// Tests based on examples at http://hammerjs.github.io/examples/ /// (() => { var myElement = document.getElementById( 'myElement' ); // create a simple instance // by default, it only adds horizontal recognizers var mc = new Hammer( myElement ); // listen to events... mc.on( "panleft panright tap press", function ( ev ) { myElement.textContent = ev.type + " gesture detected."; } ); })(); (() => { var myElement = document.getElementById( 'myElement' ); // create a simple instance // by default, it only adds horizontal recognizers var mc = new Hammer( myElement ); // let the pan gesture support all directions. // this will block the vertical scrolling on a touch-device while on the element mc.get( 'pan' ).set( {direction: Hammer.DIRECTION_ALL} ); // listen to events... mc.on( "panleft panright panup pandown tap press", function ( ev:HammerInput ) { myElement.textContent = ev.type + " gesture detected."; } ); })(); (() => { var myElement = document.getElementById( 'myElement' ); var mc = new Hammer.Manager( myElement ); // create a pinch and rotate recognizer // these require 2 pointers var pinch = new Hammer.Pinch(); var rotate = new Hammer.Rotate(); // we want to detect both the same time pinch.recognizeWith( rotate ); // add to the Manager mc.add( [pinch, rotate] ); mc.on( "pinch rotate", function ( ev:HammerInput ) { myElement.textContent += ev.type + " "; } ); })(); (() => { var myElement = document.getElementById( 'myElement' ); // We create a manager object, which is the same as Hammer(), but without the presetted recognizers. var mc = new Hammer.Manager( myElement ); // Default, tap recognizer mc.add( new Hammer.Tap() ); // Tap recognizer with minimal 4 taps mc.add( new Hammer.Tap( {event: 'quadrupletap', taps: 4} ) ); // we want to recognize this simulatenous, so a quadrupletap will be detected even while a tap has been recognized. // the tap event will be emitted on every tap mc.get( 'quadrupletap' ).recognizeWith( 'tap' ); mc.on( "tap quadrupletap", function ( ev ) { myElement.textContent += ev.type + " "; } ); })(); (() => { var myElement = document.getElementById( 'myElement' ); // We create a manager object, which is the same as Hammer(), but without the presetted recognizers. var mc = new Hammer.Manager( myElement ); // Tap recognizer with minimal 2 taps mc.add( new Hammer.Tap( {event: 'doubletap', taps: 2} ) ); // Single tap recognizer mc.add( new Hammer.Tap( {event: 'singletap'} ) ); // we want to recognize this simulatenous, so a quadrupletap will be detected even while a tap has been recognized. mc.get( 'doubletap' ).recognizeWith( 'singletap' ); // we only want to trigger a tap, when we don't have detected a doubletap mc.get( 'singletap' ).requireFailure( 'doubletap' ); mc.on( "singletap doubletap", function ( ev ) { myElement.textContent += ev.type + " "; } ); })();