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DefinitelyTyped/jstree/jstree.d.ts
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AdaskoTheBeAsT 38d2028acd Fix encoding and fix for destroy method
Fix encoding and fix for destroy method
2014-05-14 23:15:29 +02:00

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39 KiB
TypeScript

// Type definitions for jsTree v3.0.0
// Project: http://www.jstree.com/
// Definitions by: Adam Pluciński <https://github.com/adaskothebeast>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
///<reference path="../jquery/jquery.d.ts" />
interface JQueryStatic {
/**
* holds all jstree related functions and variables,
* including the actual class and methods to create,
* access and manipulate instances.
* @property jstree
* @type {JSTreeStatic}
*/
jstree?: JSTreeStatic;
}
interface JSTreeStatic {
/**
* specifies the jstree version in use
* @property version
* @type {string}
*/
version: string;
/**
* holds all the default options used when creating new instances
* @property defaults
* @type {JSTreeStaticDefaults}
*/
defaults: JSTreeStaticDefaults;
/**
* stores all loaded jstree plugins (used internally)
*/
plugins: any[];
path: string;
idregex:any;
/**
* creates a jstree instance
* @param el <DOMElement, jQuery, String> the element to create the instance on, can be jQuery extended or a selector
* @param options {JSTreeOptions} options for this instance (extends `$.jstree.defaults`)
* @returns {JSTree} the new instance
*/
create(el: any, options?: JSTreeStaticDefaults): JSTree;
/**
* the jstree class constructor, used only internally
* @param id {number} this instance's index
*/
core(id: number): void;
/**
* get a reference to an existing instance
*
* __Examples__
*
* $.jstree.reference('tree');
* $.jstree.reference('#tree');
* $.jstree.reference('branch');
* $.jstree.reference('#branch');
*
* @param {String} selector
* @returns {JSTree|null} the instance or `null` if not found
*/
reference(selector: string): JSTree;
/**
* get a reference to an existing instance
*
* __Examples__
*
* $.jstree.reference(document.getElementByID('tree'));
* $.jstree.reference(document.getElementByID('branch'));
*
* @param {HTMLElement} element
* @returns {JSTree|null} the instance or `null` if not found
*/
reference(element: HTMLElement): JSTree;
/**
* get a reference to an existing instance
*
* __Examples__
*
* $.jstree.reference($('#tree'));
* $.jstree.reference($('#branch'));
*
* @param {JQuery} object
* @returns {JSTree|null} the instance or `null` if not found
*/
reference(object: JQuery): JSTree;
}
interface JSTreeStaticDefaults {
/**
* configure which plugins will be active on an instance.
* Should be an array of strings, where each element is a plugin name.
* The default is []
*/
plugins: string[];
/**
* stores all defaults for the core
*/
core: JSTreeStaticDefaultsCore;
/**
* stores all defaults for the checkbox plugin
*/
checkbox?: JSTreeStaticDefaultsCheckbox;
/**
* stores all defaults for the contextmenu plugin
*/
contextmenu?: JSTreeStaticDefaultsContextMenu;
/**
* stores all defaults for the drag'n'drop plugin
*/
dnd?: JSTreeStaticDefaultsDragNDrop;
/**
* stores all defaults for the search plugin
*/
search?: JSTreeStaticDefaultsSearch;
/**
* the settings function used to sort the nodes.
* It is executed in the tree's context, accepts two nodes as arguments and should return `1` or `-1`.
* @name $.jstree.defaults.sort
* @plugin sort
*/
sort?: (x: any, y: any) => number;
/**
* stores all defaults for the state plugin
*/
state?: JSTreeStaticDefaultsState;
/**
* An object storing all types as key value pairs,
* where the key is the type name and the value is an object
* that could contain following keys (all optional).
* max_children the maximum number of immediate children this node type can have.
* Do not specify or set to -1 for unlimited.
* max_depth the maximum number of nesting this node type can have.
* A value of 1 would mean that the node can have children, but no grandchildren.
* Do not specify or set to -1 for unlimited.
* valid_children an array of node type strings, that nodes of this type can have as children.
* Do not specify or set to -1 for no limits.
* icon a string - can be a path to an icon or a className, if using an image
* that is in the current directory use a ./ prefix, otherwise it will be detected as a class.
* Omit to use the default icon from your theme.
* There are two predefined types:
* # represents the root of the tree, for example max_children would control the maximum number of root nodes.
