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Added playerId to callbacks
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@@ -10,7 +10,7 @@ options = {
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onPlayerDisconnect: function (socket),
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onPing: function (socket, data),
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onPlayerState: function (socket, data),
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onUpdatePlayerPhysics: function (state, inputs),
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onUpdatePlayerPhysics: function (id, state, inputs, deltaTime)
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}
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*/
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