# projected_grpo SVD-basis gradient projection vs RL reward hacking. Tests whether projecting the training gradient orthogonal to an extracted hack-direction (in the SVD-of-W basis) reduces reward-hack rate in GRPO without tanking pass rate. Built on Ariahw, Engels & Nanda's [rl-rewardhacking](https://github.com/ariahw/rl-rewardhacking) LeetCode benchmark. Method differs from concurrent work (Wu & Tang 2026, "Advantage Modification") by intervening at the gradient level rather than the advantage level. See [docs/spec.md](spec.md), [docs/brainstorm/extracted_prefs.md](docs/brainstorm/extracted_prefs.md), and [docs/papers/](docs/papers/). ## Quick start ```bash uv sync just fast-dev-run # tiny-random model, ~1-2 min, real pipeline end-to-end just smoke-vanilla # vanilla pathway smoke just smoke-projected # projected pathway smoke just download-model # warm Qwen3-4B cache (full preset peaks ~73GB on 96GB) just queue-full # queue extract + 3-seed vanilla + 3-seed projected sweep ``` See [RESEARCH_JOURNAL.md](RESEARCH_JOURNAL.md) for session-by-session findings, including the 2026-05-23 grader-bug discovery that invalidated all prior `gt=0` measurements and the move from Qwen3.5-2B to Qwen3-4B (reference substrate). ## Hypotheses (preregistered) See [spec.md](spec.md). Headline: H1 — gradient projection in SVD basis against a v_hack extracted from ~60-80 contrastive pairs reduces reward hack rate by >=30pp absolute vs vanilla GRPO at matched LeetCode pass rate (±10pp).