* default represents the default node - any settings here will be applied to all nodes that do not have a type specified.
*/
types?: any;
}
interface JSTreeStaticDefaultsCore {
/**
* data configuration
*
* If left as `false` the HTML inside the jstree container element is used to populate the tree (that should be an unordered list with list items).
*
* You can also pass in a HTML string or a JSON array here.
*
* It is possible to pass in a standard jQuery-like AJAX config and jstree will automatically determine if the response is JSON or HTML and use that to populate the tree.
* In addition to the standard jQuery ajax options here you can suppy functions for `data` and `url`, the functions will be run in the current instance's scope and a param will be passed indicating which node is being loaded, the return value of those functions will be used.
*
* The last option is to specify a function, that function will receive the node being loaded as argument and a second param which is a function which should be called with the result.
*
* __Examples__
*
* // AJAX
* $('#tree').jstree({
* 'core' : {
* 'data' : {
* 'url' : '/get/children/',
* 'data' : function (node) {
* return { 'id' : node.id };
* }
* }
* });
*
* // direct data
* $('#tree').jstree({
* 'core' : {
* 'data' : [
* 'Simple root node',
* {
* 'id' : 'node_2',
* 'text' : 'Root node with options',
* 'state' : { 'opened' : true, 'selected' : true },
* 'children' : [ { 'text' : 'Child 1' }, 'Child 2']
* }
* ]
* });
*
* // function
* $('#tree').jstree({
* 'core' : {
* 'data' : function (obj, callback) {
* callback.call(this, ['Root 1', 'Root 2']);
* }
* });
*
* @name $.jstree.defaults.core.data
*/
data?: any;
/**
* configure the various strings used throughout the tree
*
* You can use an object where the key is the string you need to replace and the value is your replacement.
* Another option is to specify a function which will be called with an argument of the needed string and should return the replacement.
* If left as `false` no replacement is made.
*
* __Examples__
*
* $('#tree').jstree({
* 'core' : {
* 'strings' : {
* 'Loading...' : 'Please wait ...'
* }
* }
* });
*
* @name $.jstree.defaults.core.strings
*/
strings?: any;
/**
* determines what happens when a user tries to modify the structure of the tree
* If left as `false` all operations like create, rename, delete, move or copy are prevented.
* You can set this to `true` to allow all interactions or use a function to have better control.
*
* __Examples__
*
* $('#tree').jstree({
* 'core' : {
* 'check_callback' : function (operation, node, node_parent, node_position, more) {
* // operation can be 'create_node', 'rename_node', 'delete_node', 'move_node' or 'copy_node'
* // in case of 'rename_node' node_position is filled with the new node name
* return operation === 'rename_node' ? true : false;
* }
* }
* });
*
* @name $.jstree.defaults.core.check_callback
*/
check_callback?: any;
/**
* a callback called with a single object parameter in the instance's scope when something goes wrong (operation prevented, ajax failed, etc)
* @name $.jstree.defaults.core.error
*/
error: () => any;
/**
* the open / close animation duration in milliseconds - set this to `false` to disable the animation (default is `200`)
* @name $.jstree.defaults.core.animation
*/
animation?: any;
/**
* a boolean indicating if multiple nodes can be selected
* @name $.jstree.defaults.core.multiple
*/
multiple?: boolean;
/**
* theme configuration object
* @name $.jstree.defaults.core.themes
*/
themes?: JSTreeStaticDefaultsCoreThemes;
/**
* if left as `true` all parents of all selected nodes will be opened once the tree loads (so that all selected nodes are visible to the user)
* @name $.jstree.defaults.core.expand_selected_onload
*/
expand_selected_onload?: boolean;
}
interface JSTreeStaticDefaultsCoreThemes {
/**
* the name of the theme to use (if left as false the default theme is used)
*/
name?: string;
/**
* the URL of the theme's CSS file, leave this as false if you have manually
* included the theme CSS (recommended).
* You can set this to true too which will try to autoload the theme.
*/
url?: string;
/**
* the location of all jstree themes - only used if url is set to true
*/
dir?: string;
/**
* a boolean indicating if connecting dots are shown
*/
dots?: boolean;
/**
* a boolean indicating if node icons are shown
*/
icons?: boolean;
/**
* a boolean indicating if the tree background is striped
*/
stripes?: boolean;
/**
* a string (or boolean false) specifying the theme
* variant to use (if the theme supports variants)
*/
variant?: any;
/**
* a boolean specifying if a reponsive version of the theme should kick
* in on smaller screens (if the theme supports it). Defaults to true.
