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https://github.com/wassname/GarageServer.IO.git
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Weighing smoothing options
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@@ -7,7 +7,7 @@ options = {
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onPlayerRemove: function (id),
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onPing: function (data),
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onUpdatePlayerPhysics: function (state, inputs),
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onInterpolation: function(previousState, targetState, amount)
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onInterpolation: function(currentState, previousState, targetState, amount, delta)
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logging: true,
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clientSidePrediction: true,
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interpolation: true,
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@@ -220,7 +220,7 @@ window.GarageServerIO = (function (window, socketio) {
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if (options.interpolation && options.onInterpolation) {
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var positions = getPositions(players[playerIdx].updates);
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if (positions.previousState && positions.targetState) {
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stateCallback(options.onInterpolation(positions.previousState, positions.targetState, positions.amount));
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stateCallback(options.onInterpolation(players[playerIdx].updates[maxUpdate].state, positions.previousState, positions.targetState, positions.amount, 0.015));
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}
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else {
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stateCallback(players[playerIdx].updates[maxUpdate].state);
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