Files
GarageServer.IO/client/garageserver.io.js
T
Jeremiah Billmann 675807e1b3 Code cleanup
2013-06-08 15:29:57 -05:00

161 lines
5.2 KiB
JavaScript

/*
options = {
onUpdatePlayerPhysics: function (state),
onConnect: function()
onPlayerUpdate: function (data),
onPlayerDisconnect: function (id),
onPing: function (data),
}
*/
window.GarageServerIO = (function (window, socketio) {
var io = socketio,
socket = null,
sequenceNumber = 0,
players = [],
inputs = [],
updates = [],
options = null,
// TODO: DONE CALLBACK
connectToGarageServer = function (path, opts) {
socket = io.connect(path + '/garageserver.io');
options = opts;
registerSocketEvents();
},
registerSocketEvents = function () {
socket.on('update', function(data) {
updatePlayerInput(data);
if (options.logging) {
console.log('garageserver.io:: socket update ' + data);
}
});
socket.on('ping', function(data) {
if (options.logging) {
console.log('garageserver.io:: socket ping ' + data);
}
});
socket.on('removePlayer', function(id) {
removePlayer(id);
if (options.logging) {
console.log('garageserver.io:: socket removePlayer ' + id);
}
});
},
updatePlayerInput = function (data) {
var playerFound = false,
updateFound = false,
playerIdx = 0,
updateIdx = 0;
if (socket.socket.sessionid === data.id) {
for (updateIdx = 0; updateIdx < updates.length; updateIdx ++) {
if (updates[updateIdx].seq === data.seq) {
updates[updateIdx].state = data.state;
updateFound = true;
break;
}
}
if (!updateFound) {
updates.push(data);
}
} else {
for (playerIdx = 0; playerIdx < players.length; playerIdx ++) {
if (players[playerIdx].id === data.id) {
playerFound = true;
for (updateIdx = 0; updateIdx < players[playerIdx].updates.length; updateIdx ++) {
if (players[playerIdx].updates[updateIdx].seq === data.seq) {
players[playerIdx].updates[updateIdx].state = data.state;
updateFound = true;
break;
}
}
if (!updateFound) {
players[playerIdx].updates.push( { state: data.state, seq: data.seq } );
}
break;
}
}
if (!playerFound) {
var player = {
id: data.id,
updates: []
};
player.updates.push( { state: data.state, seq: data.seq } );
players.push(player);
}
}
if (options.onPlayerUpdate) {
options.onPlayerUpdate(data);
}
},
removePlayer = function (id) {
for (var i = 0; i < players.length; i ++) {
if (players[i].id === id) {
players.splice(i, 1)[0];
return;
}
}
if (options.onPlayerDisconnect) {
options.onPlayerDisconnect(id);
}
},
addPlayerInput = function (input) {
sequenceNumber += 1;
inputs.push(input);
sendPlayerInput(input);
},
sendPlayerInput = function (input) {
var currentTime = new Date().getTime();
socket.emit('input', { input: input, seq: sequenceNumber, timestamp: currentTime });
},
processPlayerInput = function () {
for (var i = 0; i < players.length; i ++) {
if (players[i].id !== socket.socket.sessionid) {
}
}
},
processClientInput = function () {
for (var i = 0; i < players.length; i ++) {
if (players[i].id === socket.socket.sessionid) {
break;
}
}
},
getPlayerStates = function (stateCallback) {
var maxUpdate = 0;
for (var i = 0; i < players.length; i ++) {
if (players[i].updates.length > 0) {
maxUpdate = players[i].updates.length - 1;
stateCallback(players[i].updates[maxUpdate].state);
}
}
if (updates.length > 0) {
maxUpdate = updates.length - 1;
stateCallback(updates[maxUpdate].state);
}
};
return {
connectToGarageServer: connectToGarageServer,
addPlayerInput: addPlayerInput,
processPlayerInput: processPlayerInput,
processClientInput: processClientInput,
getPlayerStates: getPlayerStates
};
}) (window, io);