*/
responsive?: boolean;
}
interface JSTreeStaticDefaultsCheckbox {
/**
* a boolean indicating if checkboxes should be visible (can be changed at a later time using `show_checkboxes()` and `hide_checkboxes`). Defaults to `true`.
* @name $.jstree.defaults.checkbox.visible
* @plugin checkbox
*/
visible: boolean;
/**
* a boolean indicating if checkboxes should cascade down and have an undetermined state. Defaults to `true`.
* @name $.jstree.defaults.checkbox.three_state
* @plugin checkbox
*/
three_state: boolean;
/**
* a boolean indicating if clicking anywhere on the node should act as clicking on the checkbox. Defaults to `true`.
* @name $.jstree.defaults.checkbox.whole_node
* @plugin checkbox
*/
whole_node: boolean;
/**
* a boolean indicating if the selected style of a node should be kept, or removed. Defaults to `true`.
* @name $.jstree.defaults.checkbox.keep_selected_style
* @plugin checkbox
*/
keep_selected_style: boolean;
}
interface JSTreeStaticDefaultsContextMenu {
/**
* a boolean indicating if the node should be selected when the context menu is invoked on it. Defaults to `true`.
* @name $.jstree.defaults.contextmenu.select_node
* @plugin contextmenu
*/
select_node: boolean;
/**
* a boolean indicating if the menu should be shown aligned with the node. Defaults to `true`, otherwise the mouse coordinates are used.
* @name $.jstree.defaults.contextmenu.show_at_node
* @plugin contextmenu
*/
show_at_node: boolean;
/**
* an object of actions, or a function that accepts a node and a callback function and calls the callback function with an object of actions available for that node (you can also return the items too).
*
* Each action consists of a key (a unique name) and a value which is an object with the following properties (only label and action are required):
*
* * `separator_before` - a boolean indicating if there should be a separator before this item
* * `separator_after` - a boolean indicating if there should be a separator after this item
* * `_disabled` - a boolean indicating if this action should be disabled
* * `label` - a string - the name of the action (could be a function returning a string)
* * `action` - a function to be executed if this item is chosen
* * `icon` - a string, can be a path to an icon or a className, if using an image that is in the current directory use a `./` prefix, otherwise it will be detected as a class
* * `shortcut` - keyCode which will trigger the action if the menu is open (for example `113` for rename, which equals F2)
* * `shortcut_label` - shortcut label (like for example `F2` for rename)
*
* @name $.jstree.defaults.contextmenu.items
* @plugin contextmenu
*/
items: any;
}
interface JSTreeStaticDefaultsDragNDrop {
/**
* a boolean indicating if a copy should be possible while dragging (by pressint the meta key or Ctrl). Defaults to `true`.
* @name $.jstree.defaults.dnd.copy
* @plugin dnd
*/
copy: boolean;
/**
* a number indicating how long a node should remain hovered while dragging to be opened. Defaults to `500`.
* @name $.jstree.defaults.dnd.open_timeout
* @plugin dnd
*/
open_timeout: number;
/**
* a function invoked each time a node is about to be dragged, invoked in the tree's scope and receives the nodes about to be dragged as an argument (array) - return `false` to prevent dragging
* @name $.jstree.defaults.dnd.is_draggable
* @plugin dnd
*/
is_draggable: boolean;
/**
* a boolean indicating if checks should constantly be made while the user is dragging the node (as opposed to checking only on drop), default is `true`
* @name $.jstree.defaults.dnd.check_while_dragging
* @plugin dnd
*/
check_while_dragging: boolean;
/**
* a boolean indicating if nodes from this tree should only be copied with dnd (as opposed to moved), default is `false`
* @name $.jstree.defaults.dnd.always_copy
* @plugin dnd
*/
always_copy: boolean;
/**
* when dropping a node "inside", this setting indicates the position the node should go to - it can be an integer or a string: "first" (same as 0) or "last", default is `0`
* @name $.jstree.defaults.dnd.inside_pos
* @plugin dnd
*/
inside_pos: any;
}
interface JSTreeStaticDefaultsSearch {
/**
* a jQuery-like AJAX config, which jstree uses if a server should be queried for results.
