/** * Module dependencies. */ var express = require('express'), routes = require('./routes'), user = require('./routes/user'), http = require('http'), path = require('path'), io = require('socket.io'), garageServer = require('../lib/server/garageserver.io'), gamePhysics = require('./shared/core'); var app = express(); app.configure(function () { app.set('port', process.env.PORT || 2121); app.set('views', __dirname + '/views'); app.set('view engine', 'jade'); app.use(express.favicon()); app.use(express.logger('dev')); app.use(express.bodyParser()); app.use(express.methodOverride()); app.use(app.router); app.use(express.static(path.join(__dirname, 'public'))); app.use(express.static(path.join(__dirname, '..', 'client'))); app.use(express.static(path.join(__dirname, 'shared'))); }); app.configure('development', function () { app.use(express.errorHandler()); }); app.get('/', routes.index); app.get('/users', user.list); var server = http.createServer(app); server.listen(app.get('port'), function () { console.log("Express server listening on port " + app.get('port')); }); var sockets = io.listen(server); sockets.set('log level', 0); garageServer.createGarageServer(sockets,{ logging: true, onUpdatePlayerPhysics: gamePhysics.OnProcessGamePhysics });