBlending } ) ); materials.push(new THREE.MeshLambertMaterial({ color: 0xdddddd, shading: THREE.SmoothShading })); - materials.push(new THREE.MeshPhongMaterial({ ambient: 0x030303, color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.SmoothShading, map: texture, transparent: true })); + materials.push(new THREE.MeshPhongMaterial({ color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.SmoothShading, map: texture, transparent: true })); materials.push(new THREE.MeshNormalMaterial({ shading: THREE.SmoothShading })); materials.push(new THREE.MeshBasicMaterial({ color: 0xffaa00, wireframe: true })); materials.push(new THREE.MeshDepthMaterial()); - materials.push(new THREE.MeshLambertMaterial({ color: 0x666666, emissive: 0xff0000, ambient: 0x000000, shading: THREE.SmoothShading })); - materials.push(new THREE.MeshPhongMaterial({ color: 0x000000, specular: 0x666666, emissive: 0xff0000, ambient: 0x000000, shininess: 10, shading: THREE.SmoothShading, opacity: 0.9, transparent: true })); + materials.push(new THREE.MeshLambertMaterial({ color: 0x666666, emissive: 0xff0000, shading: THREE.SmoothShading })); + materials.push(new THREE.MeshPhongMaterial({ color: 0x000000, specular: 0x666666, emissive: 0xff0000, shininess: 10, shading: THREE.SmoothShading, opacity: 0.9, transparent: true })); materials.push(new THREE.MeshBasicMaterial({ map: texture, transparent: true }));