*
* A `str` (which is the search string) parameter will be added with the request.
* The expected result is a JSON array with nodes that need to be opened so that matching nodes will be revealed.
* Leave this setting as `false` to not query the server. You can also set this to a function,
* which will be invoked in the instance's scope and receive 2 parameters -
* the search string and the callback to call with the array of nodes to load.
* @name $.jstree.defaults.search.ajax
* @plugin search
*/
ajax: any;
/**
* Indicates if the search should be fuzzy or not (should `chnd3` match `child node 3`). Default is `true`.
* @name $.jstree.defaults.search.fuzzy
* @plugin search
*/
fuzzy: boolean;
/**
* Indicates if the search should be case sensitive. Default is `false`.
* @name $.jstree.defaults.search.case_sensitive
* @plugin search
*/
case_sensitive: boolean;
/**
* Indicates if the tree should be filtered to show only matching nodes
* (keep in mind this can be a heavy on large trees in old browsers). Default is `false`.
* @name $.jstree.defaults.search.show_only_matches
* @plugin search
*/
show_only_matches: boolean;
/**
* Indicates if all nodes opened to reveal the search result,
* should be closed when the search is cleared or a new search is performed. Default is `true`.
* @name $.jstree.defaults.search.close_opened_onclear
* @plugin search
*/
close_opened_onclear: boolean;
/**
* Indicates if only leaf nodes should be included in search results. Default is `false`.
* @name $.jstree.defaults.search.search_leaves_only
* @plugin search
*/
search_leaves_only: boolean;
}
interface JSTreeStaticDefaultsState {
/**
* A string for the key to use when saving the current tree (change if using multiple trees in your project). Defaults to `jstree`.
* @name $.jstree.defaults.state.key
* @plugin state
*/
key: string;
/**
* A space separated list of events that trigger a state save. Defaults to `changed.jstree open_node.jstree close_node.jstree`.
* @name $.jstree.defaults.state.events
* @plugin state
*/
events: string;
/**
* Time in milliseconds after which the state will expire. Defaults to 'false' meaning - no expire.
* @name $.jstree.defaults.state.ttl
* @plugin state
*/
ttl: any;
/**
* A function that will be executed prior to restoring state with one argument - the state object. Can be used to clear unwanted parts of the state.
* @name $.jstree.defaults.state.filter
* @plugin state
*/
filter: any;
}
interface JQuery {
jstree(): JSTree;
jstree(options: JSTreeStaticDefaults): JSTree;
jstree(arg: boolean): JSTree;
jstree(...args: any[]): JSTree;
}
interface JSTree extends JQuery {
/**
* destroy an instance
* @name destroy()
* @param {Boolean} keep_html if not set to `true` the container will be emptied, otherwise the current DOM elements will be kept intact
*/
destroy: (keep_html?: boolean) => void;
/**
* returns the jQuery extended instance container
* @name get_container()
* @return {jQuery}
*/
get_container: () => JQuery;
/**
* get the JSON representation of a node (or the actual jQuery extended DOM node) by using any input (child DOM element, ID string, selector, etc)
* @name get_node(obj [, as_dom])
* @param {mixed} obj
* @param {Boolean} as_dom
* @return {Object|jQuery}
*/
get_node: (obj: any, as_dom?: boolean) => JQuery;
/**
* get the path to a node, either consisting of node texts, or of node IDs, optionally glued together (otherwise an array)
* @name get_path(obj [, glue, ids])
* @param {mixed} obj the node
* @param {String} glue if you want the path as a string - pass the glue here (for example '/'), if a falsy value is supplied here, an array is returned
* @param {Boolean} ids if set to true build the path using ID, otherwise node text is used
* @return {mixed}
*/
get_path: (obj:any, glue:string, ids:boolean) => JQuery;
/**
* get the next visible node that is below the `obj` node. If `strict` is set to `true` only sibling nodes are returned.
* @name get_next_dom(obj [, strict])
* @param {mixed} obj
* @param {Boolean} strict
* @return {jQuery}
*/
get_next_dom: (obj:any, strict?:boolean) => JQuery;
/**
* get the previous visible node that is above the `obj` node. If `strict` is set to `true` only sibling nodes are returned.
