// Tests for knockout.projections.d.ts /// /// //The baseDir is used in building the path to use in the require statement. If your modules live in the modules directory, then you can specify it globally here. ko.bindingHandlers.module.baseDir = "blub"; //This allows the ability to globally override the function that the module binding calls after loading an AMD module that does not return a constructor. ko.bindingHandlers.module.initializer= "initialize"; //The dispose method name can be globally overriden. This function is optionally called when a module is being removed/swapped. ko.bindingHandlers.module.disposeMethod ="dispose"; //The templateProperty option can be globally set. If defined, when a module is loaded - if it has a property with the key specified here // (where the value is a string or function), the value of that property will be used as the template for the module. The result is a fully // self-contained module (i.e. it has its own template, not an external one). ko.bindingHandlers.module.templateProperty ="test"; ko.amdTemplateEngine.defaultPath = "your/path/to/templates"; ko.amdTemplateEngine.defaultSuffix = ".template.html"; ko.amdTemplateEngine.defaultRequireTextPluginName = "text";