// Type definitions for Maker.js // Project: https://github.com/Microsoft/maker.js // Definitions by: Dan Marshall // Definitions: https://github.com/borisyankov/DefinitelyTyped /** * Root module for Maker.js. * * Example: get a reference to Maker.js * ``` * var makerjs = require('makerjs'); * ``` * */ declare module MakerJs { /** * String-based enumeration of unit types: imperial, metric or otherwise. * A model may specify the unit system it is using, if any. When importing a model, it may have different units. * Unit conversion function is makerjs.units.conversionScale(). * Important: If you add to this, you must also add a corresponding conversion ratio in the unit.ts file! */ var unitType: { Centimeter: string; Foot: string; Inch: string; Meter: string; Millimeter: string; }; /** * Numeric rounding * * Example: round to 3 decimal places * ``` * makerjs.round(3.14159, .001); //returns 3.142 * ``` * * @param n The number to round off. * @param accuracy Optional exemplar of number of decimal places. */ function round(n: number, accuracy?: number): number; /** * Copy the properties from one object to another object. * * Example: * ``` * makerjs.extendObject({ abc: 123 }, { xyz: 789 }); //returns { abc: 123, xyz: 789 } * ``` * * @param target The object to extend. It will receive the new properties. * @param other An object containing properties to merge in. * @returns The original object after merging. */ function extendObject(target: Object, other: Object): Object; /** * Things that may have an id. * @private */ interface IHaveId { id: string; } /** * An item found in an array. * @private */ interface IFound { /** * Position of the item within the array. */ index: number; /** * The found item. */ item: T; } /** * Search within an array to find an item by its id property. * * Examples: find a path with id of 'abc' * ``` * var found: IFound = findById(someModel.paths, 'abc'); //typescript * var found = findById(someModel.paths, 'abc'); //javascript * ``` * * @param arr Array to search. * @param id Id of the item to find. * @returns object with item and its position. */ function findById(arr: T[], id: string): IFound; /** * Search within an array to find an item by its id property, then remove it from the array. * * Examples: remove a model with id of 'xyz' * ``` * removeById(someModel.models, 'xyz'); //typescript * removeById(someModel.models, 'xyz'); //javascript * ``` * * @param arr Array to search. * @param id Id of the item to find and remove. */ function removeById(arr: T[], id: string): void; /** * An x-y point in a two-dimensional space. * Implemented as an array with 2 elements. The first element is x, the second element is y. * * Examples: * ``` * var p: IPoint = [0, 0]; //typescript * var p = [0, 0]; //javascript * ``` */ interface IPoint { [index: number]: number; } /** * Test to see if an object implements the required properties of a point. * * @param item The item to test. */ function isPoint(item: any): boolean; /** * A measurement of extents, the high and low points. */ interface IMeasure { /** * The point containing both the lowest x and y values of the rectangle containing the item being measured. */ low: IPoint; /** * The point containing both the highest x and y values of the rectangle containing the item being measured. */ high: IPoint; } /** * A line, curved line or other simple two dimensional shape. */ interface IPath extends IHaveId { /** * The type of the path, e.g. "line", "circle", or "arc". These strings are enumerated in pathType. */ type: string; /** * The main point of reference for this path. */ origin: IPoint; /** * Optional CSS style properties to be emitted into SVG. Useful for creating guidelines and debugging your model. */ cssStyle?: string; } /** * Test to see if an object implements the required properties of a path. * * @param item The item to test. */ function isPath(item: any): boolean; /** * A line path. * * Examples: * ``` * var line: IPathLine = { type: 'line', id: 'myline', origin: [0, 0], end: [1, 1] }; //typescript * var line = { type: 'line', id: 'myline', origin: [0, 0], end: [1, 1] }; //javascript * ``` */ interface IPathLine extends IPath { /** * The end point defining the line. The start point is the origin. */ end: IPoint; } /** * A circle path. * * Examples: * ``` * var circle: IPathCircle = { type: 'circle', id: 'mycircle', origin: [0, 0], radius: 7 }; //typescript * var circle = { type: 'circle', id: 'mycircle', origin: [0, 0], radius: 7 }; //javascript * ``` */ interface IPathCircle extends IPath { /** * The radius of the circle. */ radius: number; } /** * An arc path. * * Examples: * ``` * var arc: IPathArc = { type: 'arc', id: 'myarc', origin: [0, 0], radius: 