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DefinitelyTyped/Definitions/easeljs-0.5.d.ts
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TypeScript

// Type definitions for EaselJS 0.5
// Project: http://www.createjs.com/#!/EaselJS
// Definitions by: Pedro Ferreira <https://bitbucket.org/drk4>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/*
Copyright (c) 2012 Pedro Ferreira
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/// <reference path="tweenjs-0.3.d.ts" />
// rename the native MouseEvent, to avoid conflit with createjs's MouseEvent
interface NativeMouseEvent extends MouseEvent {
}
module createjs {
// :: base classes :: //
export class DisplayObject {
// properties
alpha: number;
cacheCanvas: HTMLCanvasElement;
cacheID: number;
compositeOperation: string;
filters: Filter[];
hitArea: DisplayObject;
id: number;
mask: Shape;
mouseEnabled: bool;
name: string;
parent: DisplayObject;
regX: number;
regY: number;
rotation: number;
scaleX: number;
scaleY: number;
shadow: Shadow;
skewX: number;
skewY: number;
snapToPixel: bool;
static suppressCrossDomainErrors: bool;
visible: bool;
x: number;
y: number;
// methods
cache(x: number, y: number, width: number, height: number, scale?: number): void;
clone(): DisplayObject;
draw(ctx: CanvasRenderingContext2D, ignoreCache?: bool): void;
getCacheDataURL(): string;
getConcatenatedMatrix(mtx: Matrix2D): Matrix2D;
getMatrix(matrix: Matrix2D): Matrix2D;
getStage(): Stage;
globalToLocal(x: number, y: number): Point;
hitTest(x: number, y: number): bool;
isVisible(): bool;
localToGlobal(x: number, y: number): Point;
localToLocal(x: number, y: number, target: DisplayObject): Point;
setTransform(x: number, y: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number, regX: number, regY: number): DisplayObject;
setupContext(ctx: CanvasRenderingContext2D): void;
toString(): string;
uncache(): void;
updateCache(compositeOperation: string): void;
// events
onClick: (event: MouseEvent) => any;
onDoubleClick: (event: MouseEvent) => any;
onMouseOut: (event: MouseEvent) => any;
onMouseOver: (event: MouseEvent) => any;
onPress: (event: MouseEvent) => any;
onTick: () => any;
}
export class Filter {
constructor ();
applyFilter(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, targetCtx?: CanvasRenderingContext2D, targetX?: number, targetY?: number): bool;
clone(): Filter;
getBounds(): Rectangle;
toString(): string;
}
// :: The rest :: //
export class AlphaMapFilter extends Filter {
// properties
alphaMap: any; //Image or HTMLCanvasElement
// methods
constructor (alphaMap: Image); //HERE doesn't recognize Image type
constructor (alphaMap: HTMLCanvasElement);
clone(): AlphaMapFilter;
}
export class AlphaMaskFilter extends Filter {
// properties
mask: Image; //HERE or HTMLCanvasElement
// methods
constructor (mask: Image);
constructor (mask: HTMLCanvasElement);
clone(): AlphaMaskFilter;
}
export class Bitmap extends DisplayObject {
// properties
image: any; //HERE how to tell the various type possibilities?