* @name get_prev_dom(obj [, strict])
* @param {mixed} obj
* @param {Boolean} strict
* @return {jQuery}
*/
get_prev_dom: (obj: any, strict?: boolean) => JQuery;
/**
* get the parent ID of a node
* @name get_parent(obj)
* @param {mixed} obj
* @return {String}
*/
get_parent: (obj: any) => string;
/**
* get a jQuery collection of all the children of a node (node must be rendered)
* @name get_children_dom(obj)
* @param {mixed} obj
* @return {jQuery}
*/
get_children_dom: (obj: any) => JQuery;
/**
* checks if a node has children
* @name is_parent(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_parent: (obj: any) => boolean;
/**
* checks if a node is loaded (its children are available)
* @name is_loaded(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_loaded: (obj: any) => boolean;
/**
* check if a node is currently loading (fetching children)
* @name is_loading(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_loading: (obj: any) => boolean;
/**
* check if a node is opened
* @name is_open(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_open: (obj: any) => boolean;
/**
* check if a node is in a closed state
* @name is_closed(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_closed: (obj: any) => boolean;
/**
* check if a node has no children
* @name is_leaf(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_leaf: (obj: any) => boolean;
/**
* loads a node (fetches its children using the `core.data` setting). Multiple nodes can be passed to by using an array.
* @name load_node(obj [, callback])
* @param {mixed} obj
* @param {function} callback a function to be executed once loading is conplete, the function is executed in the instance's scope
* and receives two arguments - the node and a boolean status
* @return {Boolean}
* @trigger load_node.jstree
*/
load_node: (obj: any, callback: any) => boolean;
/**
* redraws all nodes that need to be redrawn or optionally - the whole tree
* @name redraw([full])
* @param {Boolean} full if set to `true` all nodes are redrawn.
*/
redraw: (full?: boolean) => void;
/**
* opens a node, revaling its children. If the node is not loaded it will be loaded and opened once ready.
* @name open_node(obj [, callback, animation])
* @param {mixed} obj the node to open
* @param {Function} callback a function to execute once the node is opened
* @param {Number} animation the animation duration in milliseconds
* when opening the node (overrides the `core.animation` setting). Use `false` for no animation.
* @trigger open_node.jstree, after_open.jstree, before_open.jstree
*/
open_node: (obj: any, callback?: any, animation?: any) => void;
/**
* closes a node, hiding its children
* @name close_node(obj [, animation])
* @param {mixed} obj the node to close
* @param {Number} animation the animation duration in milliseconds
* when closing the node (overrides the `core.animation` setting). Use `false` for no animation.
* @trigger close_node.jstree, after_close.jstree
*/
close_node: (obj: any, animation?: any) => void;
/**
* toggles a node - closing it if it is open, opening it if it is closed
* @name toggle_node(obj)
* @param {mixed} obj the node to toggle
*/
toggle_node: (obj: any) => void;
/**
* opens all nodes within a node (or the tree), revaling their children. If the node is not loaded it will be loaded and opened once ready.
* @name open_all([obj, animation, original_obj])
* @param {mixed} obj the node to open recursively, omit to open all nodes in the tree
* @param {Number} animation the animation duration in milliseconds when opening the nodes, the default is no animation
* @param {jQuery} reference to the node that started the process (internal use)
* @trigger open_all.jstree
*/
open_all: (obj?: any, animation?: number, original_obj?: any) => void;
/**
* closes all nodes within a node (or the tree), revaling their children
* @name close_all([obj, animation])
* @param {mixed} obj the node to close recursively, omit to close all nodes in the tree
* @param {Number} animation the animation duration in milliseconds when closing the nodes, the default is no animation
* @trigger close_all.jstree
*/
close_all: (obj?: any, animation?: number) => void;
/**
* checks if a node is disabled (not selectable)
* @name is_disabled(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_disabled: (obj: any) => boolean;
/**
* enables a node - so that it can be selected