7, startAngle: 0, endAngle: 45 }; //typescript * var arc = { type: 'arc', id: 'myarc', origin: [0, 0], radius: 7, startAngle: 0, endAngle: 45 }; //javascript * ``` */ interface IPathArc extends IPathCircle { /** * The angle (in degrees) to begin drawing the arc, in polar (counter-clockwise) direction. */ startAngle: number; /** * The angle (in degrees) to end drawing the arc, in polar (counter-clockwise) direction. May be less than start angle if it past 360. */ endAngle: number; } /** * A map of functions which accept a path as a parameter. * @private */ interface IPathFunctionMap { /** * Key is the type of a path, value is a function which accepts a path object as its parameter. */ [type: string]: (pathValue: IPath) => void; } /** * A map of functions which accept a path and an origin point as parameters. * @private */ interface IPathOriginFunctionMap { /** * Key is the type of a path, value is a function which accepts a path object a point object as its parameters. */ [type: string]: (pathValue: IPath, origin: IPoint) => void; } /** * String-based enumeration of all paths types. * * Examples: use pathType instead of string literal when creating a circle. * ``` * var circle: IPathCircle = { type: pathType.Circle, id: 'mycircle', origin: [0, 0], radius: 7 }; //typescript * var circle = { type: pathType.Circle, id: 'mycircle', origin: [0, 0], radius: 7 }; //javascript * ``` */ var pathType: { Line: string; Circle: string; Arc: string; }; /** * A model is a composite object which may contain an array of paths, or an array of models recursively. * * Example: * ``` * var m = { id: 'mymodel', * paths: [ * { type: 'line', id: 'l1', origin: [0, 0], end: [1, 1] }, * { type: 'line', id: 'l2', origin: [0, 0], end: [-1, -1] } * ] }; * ``` */ interface IModel extends IHaveId { /** * Optional origin location of this model. */ origin?: IPoint; /** * A model may want to specify its type, but this value is not employed yet. */ type?: string; /** * Optional array of path objects in this model. */ paths?: IPath[]; /** * Optional array of models within this model. */ models?: IModel[]; /** * Optional unit system of this model. See UnitType for possible values. */ units?: string; /** * An author may wish to add notes to this model instance. */ notes?: string; } /** * Test to see if an object implements the required properties of a model. */ function isModel(item: any): boolean; } /** * Module for angle functions. */ declare module MakerJs.angle { /** * Ensures an angle is not greater than 360 * * @param angleInDegrees Angle in degrees. * @retiurns Same polar angle but not greater than 360 degrees. */ function noRevolutions(angleInDegrees: number): number; /** * Convert an angle from degrees to radians. * * @param angleInDegrees Angle in degrees. * @returns Angle in radians. */ function toRadians(angleInDegrees: number): number; /** * Convert an angle from radians to degrees. * * @param angleInRadians Angle in radians. * @returns Angle in degrees. */ function toDegrees(angleInRadians: number): number; /** * Gets an arc's end angle, ensured to be greater than its start angle. * * @param arc An arc path object. * @returns End angle of arc. */ function ofArcEnd(arc: IPathArc): number; /** * Angle of a line through a point. * * @param pointToFindAngle The point to find the angle. * @param origin (Optional 0,0 implied) point of origin of the angle. * @returns Angle of the line throught the point, in radians. */ function ofPointInRadians(origin: IPoint, pointToFindAngle: IPoint): number; /** * Mirror an angle on either or both x and y axes. * * @param angleInDegrees The angle to mirror. * @param mirrorX Boolean to mirror on the x axis. * @param mirrorY Boolean to mirror on the y axis. * @returns Mirrored angle. */ function mirror(angleInDegrees: number, mirrorX: boolean, mirrorY: boolean): number; } /** * Module for point functions. */ declare module MakerJs.point { /** * Add two points together and return the result as a new point object. * * @param a First point. * @param b Second point. * @param subtract Optional boolean to subtract instead of add. * @returns A new point object. */ function add(a: IPoint, b: IPoint, subtract?: boolean): IPoint; /** * Find out if two points are equal. * * @param a First point. * @param b Second point. * @returns true if points are the same, false if they are not */ function areEqual(a: IPoint, b: IPoint): boolean; /** * Clone a point into a new point. * * @param pointToClone The point to clone. * @returns A new point with same values as the original. */ function clone(pointToClone: IPoint): IPoint; /** * Get a point from its polar coordinates. * * @param angleInRadians The angle of the polar coordinate, in