From 56133d9c9073ef40a0cdf70412a59afb8914d681 Mon Sep 17 00:00:00 2001 From: Jeremiah Billmann Date: Tue, 9 Jul 2013 20:07:12 -0400 Subject: [PATCH] Remove no longer used code. --- lib/server/garageservergame.js | 21 --------------------- 1 file changed, 21 deletions(-) diff --git a/lib/server/garageservergame.js b/lib/server/garageservergame.js index b2190d7..c33dada 100644 --- a/lib/server/garageservergame.js +++ b/lib/server/garageservergame.js @@ -39,27 +39,6 @@ GarageServerGame.prototype.getState = function (controller) { return states; }; -GarageServerGame.prototype.updatePhysics = function (options) { - var self = this, - currentTime = new Date().getTime() - this.startTime; - - this.playerController.entities.forEach(function (player) { - if (player.inputs.length > 0) { - if (options.onUpdatePlayerPhysics) { - player.addState(options.onUpdatePlayerPhysics(player.client.id, player.state, player.inputs, self.physicsDelta), player.inputs[player.inputs.length - 1].time); - player.sequence += player.inputs.length; - player.inputs = []; - } - } - }); - this.entityController.entities.forEach(function (entity) { - if (options.onUpdateEntityPhysics) { - entity.addState(options.onUpdateEntityPhysics(entity.id, entity.state, self.physicsDelta), currentTime); - entity.sequence += 1; - } - }); -}; - GarageServerGame.prototype.getPlayers = function () { return this.playerController.entities; };