* @name enable_node(obj)
* @param {mixed} obj the node to enable
* @trigger enable_node.jstree
*/
enable_node: (obj: any) => boolean;
/**
* disables a node - so that it can not be selected
* @name disable_node(obj)
* @param {mixed} obj the node to disable
* @trigger disable_node.jstree
*/
disable_node: (obj: any) => boolean;
/**
* select a node
* @name select_node(obj [, supress_event, prevent_open])
* @param {mixed} obj an array can be used to select multiple nodes
* @param {Boolean} supress_event if set to `true` the `changed.jstree` event won't be triggered
* @param {Boolean} prevent_open if set to `true` parents of the selected node won't be opened
* @trigger select_node.jstree, changed.jstree
*/
select_node: (obj: any, supress_event?: boolean, prevent_open?: boolean, e?:any) => void;
/**
* deselect a node
* @name deselect_node(obj [, supress_event])
* @param {mixed} obj an array can be used to deselect multiple nodes
* @param {Boolean} supress_event if set to `true` the `changed.jstree` event won't be triggered
* @trigger deselect_node.jstree, changed.jstree
*/
deselect_node: (obj: any, supress_event?: boolean, e?:any) => void;
/**
* select all nodes in the tree
* @name select_all([supress_event])
* @param {Boolean} supress_event if set to `true` the `changed.jstree` event won't be triggered
* @trigger select_all.jstree, changed.jstree
*/
select_all: (supress_event?: boolean) => void;
/**
* deselect all selected nodes
* @name deselect_all([supress_event])
* @param {Boolean} supress_event if set to `true` the `changed.jstree` event won't be triggered
* @trigger deselect_all.jstree, changed.jstree
*/
deselect_all: (supress_event?: boolean) => void;
/**
* checks if a node is selected
* @name is_selected(obj)
* @param {mixed} obj
* @return {Boolean}
*/
is_selected: (obj: any) => boolean;
/**
* get an array of all selected nodes
* @name get_selected([full])
* @param {mixed} full if set to `true` the returned array will consist of the full node objects, otherwise - only IDs will be returned
* @return {Array}
*/
get_selected: (full?: any) => string[];
/**
* get an array of all top level selected nodes (ignoring children of selected nodes)
* @name get_top_selected([full])
* @param {mixed} full if set to `true` the returned array will consist of the full node objects, otherwise - only IDs will be returned
* @return {Array}
*/
get_top_selected: (full?: any) => string[];
/**
* get an array of all bottom level selected nodes (ignoring selected parents)
* @name get_top_selected([full])
* @param {mixed} full if set to `true` the returned array will consist of the full node objects, otherwise - only IDs will be returned
* @return {Array}
*/
get_bottom_selected: (full?: any) => string[];
/**
* refreshes the tree - all nodes are reloaded with calls to `load_node`.
* @name refresh()
* @param {Boolean} skip_loading an option to skip showing the loading indicator
* @trigger refresh.jstree
*/
refresh: (skip_loading:boolean) => void;
/**
* refreshes a node in the tree (reload its children) all opened nodes inside that node are reloaded with calls to `load_node`.
* @name refresh_node(obj)
* @param {Boolean} skip_loading an option to skip showing the loading indicator
* @trigger refresh.jstree
*/
refresh_node: (obj:any) => void;
/**
* set (change) the ID of a node
* @name set_id(obj, id)
* @param {mixed} obj the node
* @param {String} id the new ID
* @return {Boolean}
*/
set_id: (obj: any, id: string) => void;
/**
* get the text value of a node
* @name get_text(obj)
* @param {mixed} obj the node
* @return {String}
*/
get_text: (obj: any) => string;
/**
* gets a JSON representation of a node (or the whole tree)
* @name get_json([obj, options])
* @param {mixed} obj
* @param {Object} options
* @param {Boolean} options.no_state do not return state information
* @param {Boolean} options.no_id do not return ID
* @param {Boolean} options.no_children do not include children
* @param {Boolean} options.no_data do not include node data
* @param {Boolean} options.flat return flat JSON instead of nested
* @return {Object}
*/
get_json: (obj?: any, options?: JSTreeGetJsonOptions) => any;
/**
* create a new node (do not confuse with load_node)
* @name create_node([obj, node, pos, callback, is_loaded])
* @param {mixed} par the parent node (to create a root node use either "#" (string) or `null`)