radians. * @param radius The radius of the polar coordinate. * @returns A new point object. */ function fromPolar(angleInRadians: number, radius: number): IPoint; /** * Get the two end points of an arc path. * * @param arc The arc path object. * @returns Array with 2 elements: [0] is the point object corresponding to the start angle, [1] is the point object corresponding to the end angle. */ function fromArc(arc: IPathArc): IPoint[]; /** * Create a clone of a point, mirrored on either or both x and y axes. * * @param pointToMirror The point to mirror. * @param mirrorX Boolean to mirror on the x axis. * @param mirrorY Boolean to mirror on the y axis. * @returns Mirrored point. */ function mirror(pointToMirror: IPoint, mirrorX: boolean, mirrorY: boolean): IPoint; /** * Rotate a point. * * @param pointToRotate The point to rotate. * @param angleInDegrees The amount of rotation, in degrees. * @param rotationOrigin The center point of rotation. * @returns A new point. */ function rotate(pointToRotate: IPoint, angleInDegrees: number, rotationOrigin: IPoint): IPoint; /** * Scale a point's coordinates. * * @param pointToScale The point to scale. * @param scaleValue The amount of scaling. * @returns A new point. */ function scale(pointToScale: IPoint, scaleValue: number): IPoint; /** * Subtract a point from another point, and return the result as a new point. Shortcut to Add(a, b, subtract = true). * * @param a First point. * @param b Second point. * @returns A new point object. */ function subtract(a: IPoint, b: IPoint): IPoint; /** * A point at 0,0 coordinates. * NOTE: It is important to call this as a method, with the empty parentheses. * * @returns A new point. */ function zero(): IPoint; } /** * Module for path functions. */ declare module MakerJs.path { /** * Create a clone of a path, mirrored on either or both x and y axes. * * @param pathToMirror The path to mirror. * @param mirrorX Boolean to mirror on the x axis. * @param mirrorY Boolean to mirror on the y axis. * @param newId Optional id to assign to the new path. * @returns Mirrored path. */ function mirror(pathToMirror: IPath, mirrorX: boolean, mirrorY: boolean, newId?: string): IPath; /** * Move a path's origin by a relative amount. Note: to move absolute, just set the origin property directly. * * @param pathToMove The path to move. * @param adjust The x & y adjustments, either as a point object, or as an array of numbers. * @returns The original path (for chaining). */ function moveRelative(pathToMove: IPath, adjust: IPoint): IPath; /** * Rotate a path. * * @param pathToRotate The path to rotate. * @param angleInDegrees The amount of rotation, in degrees. * @param rotationOrigin The center point of rotation. * @returns The original path (for chaining). */ function rotate(pathToRotate: IPath, angleInDegrees: number, rotationOrigin: IPoint): IPath; /** * Scale a path. * * @param pathToScale The path to scale. * @param scaleValue The amount of scaling. * @returns The original path (for chaining). */ function scale(pathToScale: IPath, scaleValue: number): IPath; } /** * Module for IPath creation shortcuts. */ declare module MakerJs.paths { /** * Class for arc path. * * @param id The id of the new path. * @param origin The center point of the arc. * @param radius The radius of the arc. * @param startAngle The start angle of the arc. * @param endAngle The end angle of the arc. */ class Arc implements IPathArc { id: string; origin: IPoint; radius: number; startAngle: number; endAngle: number; type: string; constructor(id: string, origin: IPoint, radius: number, startAngle: number, endAngle: number); } /** * Class for circle path. * * @param id The id of the new path. * @param origin The center point of the circle. * @param radius The radius of the circle. */ class Circle implements IPathCircle { id: string; origin: IPoint; radius: number; type: string; constructor(id: string, origin: IPoint, radius: number); } /** * Class for line path. * * @param id The id of the new path. * @param origin The origin point of the line. * @param end The end point of the line. */ class Line implements IPathLine { id: string; origin: IPoint; end: IPoint; type: string; constructor(id: string, origin: IPoint, end: IPoint); } } /** * Module for model functions. */ declare module MakerJs.model { /** * Moves all of a model's children (models and paths, recursively) in reference to a single common origin. Useful when points between children need to connect to each other. * * @param modelToOriginate The model to originate. * @param origin Optional offset reference point. */ function originate(modelToOriginate: IModel, origin?: IPoint): IModel; /** * Create a clone of a model, mirrored