Removed set player state from client - should set from server

This commit is contained in:
Jeremiah Billmann
2013-07-14 12:02:24 -04:00
parent 4911079981
commit 5a778589ea
7 changed files with 3 additions and 46 deletions
-4
View File
@@ -100,10 +100,6 @@ GarageServerGame.prototype.removeEntity = function (id) {
this.entityController.remove(id);
};
GarageServerGame.prototype.setPlayerState = function (id, state) {
this.playerController.setState(id, state);
};
GarageServerGame.prototype.addPlayerInput = function (id, input, sequence, time) {
this.playerController.addInput(id, input, sequence, time);
};