snapToPixel: bool;
sourceRect: Rectangle;
// methods
constructor (imageOrUrl: Image);
constructor (imageOrUrl: HTMLCanvasElement);
constructor (imageOrUrl: HTMLVideoElement);
constructor (imageOrUrl: string);
clone(): Bitmap;
updateCache(): void;
}
export class BitmapAnimation extends DisplayObject {
// properties
currentAnimation: string;
currentAnimationFrame: number;
currentFrame: number;
offset: number;
paused: bool;
snapToPixel: bool;
spriteSheet: SpriteSheet;
// methods
constructor (spriteSheet: SpriteSheet);
advance(): void;
cache(): void;
clone(): BitmapAnimation;
gotoAndPlay(frameOrAnimation: string): void;
gotoAndPlay(frameOrAnimation: number): void;
play(): void;
stop(): void;
updateCache(): void;
// events
onAnimationEnd: (reference: BitmapAnimation, animationEnded: string) => any;
}
export class BoxBlurFilter extends Filter {
// properties
blurX: number;
blurY: number;
quality: number;
// methods
constructor (blurX: number, blurY: number, quality: number);
clone(): BoxBlurFilter;
}
export class ColorFilter extends Filter {
// properties
alphaOffset: number;
blueMultiplier: number;
blueOffset: number;
greenMultiplier: number;
greenOffset: number;
redMultiplier: number;
redOffset: number;
// methods
constructor (redMultiplier?: number, greenMultiplier?: number, blueMultiplier?: number, alphaMultiplier?: number, redOffset?: number, greenOffset?: number, blueOffset?: number, alphaOffset?: number);
clone(): ColorFilter;
}
export class ColorMatrix {
// properties
DELTA_INDEX: number[];
IDENTITY_MATRIX: number[];
LENGTH: number;
// methods
constructor (brightness: number, contrast: number, saturation: number, hue: number);
adjustBrightness(value: number): ColorMatrix;
adjustColor(brightness: number, contrast: number, saturation: number, hue: number): ColorMatrix;
adjustContrast(value: number): ColorMatrix;
adjustHue(value: number): ColorMatrix;
adjustSaturation(value: number): ColorMatrix;
clone(): ColorMatrix;
concat(matrix: ColorMatrix[]): ColorMatrix;
copyMatrix(matrix: ColorMatrix[]): ColorMatrix;
reset(): ColorMatrix;
toArray(): number[];
}
export class ColorMatrixFilter extends Filter {
// methods
constructor (matrix: number[]);
clone(): ColorMatrixFilter;
}
export class Command
{
// methods
constructor (f, params, path);
exec(scope: any): void;
}
export class Container extends DisplayObject {
// properties
children: DisplayObject[];
// methods
addChild(...child: DisplayObject[]): DisplayObject;
addChildAt(...child: DisplayObject[], index: number): DisplayObject; //HERE typescript doesnt like having an argument after the variable length argument
clone(recursive?: bool): Container;
contains(child: DisplayObject): bool;
getChildAt(index: number): DisplayObject;
getChildIndex(child: DisplayObject): number;
getNumChildren(): number;
getObjectsUnderPoint(x, number, y: number): DisplayObject[];
getObjectUnderPoint(x: number, y: number): DisplayObject;
hitTest(x: number, y: number): bool;
removeAllChildren(): void;
removeChild(...child: DisplayObject[]): bool;
removeChildAt(...index: number[]): bool;
setChildIndex(child: DisplayObject, index: number): void;
sortChildren(sortFunction: (a: DisplayObject, b: DisplayObject) => number): void;
swapChildren(child1: DisplayObject, child2: DisplayObject): void;
swapChildrenAt(index1: number, index2: number): void;
}
export class DOMElement extends DisplayObject {
// properties
htmlElement: HTMLElement;
// methods
constructor (htmlElement: HTMLElement);
clone(): DOMElement;
}
export class Graphics {
// properties
BASE_64: Object;
curveTo(cpx: number, cpy: number, x: number, y: number): Graphics; // same as quadraticCurveTo()
drawRect(x: number, y: number, width: number, height: number): Graphics; // same as rect()
STROKE_CAPS_MAP: string[];
STROKE_JOINTS_MAP: string[];
// methods
arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise: bool): Graphics;
arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): Graphics;
beginBitmapFill(image: Object, repetition?: string): Graphics;
beginBitmapStroke(image: Object, repetition?: string): Graphics;
beginFill(color: string): Graphics;
beginLinearGradientFill(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics;