on either or both x and y axes. * * @param modelToMirror The model to mirror. * @param mirrorX Boolean to mirror on the x axis. * @param mirrorY Boolean to mirror on the y axis. * @returns Mirrored model. */ function mirror(modelToMirror: IModel, mirrorX: boolean, mirrorY: boolean): IModel; /** * Move a model to an absolute position. Note that this is also accomplished by directly setting the origin property. This function exists because the origin property is optional. * * @param modelToMove The model to move. * @param origin The new position of the model. * @returns The original model (for chaining). */ function move(modelToMove: IModel, origin: IPoint): IModel; /** * Rotate a model. * * @param modelToRotate The model to rotate. * @param angleInDegrees The amount of rotation, in degrees. * @param rotationOrigin The center point of rotation. * @returns The original model (for chaining). */ function rotate(modelToRotate: IModel, angleInDegrees: number, rotationOrigin: IPoint): IModel; /** * Scale a model. * * @param modelToScale The model to scale. * @param scaleValue The amount of scaling. * @param scaleOrigin Optional boolean to scale the origin point. Typically false for the root model. * @returns The original model (for chaining). */ function scale(modelToScale: IModel, scaleValue: number, scaleOrigin?: boolean): IModel; } /** * Module for unit conversion functions. */ declare module MakerJs.units { /** * Get a conversion ratio between a source unit and a destination unit. * * @param srcUnitType unitType converting from. * @param destUnitType unitType converting to. * @returns Numeric ratio of the conversion. */ function conversionScale(srcUnitType: string, destUnitType: string): number; } /** * Module for measure functions. */ declare module MakerJs.measure { /** * Total angle of an arc between its start and end angles. * * @param arc The arc to measure. * @returns Angle of arc. */ function arcAngle(arc: IPathArc): number; /** * Calculates the distance between two points. * * @param a First point. * @param b Second point. * @returns Distance between points. */ function pointDistance(a: IPoint, b: IPoint): number; /** * Calculates the smallest rectangle which contains a path. * * @param pathToMeasure The path to measure. * @returns object with low and high points. */ function pathExtents(pathToMeasure: IPath): IMeasure; /** * Measures the length of a path. * * @param pathToMeasure The path to measure. * @returns Length of the path. */ function pathLength(pathToMeasure: IPath): number; /** * Measures the smallest rectangle which contains a model. * * @param modelToMeasure The model to measure. * @returns object with low and high points. */ function modelExtents(modelToMeasure: IModel): IMeasure; } /** * Module for exporter functions. */ declare module MakerJs.exporter { /** * @private */ interface IExportOptions { /** * Unit system to embed in exported file. */ units?: string; } /** * Try to get the unit system from a model * @private */ function tryGetModelUnits(itemToExport: any): string; /** * Class to traverse an item 's models or paths and ultimately render each path. * @private */ class Exporter { private map; private fixPoint; private fixPath; private beginModel; private endModel; /** * @param map Object containing properties: property name is the type of path, e.g. "line", "circle"; property value * is a function to render a path. Function parameters are path and point. * @param fixPoint Optional function to modify a point prior to export. Function parameter is a point; function must return a point. * @param fixPath Optional function to modify a path prior to output. Function parameters are path and offset point; function must return a path. */ constructor(map: IPathOriginFunctionMap, fixPoint?: (pointToFix: IPoint) => IPoint, fixPath?: (pathToFix: IPath, origin: IPoint) => IPath, beginModel?: (modelContext: IModel) => void, endModel?: (modelContext: IModel) => void); /** * Export a path. * * @param pathToExport The path to export. * @param offset The offset position of the path. */ exportPath(pathToExport: IPath, offset: IPoint): void; /** * Export a model. * * @param modelToExport The model to export. * @param offset The offset position of the model. */ exportModel(modelToExport: IModel, offset: IPoint): void; /** * Export an object. * * @param item The object to export. May be a path, an array of paths, a model, or an array of models. * @param offset The offset position of the object. */ exportItem(itemToExport: any, origin: IPoint): void; } } declare module MakerJs.exporter { function toDXF(modelToExport: IModel, options?: IDXFRenderOptions): string; function toDXF(pathsToExport: IPath[], options?: IDXFRenderOptions): string; function toDXF(pathToExport: IPath, options?: IDXFRenderOptions): string; /** * DXF rendering options. */ interface IDXFRenderOptions extends IExportOptions { } } /** * Module for kit functions. */ declare module MakerJs.kit { /** * Describes a parameter and its limits. */ interface IMetaParameter { /** * Display text of the parameter. */ title: string; /** * Type of the parameter. Currently supports "range". */ type: string; /** * Optional minimum value of the range. */ min?: number; /** * Optional maximum value of the range. */ max?: number; /** * Optional step value between min and max. */ step?: number; /** * Initial sample value for this parameter. */ value: any; } /** * An IKit is a model-producing class with some sample parameters. Think of it as a packaged model with instructions on how to best use it. */ interface IKit { /** * The constructor. The kit must be "new-able" and it must produce an IModel. * It can have any number of any type of parameters. */ new (...args: any[]): IModel; /** * Attached to the constructor is a property named metaParameters which is an array of IMetaParameter objects. * Each element of the array corresponds to a parameter of the constructor, in order. */ metaParameters?: IMetaParameter[]; } /** * Helper function to use the JavaScript "apply" function in conjunction with the "new" keyword. * * @param ctor The constructor for the class which is an IKit. * @param args The array of parameters passed to the constructor. * @returns A new instance of the class, which implements the IModel interface. */ function construct(ctor: IKit, args: any): IModel; /** * Extract just the initial sample values from a kit. * * @param ctor The constructor for the class which is an IKit. * @returns Array of the inital sample values provided in the metaParameters array. */ function getParameterValues(ctor: IKit): any[]; } declare module MakerJs.exporter { /** * Attributes for an XML tag. * @private */ interface IXmlTagAttrs { [name: string]: any; } /** * Class for an XML tag. * @private */ class XmlTag { name: string; attrs: IXmlTagAttrs; /** * Text between the opening and closing tags. */ innerText: string; /** * Boolean to indicate that the innerText has been escaped. */ innerTextEscaped: boolean; /** * Escapes certain characters within a string so that it can appear in a tag or its attribute. * * @returns Escaped string. */ static escapeString(value: string): string; /** * @param name Name of the XML tag. * @param attrs Optional attributes for the tag. */ constructor(name: string, attrs?: IXmlTagAttrs); /** * Get the opening tag. * * @param selfClose Flag to determine if opening tag should be self closing. */ getOpeningTag(selfClose: boolean): string; /** * Get the inner text. */ getInnerText(): string; /** * Get the closing tag. */ getClosingTag(): string; /** * Output the entire tag as a string. */ toString(): string; } } declare module MakerJs.exporter { /** * The default stroke width in millimeters. * @private */ var svgDefaultStrokeWidth: number; function toSVG(modelToExport: IModel, options?: ISVGRenderOptions): string; function toSVG(pathsToExport: IPath[], options?: ISVGRenderOptions): string; function toSVG(pathToExport: IPath, options?: ISVGRenderOptions): string; /** * SVG rendering options. */ interface ISVGRenderOptions extends IExportOptions { /** * SVG stroke width of paths. This is in the same unit system as the units property. */ strokeWidth?: number; /** * SVG color of the rendered paths. */ stroke: string; /** * Scale of the SVG rendering. */ scale: number; /** * Indicate that the id's of paths should be rendered as SVG text elements. */ annotate: boolean; /** * Rendered reference origin. */ origin: IPoint; /** * Use SVG < path > elements instead of < line >, < circle > etc. */ useSvgPathOnly: boolean; /** * Flag to use SVG viewbox. */ viewBox: boolean; } } /** * Module for primitive model classes. */ declare module MakerJs.models { class BoltCircle implements IModel { id: string; paths: IPath[]; constructor(id: string, boltRadius: number, holeRadius: number, boltCount: number, firstBoltAngleInDegrees?: number); } } declare module MakerJs.models { class BoltRectangle implements IModel { id: string; paths: IPath[]; constructor(id: string, width: number, height: number, holeRadius: number); } } declare module MakerJs.models { class ConnectTheDots implements IModel { id: string; paths: IPath[]; constructor(id: string, isClosed: boolean, points: IPoint[]); } } declare module MakerJs.models { class Rectangle extends ConnectTheDots { id: string; constructor(id: string, width: number, height: number); } } declare module MakerJs.models { class GoldenRectangle