* @param {mixed} node the data for the new node (a valid JSON object, or a simple string with the name)
* @param {mixed} pos the index at which to insert the node, "first" and "last" are also supported, default is "last"
* @param {Function} callback a function to be called once the node is created
* @param {Boolean} is_loaded internal argument indicating if the parent node was succesfully loaded
* @return {String} the ID of the newly create node
* @trigger model.jstree, create_node.jstree
*/
create_node: (obj?: any, node?: any, pos?: any, callback?: any, is_loaded?: boolean) => string;
/**
* set the text value of a node
* @name rename_node(obj, val)
* @param {mixed} obj the node, you can pass an array to rename multiple nodes to the same name
* @param {String} val the new text value
* @return {Boolean}
* @trigger rename_node.jstree
*/
rename_node: (obj: any, val: string) => boolean;
/**
* remove a node
* @name delete_node(obj)
* @param {mixed} obj the node, you can pass an array to delete multiple nodes
* @return {Boolean}
* @trigger delete_node.jstree, changed.jstree
*/
delete_node: (obj: any) => boolean;
/**
* get the last error
* @name last_error()
* @return {Object}
*/
last_error: () => any;
/**
* move a node to a new parent
* @name move_node(obj, par [, pos, callback, is_loaded])
* @param {mixed} obj the node to move, pass an array to move multiple nodes
* @param {mixed} par the new parent
* @param {mixed} pos the position to insert at (besides integer values, "first" and "last" are supported, as well as "before" and "after"), defaults to integer `0`
* @param {function} callback a function to call once the move is completed, receives 3 arguments - the node, the new parent and the position
* @param {Boolean} internal parameter indicating if the parent node has been loaded
* @trigger move_node.jstree
*/
move_node: (obj: any, par: any, pos?: any, callback?: any, internal?: boolean) => void;
/**
* copy a node to a new parent
* @name copy_node(obj, par [, pos, callback, is_loaded])
* @param {mixed} obj the node to copy, pass an array to copy multiple nodes
* @param {mixed} par the new parent
* @param {mixed} pos the position to insert at (besides integer values, "first" and "last" are supported, as well as "before" and "after"), defaults to integer `0`
* @param {function} callback a function to call once the move is completed, receives 3 arguments - the node, the new parent and the position
* @param {Boolean} internal parameter indicating if the parent node has been loaded
* @trigger model.jstree copy_node.jstree
*/
copy_node: (obj: any, par: any, pos?: any, callback?: any, internal?: boolean) => void;
/**
* cut a node (a later call to `paste(obj)` would move the node)
* @name cut(obj)
* @param {mixed} obj multiple objects can be passed using an array
* @trigger cut.jstree
*/
cut: (obj: any) => void;
/**
* copy a node (a later call to `paste(obj)` would copy the node)
* @name copy(obj)
* @param {mixed} obj multiple objects can be passed using an array
* @trigger copy.jstre
*/
copy: (obj: any) => void;
/**
* get the current buffer (any nodes that are waiting for a paste operation)
* @name get_buffer()
* @return {Object} an object consisting of `mode` ("copy_node" or "move_node"), `node` (an array of objects) and `inst` (the instance)
*/
get_buffer: () => any;
/**
* check if there is something in the buffer to paste
* @name can_paste()
* @return {Boolean}
*/
can_paste: () => boolean;
/**
* copy or move the previously cut or copied nodes to a new parent
* @name paste(obj [, pos])
* @param {mixed} obj the new parent
* @param {mixed} pos the position to insert at (besides integer, "first" and "last" are supported), defaults to integer `0`
* @trigger paste.jstree
*/
paste: (obj: any) => void;
/**
* put a node in edit mode (input field to rename the node)
* @name edit(obj [, default_text])
* @param {mixed} obj
* @param {String} default_text the text to populate the input with (if omitted the node text value is used)
*/
edit: (obj: any, default_text?: string) => void;
/**
* changes the theme
* @name set_theme(theme_name [, theme_url])
* @param {String} theme_name the name of the new theme to apply
* @param {mixed} theme_url the location of the CSS file for this theme. Omit or set to `false`
* if you manually included the file. Set to `true` to autoload from the `core.themes.dir` directory.