beginLinearGradientStroke(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics;
beginRadialGradientFill(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics;
beginRadialGradientStroke(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics;
beginStroke(color: string): Graphics;
bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): Graphics;
clear(): Graphics;
clone(): Graphics;
closePath(): Graphics;
decodePath(str: string): Graphics;
draw(ctx: CanvasRenderingContext2D): void;
drawAsPath(ctx: CanvasRenderingContext2D): void;
drawCircle(x: number, y: number, radius: number): Graphics;
drawEllipse(x: number, y: number, width: number, height: number): Graphics;
drawPolyStar(x: number, y: number, radius: number, sides: number, pointSize: number, angle: number): Graphics;
drawRoundRect(x: number, y: number, width: number, height: number, radius: number): Graphics;
drawRoundRectComplex(x: number, y: number, width: number, height: number, radiusTL: number, radiusTR: number, radiusBR: number, radisBL: number): Graphics;
endFill(): Graphics;
endStroke(): Graphics;
static getHSL(hue: number, saturation: number, lightness: number, alpha?: number): string;
static getRGB(red: number, green: number, blue: number, alpha?: number): string;
lineTo(x: number, y: number): Graphics;
moveTo(x: number, y: number): Graphics;
quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): Graphics;
rect(x: number, y: number, width: number, height: number): Graphics;
setStrokeStyle(thickness: number, caps?: string, joints?: string, miter?: number): Graphics; // caps and joints can be a string or number
setStrokeStyle(thickness: number, caps?: number, joints?: string, miter?: number): Graphics;
setStrokeStyle(thickness: number, caps?: string, joints?: number, miter?: number): Graphics;
setStrokeStyle(thickness: number, caps?: number, joints?: number, miter?: number): Graphics;
toString(): string;
}
export class Matrix2D {
// properties
a: number;
alpha: number;
atx: number;
b: number;
c: number;
compositeOperation: string;
d: number;
static DEG_TO_RAD: number;
static identity: Matrix2D;
shadow: Shadow;
ty: number;
// methods
constructor (a: number, b: number, c: number, d: number, tx: number, ty: number);
append(a: number, b: number, c: number, d: number, tx: number, ty: number): Matrix2D;
appendMatrix(matrix: Matrix2D): Matrix2D;
appendProperties(a: number, b: number, c: number, d: number, tx: number, ty: number, alpha: number, shadow: Shadow, compositeOperation: string): Matrix2D;
appendTransform(x: number, y: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number, regX?: number, regY?: number): Matrix2D;
clone(): Matrix2D;
decompose(target: Object): Matrix2D;
identity(): Matrix2D;
invert(): Matrix2D;
isIdentity(): bool;
prepend(a: number, b: number, c: number, d: number, tx: number, ty: number): Matrix2D;
prependMatrix(matrix: Matrix2D): Matrix2D;
prependProperties(alpha: number, shadow: Shadow, compositeOperation: string): Matrix2D;
prependTransform(x: number, y: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number, regX?: number, regY?: number): Matrix2D;
rotate(angle: number): Matrix2D;
scale(x: number, y: number): Matrix2D;
skew(skewX: number, skewY: number): Matrix2D;
toString(): string;
translate(x: number, y: number): Matrix2D;
}
export class MouseEvent {
// properties
nativeEvent: NativeMouseEvent;
pointerID: number;
primaryPointer: bool;
rawX: number;
rawY: number;
stageX: number;
stageY: number;
target: DisplayObject;
type: string;
// methods
constructor (type: string, stageX: number, stageY: number, target: DisplayObject, nativeEvent: NativeMouseEvent, pointerID: number, primary: bool, rawX: number, rawY: number);
clone(): MouseEvent;
toString(): string;
// events
onMouseMove: (event: MouseEvent) => any;
onMouseUp: (event: MouseEvent) => any;
}
export class MovieClip extends Container {
// properties
actionsEnabled: bool;
static INDEPENDENT: string;
loop: bool;
mode: string;
paused: bool;
static SINGLE_FRAME: string;
startPosition: number;
static SYNCHED: string;
timeline: Timeline; //HERE requires tweenJS
// methods
constructor (mode: string, startPosition: number, loop: bool, labels: Object);
