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#include <THC/THC.h>
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#include "ball_query_gpu.h"
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extern THCState *state;
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int ball_query_wrapper(int b, int n, int m, float radius, int nsample,
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THCudaTensor *new_xyz_tensor, THCudaTensor *xyz_tensor,
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THCudaIntTensor *idx_tensor) {
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const float *new_xyz = THCudaTensor_data(state, new_xyz_tensor);
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const float *xyz = THCudaTensor_data(state, xyz_tensor);
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int *idx = THCudaIntTensor_data(state, idx_tensor);
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cudaStream_t stream = THCState_getCurrentStream(state);
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query_ball_point_kernel_wrapper(b, n, m, radius, nsample, new_xyz, xyz,
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idx, stream);
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return 1;
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}
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