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Add definitions for intercom.js
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// Type definitions for intercom.js
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// Project: https://github.com/diy/intercom.js
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// Definitions by: spencerwi <http://github.com/spencerwi>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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declare module intercom {
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interface Intercom {
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/**
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* Broadcasts a message to all open windows (including the current window).
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* @param name The string event name
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* @param message The event data/message
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*/
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emit(name: string, message?: any): void;
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/**
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* Sets up a listener to be invoked when a message with the given name is received.
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* @param name The string event name to listen for.
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* @param fn The listener method to invoke.
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*/
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on(name: string, fn: Function): void;
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/**
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* Given a unique key to represent the function, fn will be invoked in only one window. The ttl argument represents the number of seconds before the function can be called again.
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* @param key The unique function identifier key
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* @param fn The function to be called once
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* @param ttl The amount of time in seconds to wait before allowing the function to be invoked again.
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*/
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once(key: string, fn: Function, ttl?: number): void;
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/**
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* Bind to a socket.io socket and forward all received messages to all windows and/or back to the socket.
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* @param socket A socket.io socket to bind to.
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* @param options Object with "send" and "receive" keys having values of Boolean or Boolean-producing function to determine whether message(s) should be forwarded to/from the socket.
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*/
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bind(socket: any, options?: intercom.SocketBindingOptions): void;
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}
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interface SocketBindingOptions {
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send?: any; /* boolean | (name: string, message: any)=>any */
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receive?: any; /* boolean | (name: string, message: any)=>any */
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}
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}
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interface IntercomStatic {
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/**
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* Returns an instance of Intercom. If one doesn't exist, it will be instantiated.
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* @return an instance of Intercom.
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*/
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getInstance(): intercom.Intercom;
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/**
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* Removes all data associated with intercom from localStorage.
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*/
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destroy(): void;
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}
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declare var Intercom: IntercomStatic
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