clone(recursive?: bool): MovieClip;
gotoAndPlay(positionOrLabel: string): void;
gotoAndPlay(positionOrLabel: number): void;
gotoAndStop(positionOrLabel: string): void;
gotoAndStop(positionOrLabel: number): void;
play(): void;
stop(): void;
}
export class Point {
// properties
x: number;
y: number;
// methods
constructor (x: number, y: number);
clone(): Point;
toString(): string;
}
export class Rectangle {
// properties
x: number;
y: number;
width: number;
height: number;
// methods
constructor (x: number, y: number, width: number, height: number);
clone(): Rectangle;
toString(): string;
}
export class Shadow {
// properties
blur: number;
color: string;
static identity: Shadow;
offsetX: number;
offsetY: number;
// methods
constructor (color: string, offsetX: number, offsetY: number, blur: number);
clone(): Shadow;
toString(): string;
}
export class Shape extends DisplayObject {
// properties
graphics: Graphics;
// methods
constructor (graphics?: Graphics);
clone(recursive?: bool): Shape;
}
// what is returned from .getAnimation()
interface SpriteSheetAnimation {
frames: number[];
frequency: number;
name: string;
next: string;
}
export class SpriteSheet {
// properties
complete: bool;
// methods
constructor (data: Object);
clone(): SpriteSheet;
getAnimation(name: string): SpriteSheetAnimation;
getAnimations(): string[];
getFrame(frameIndex: number): Object;
getNumFrames(animation: string): number;
toString(): string;
// events
onComplete: () => any;
}
export class SpriteSheetBuilder {
// properties
defaultScale: number;
maxWidth: number;
maxHeight: number;
padding: number;
spriteSheet: SpriteSheet;
// methods
addFrame(source: DisplayObject, sourceRect?: Rectangle, scale?: number, setupFunction?: () => any, setupParams?: any[], setupScope?: Object): number; //HERE returns number or null
addMovieClip(source: MovieClip, sourceRect?: Rectangle, scale?: number): void;
build(): void;
buildAsync(callback?: (reference: SpriteSheetBuilder) => any, timeSlice?: number): void;
clone(): SpriteSheetBuilder;
stopAsync(): void;
toString(): string;
}
export class SpriteSheetUtils {
static addFlippedFrames(spriteSheet: SpriteSheet, horizontal?: bool, vertical?: bool, both?: bool): void;
static extractFrame(spriteSheet: Image, frame: number): Image; //HERE
static flip(spriteSheet: Image, flipData: Object): void;
static mergeAlpha(rgbImage: Image, alphaImage: Image, canvas?: HTMLCanvasElement): HTMLCanvasElement;
}
export class Stage extends Container {
// properties
autoClear: bool;
canvas: HTMLCanvasElement;
mouseInBounds: bool;
mouseX: number;
mouseY: number;
snapToPixelEnabled: bool;
tickOnUpdate: bool;
// methods
constructor (canvas: HTMLCanvasElement);
clone(): Stage;
enableMouseOver(frequency: number): void;
toDataURL(backgroundColor: string, mimeType: string): string;
// events
onMouseDown: (event: MouseEvent) => any;
onMouseMove: (event: MouseEvent) => any;
onMouseUp: (event: MouseEvent) => any;
}
export class Text extends DisplayObject {
// properties
color: string;
font: string;
lineHeight: number;
lineWidth: number;
maxWidth: number;
outline: bool;
text: string;
textAlign: string;
textBaseline: string;
// methods
constructor (text?: string, font?: string, color?: string);
clone(): Text;
getMeasuredHeight(): number;
getMeasuredLineHeight(): number;
getMeasuredWidth(): number;
}
export class Ticker {
// properties
static useRAF: bool;
// methods
static addListener(o: Object, pauseable?: bool): void;
static getFPS(): number;
static getInterval(): number;
static getMeasuredFPS(ticks?: number): number;
static getPaused(): bool;
static getTicks(pauseable?: bool): number;
static getTime(pauseable: bool): number;
static init(): void;
static removeAllListeners(): void;
static removeListener(o: Object): void;
static setFPS(value: number): void;
static setInterval(interval: number): void;
static setPaused(value: bool): void;
// events
tick: (timeElapsed: number) => any;
}
export class Touch {
// methods
static disable(stage: Stage): void;
static enable(stage: Stage, singleTouch?: bool, allowDefault?: bool): bool;
static isSupported(): bool;
}
export class UID {
// methods
static get(): number;
}
}