extends Rectangle { id: string; constructor(id: string, width: number); static GoldenRatio: number; } } declare module MakerJs.models { class RoundRectangle implements IModel { id: string; paths: IPath[]; constructor(id: string, width: number, height: number, radius: number); } } declare module MakerJs.models { class Oval extends RoundRectangle { id: string; constructor(id: string, width: number, height: number); } } declare module MakerJs.models { class OvalArc implements IModel { id: string; paths: IPath[]; constructor(id: string, startAngle: number, endAngle: number, sweepRadius: number, slotRadius: number); } } declare module MakerJs.models { class Polygon extends ConnectTheDots { id: string; constructor(id: string, numberOfSides: number, radius: number, firstCornerAngleInDegrees?: number); static getPoints(numberOfSides: number, radius: number, firstCornerAngleInDegrees?: number): IPoint[]; } } declare module MakerJs.models { class Ring implements IModel { id: string; paths: IPath[]; constructor(id: string, outerRadius: number, innerRadius: number); } } declare module MakerJs.models { class SCurve implements IModel { id: string; paths: IPath[]; constructor(id: string, width: number, height: number); } } declare module MakerJs.models { class Square extends Rectangle { id: string; constructor(id: string, side: number); } } /** * Module for various functions. */ declare module MakerJs.tools { /** * A path which has been broken. */ interface IBrokenPath { /** * The new path after breaking the source path. */ newPath: IPath; /** * The point where the break ocurred. */ newPoint: IPoint; } function breakPath(path: IPath, breakAt?: number): IBrokenPath[]; /** * Break a path and create a gap within it. Useful when connecting models together. * * @param modelToGap Model which will have a gap in one of its paths. * @param pathId String id of the path in which to create a gap. * @param gapLength Number length of the gap. * @breakAt Number between 0 and 1 (default .5) where the gap will be centered along the path. */ function gapPath(modelToGap: IModel, pathId: string, gapLength: number, breakAt?: number): IPoint[]; /** * Given 2 pairs of points, will return lines that connect the first pair to the second. * * @param gap1 First array of 2 point objects. * @param gap2 Second array of 2 point objects. * @returns Array containing 2 lines. */ function bridgeGaps(gap1: IPoint[], gap2: IPoint[]): IPathLine[]; } declare module MakerJs.tools { /** * Solves for the angle of a triangle when you know lengths of 3 sides. * * @param length1 Length of side of triangle, opposite of the angle you are trying to find. * @param length2 Length of any other side of the triangle. * @param length3 Length of the remaining side of the triangle. * @returns Angle opposite of the side represented by the first parameter. */ function solveTriangleSSS(length1: number, length2: number, length3: number): number; /** * Solves for the length of a side of a triangle when you know length of one side and 2 angles. * * @param oppositeAngleInDegrees Angle which is opposite of the side you are trying to find. * @param lengthOfSideBetweenAngles Length of one side of the triangle which is between the provided angles. * @param otherAngleInDegrees An other angle of the triangle. * @returns Length of the side of the triangle which is opposite of the first angle parameter. */ function solveTriangleASA(oppositeAngleInDegrees: number, lengthOfSideBetweenAngles: number, otherAngleInDegrees: number): number; } declare module MakerJs.tools { /** * An intersection of two paths. */ interface IPathIntersection { /** * Array of points where the two paths intersected. The length of the array may be either 1 or 2 points. */ intersectionPoints: IPoint[]; /** * This Array property will only be defined if the first parameter passed to pathIntersection is either an Arc or a Circle. * It contains the angles of intersection relative to the first path parameter. * The length of the array may be either 1 or 2. */ path1Angles?: number[]; /** * This Array property will only be defined if the second parameter passed to pathIntersection is either an Arc or a Circle. * It contains the angles of intersection relative to the second path parameter. * The length of the array may be either 1 or 2. */ path2Angles?: number[]; } /** * Find the point(s) where 2 paths intersect. * * @param path1 First path to find intersection. * @param path2 Second path to find intersection. * @result IPathIntersection object, with points(s) of intersection (and angles, when a path is an arc or circle); or null if the paths did not intersect. */ function pathIntersection(path1: IPath, path2: IPath): IPathIntersection; }