* @trigger set_theme.jstree
*/
set_theme: (theme_name: string, theme_url?: any) => void;
/**
* gets the name of the currently applied theme name
* @name get_theme()
* @return {String}
*/
get_theme: () => string;
/**
* changes the theme variant (if the theme has variants)
* @name set_theme_variant(variant_name)
* @param {String|Boolean} variant_name the variant to apply (if `false` is used the current variant is removed)
*/
set_theme_variant: (variant_name: any) => void;
/**
* gets the name of the currently applied theme variant
* @name get_theme()
* @return {String}
*/
get_theme_variant: () => string;
/**
* shows a striped background on the container (if the theme supports it)
* @name show_stripes()
*/
show_stripes: () => void;
/**
* hides the striped background on the container
* @name hide_stripes()
*/
hide_stripes: () => void;
/**
* toggles the striped background on the container
* @name toggle_stripes()
*/
toggle_stripes: () => void;
/**
* shows the connecting dots (if the theme supports it)
* @name show_dots()
*/
show_dots: () => void;
/**
* hides the connecting dots
* @name hide_dots()
*/
hide_dots: () => void;
/**
* toggles the connecting dots
* @name toggle_dots()
*/
toggle_dots: () => void;
/**
* show the node icons
* @name show_icons()
*/
show_icons: () => void;
/**
* hide the node icons
* @name hide_icons()
*/
hide_icons: () => void;
/**
* toggle the node icons
* @name toggle_icons()
*/
toggle_icons: () => void;
/**
* set the node icon for a node
* @name set_icon(obj, icon)
* @param {mixed} obj
* @param {String} icon the new icon - can be a path to an icon or a className,
* if using an image that is in the current directory use a `./` prefix, otherwise it will be detected as a class
*/
set_icon: (obj: any, icon: string) => void;
/**
* get the node icon for a node
* @name get_icon(obj)
* @param {mixed} obj
* @return {String}
*/
get_icon: (obj: any) => string;
/**
* hide the icon on an individual node
* @name hide_icon(obj)
* @param {mixed} obj
*/
hide_icon: (obj: any) => void;
/**
* show the icon on an individual node
* @name show_icon(obj)
* @param {mixed} obj
*/
show_icon: (obj: any) => void;
/**
*/
redraw_node: (obj: any, deep:boolean, is_callback:boolean) => any;
activate_node: (obj: any, e: any) => any;
/**
* show the node checkbox icons
* @name show_checkboxes()
* @plugin checkbox
*/
show_checkboxes: () => void;
/**
* hide the node checkbox icons
* @name hide_checkboxes()
* @plugin checkbox
*/
hide_checkboxes: () => void;
/**
* toggle the node icons
* @name toggle_checkboxes()
* @plugin checkbox
*/
toggle_checkboxes: () => void;
/**
* context menu plugin
*/
teardown: () => void;
/**
* prepare and show the context menu for a node
* @name show_contextmenu(obj [, x, y])
* @param {mixed} obj the node
* @param {Number} x the x-coordinate relative to the document to show the menu at
* @param {Number} y the y-coordinate relative to the document to show the menu at
* @param {Object} e the event if available that triggered the contextmenu
* @plugin contextmenu
* @trigger show_contextmenu.jstree
*/
show_contextmenu: (obj: any, x?: number, y?: number, e?:any) => void;
/**
* used to search the tree nodes for a given string
* @name search(str [, skip_async])
* @param {String} str the search string
* @param {Boolean} skip_async if set to true server will not be queried even if configured
* @plugin search
* @trigger search.jstree
*/
search: (str: string, skip_async?: boolean) => void;
/**
* used to clear the last search (removes classes and shows all nodes if filtering is on)
* @name clear_search()
* @plugin search
* @trigger clear_search.jstree
*/
clear_search: () => void;
/**
* save the state
* @name save_state()
* @plugin state
*/
save_state: () => void;
/**
* restore the state from the user's computer
* @name restore_state()
* @plugin state
*/
restore_state: () => void;
/**
* clear the state on the user's computer
* @name clear_state()
* @plugin state
*/
clear_state: () => void;
/**
* used to retrieve the type settings object for a node
* @name get_rules(obj)
* @param {mixed} obj the node to find the rules for
* @return {Object}
* @plugin types
*/
get_rules: (obj: any) => any;
/**
* used to retrieve the type string or settings object for a node
* @name get_type(obj [, rules])
* @param {mixed} obj the node to find the rules for
* @param {Boolean} rules if set to `true` instead of a string the settings object will be returned
* @return {String|Object}
* @plugin types
*/
get_type: (obj: any, rules?: any) => any;
/**
* used to change a node's type
* @name set_type(obj, type)
* @param {mixed} obj the node to change
* @param {String} type the new type
* @plugin types
*/
set_type: (obj: any, type: string) => any;
//bind(eventType: string, handler?: (event: any, data: JSTreeBindOptions) => any): JSTree;
}
interface JSTreeGetJsonOptions {
/**
* do not return state information
*/
no_state: boolean;
/**
* do not return ID
*/
no_id: boolean;
/**
* do not include children
*/
no_children: boolean;
}
interface JSTreeBindOptions {
inst?: any;
args?: any;
rslt?: any;
rlbk?: any;
}