diff --git a/client/garageserver.io.js b/client/garageserver.io.js index abf601d..9df433c 100644 --- a/client/garageserver.io.js +++ b/client/garageserver.io.js @@ -119,10 +119,10 @@ window.GarageServerIO = (function (window, socketio) { surroundingPositions: function (time) { var positions = {}; for (var i = 0; i < this.updates.length; i ++) { - var previous = this.updates[i]; - var target = this.updates[i + 1]; + var previous = this.updates[i], + target = this.updates[i + 1]; - if(previous && target && time > previous.time && time < target.time) { + if (previous && target && time > previous.time && time < target.time) { positions.previous = previous; positions.target = target; break; @@ -183,7 +183,7 @@ window.GarageServerIO = (function (window, socketio) { console.log('garageserver.io:: socket connect'); } }); - _socket.on('state', function(data) { + _socket.on('state', function (data) { if (_options.onGameState) { _options.onGameState(data); } @@ -212,10 +212,10 @@ window.GarageServerIO = (function (window, socketio) { console.log('garageserver.io:: socket reconnect'); } }); - _socket.on('update', function(data) { + _socket.on('update', function (data) { updateState(data); }); - _socket.on('ping', function(data) { + _socket.on('ping', function (data) { _stateController.pingDelay = new Date().getTime() - data; if (_options.onPing) { _options.onPing(_stateController.pingDelay); @@ -224,7 +224,7 @@ window.GarageServerIO = (function (window, socketio) { console.log('garageserver.io:: socket ping delay ' + _stateController.pingDelay); } }); - _socket.on('removePlayer', function(id) { + _socket.on('removePlayer', function (id) { removePlayer(id); if (_options.onPlayerRemove) { _options.onPlayerRemove(id); @@ -341,7 +341,7 @@ window.GarageServerIO = (function (window, socketio) { }, getStates = function (controller, stateCallback) { - if(_stateController.interpolation && _options.onInterpolation) { + if (_stateController.interpolation && _options.onInterpolation) { getEntityStatesInterpolated(controller, stateCallback); } else {