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Progress #3
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+6
-1
@@ -37,6 +37,11 @@ Game.prototype.update = function () {
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entities.forEach(function (entity) {
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var newState = gamePhysics.getNewEntityState(entity.state, self.physicsDelta);
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self.server.updateEntityState(entity.id, newState);
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if (newState.x < 0 || newState.y < 0 || newState.x > self.worldState.width || newState.y > self.worldState.height) {
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self.server.removeEntity(entity.id);
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}
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else {
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self.server.updateEntityState(entity.id, newState);
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}
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});
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};
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