diff --git a/lang/id.js b/lang/id.js
new file mode 100644
index 0000000..902ea44
--- /dev/null
+++ b/lang/id.js
@@ -0,0 +1,10 @@
+$.fullCalendar.lang("id", {
+ defaultButtonText: {
+ month: "Bulan",
+ week: "Minggu",
+ day: "Hari",
+ list: "Agenda"
+ },
+ allDayHtml: "Sehari
penuh",
+ eventLimitText: "lebih"
+});
\ No newline at end of file
diff --git a/src/common/CoordMap.js b/src/common/CoordMap.js
new file mode 100644
index 0000000..48f948e
--- /dev/null
+++ b/src/common/CoordMap.js
@@ -0,0 +1,142 @@
+
+/* A "coordinate map" converts pixel coordinates into an associated cell, which has an associated date
+------------------------------------------------------------------------------------------------------------------------
+Common interface:
+
+ CoordMap.prototype = {
+ build: function() {},
+ getCell: function(x, y) {}
+ };
+
+*/
+
+/* Coordinate map for a grid component
+----------------------------------------------------------------------------------------------------------------------*/
+
+function GridCoordMap(grid) {
+ this.grid = grid;
+}
+
+
+GridCoordMap.prototype = {
+
+ grid: null, // reference to the Grid
+ rows: null, // the top-to-bottom y coordinates. including the bottom of the last item
+ cols: null, // the left-to-right x coordinates. including the right of the last item
+
+ containerEl: null, // container element that all coordinates are constrained to. optionally assigned
+ minX: null,
+ maxX: null, // exclusive
+ minY: null,
+ maxY: null, // exclusive
+
+
+ // Queries the grid for the coordinates of all the cells
+ build: function() {
+ this.grid.buildCoords(
+ this.rows = [],
+ this.cols = []
+ );
+ this.computeBounds();
+ },
+
+
+ // Given a coordinate of the document, gets the associated cell. If no cell is underneath, returns null
+ getCell: function(x, y) {
+ var cell = null;
+ var rows = this.rows;
+ var cols = this.cols;
+ var r = -1;
+ var c = -1;
+ var i;
+
+ if (this.inBounds(x, y)) {
+
+ for (i = 0; i < rows.length; i++) {
+ if (y >= rows[i][0] && y < rows[i][1]) {
+ r = i;
+ break;
+ }
+ }
+
+ for (i = 0; i < cols.length; i++) {
+ if (x >= cols[i][0] && x < cols[i][1]) {
+ c = i;
+ break;
+ }
+ }
+
+ if (r >= 0 && c >= 0) {
+ cell = { row: r, col: c };
+ cell.grid = this.grid;
+ cell.date = this.grid.getCellDate(cell);
+ }
+ }
+
+ return cell;
+ },
+
+
+ // If there is a containerEl, compute the bounds into min/max values
+ computeBounds: function() {
+ var containerOffset;
+
+ if (this.containerEl) {
+ containerOffset = this.containerEl.offset();
+ this.minX = containerOffset.left;
+ this.maxX = containerOffset.left + this.containerEl.outerWidth();
+ this.minY = containerOffset.top;
+ this.maxY = containerOffset.top + this.containerEl.outerHeight();
+ }
+ },
+
+
+ // Determines if the given coordinates are in bounds. If no `containerEl`, always true
+ inBounds: function(x, y) {
+ if (this.containerEl) {
+ return x >= this.minX && x < this.maxX && y >= this.minY && y < this.maxY;
+ }
+ return true;
+ }
+
+};
+
+
+/* Coordinate map that is a combination of multiple other coordinate maps
+----------------------------------------------------------------------------------------------------------------------*/
+
+function ComboCoordMap(coordMaps) {
+ this.coordMaps = coordMaps;
+}
+
+
+ComboCoordMap.prototype = {
+
+ coordMaps: null, // an array of CoordMaps
+
+
+ // Builds all coordMaps
+ build: function() {
+ var coordMaps = this.coordMaps;
+ var i;
+
+ for (i = 0; i < coordMaps.length; i++) {
+ coordMaps[i].build();
+ }
+ },
+
+
+ // Queries all coordMaps for the cell underneath the given coordinates, returning the first result
+ getCell: function(x, y) {
+ var coordMaps = this.coordMaps;
+ var cell = null;
+ var i;
+
+ for (i = 0; i < coordMaps.length && !cell; i++) {
+ cell = coordMaps[i].getCell(x, y);
+ }
+
+ return cell;
+ }
+
+};
\ No newline at end of file
diff --git a/src/common/DayGrid.events.js b/src/common/DayGrid.events.js
new file mode 100644
index 0000000..0a72b09
--- /dev/null
+++ b/src/common/DayGrid.events.js
@@ -0,0 +1,290 @@
+
+/* Event-rendering methods for the DayGrid class
+----------------------------------------------------------------------------------------------------------------------*/
+
+$.extend(DayGrid.prototype, {
+
+ segs: null,
+ rowStructs: null, // an array of objects, each holding information about a row's event-rendering
+
+
+ // Render the given events onto the Grid and return the rendered segments
+ renderEvents: function(events) {
+ var rowStructs = this.rowStructs = this.renderEventRows(events);
+ var segs = [];
+
+ // append to each row's content skeleton
+ this.rowEls.each(function(i, rowNode) {
+ $(rowNode).find('.fc-content-skeleton > table').append(
+ rowStructs[i].tbodyEl
+ );
+ segs.push.apply(segs, rowStructs[i].segs);
+ });
+
+ this.segs = segs;
+ },
+
+
+ // Retrieves all segment objects that have been rendered
+ getSegs: function() {
+ return (this.segs || []).concat(
+ this.popoverSegs || [] // segs rendered in the "more" events popover
+ );
+ },
+
+
+ // Removes all rendered event elements
+ destroyEvents: function() {
+ var rowStructs;
+ var rowStruct;
+
+ Grid.prototype.destroyEvents.call(this); // call the super-method
+
+ rowStructs = this.rowStructs || [];
+ while ((rowStruct = rowStructs.pop())) {
+ rowStruct.tbodyEl.remove();
+ }
+
+ this.segs = null;
+ this.destroySegPopover(); // removes the "more.." events popover
+ },
+
+
+ // Uses the given events array to generate
elements past the limit
+ .addClass('fc-limited').get(); // hide elements and get a simple DOM-nodes array
+
+ // iterate though segments in the last allowable level
+ for (i = 0; i < levelSegs.length; i++) {
+ seg = levelSegs[i];
+ emptyCellsUntil(seg.leftCol); // process empty cells before the segment
+
+ // determine *all* segments below `seg` that occupy the same columns
+ colSegsBelow = [];
+ totalSegsBelow = 0;
+ while (col <= seg.rightCol) {
+ cell = { row: row, col: col };
+ segsBelow = this.getCellSegs(cell, levelLimit);
+ colSegsBelow.push(segsBelow);
+ totalSegsBelow += segsBelow.length;
+ col++;
+ }
+
+ if (totalSegsBelow) { // do we need to replace this segment with one or many "more" links?
+ td = cellMatrix[levelLimit - 1][seg.leftCol]; // the segment's parent cell
+ rowspan = td.attr('rowspan') || 1;
+ segMoreNodes = [];
+
+ // make a replacement | for each column the segment occupies. will be one for each colspan
+ for (j = 0; j < colSegsBelow.length; j++) {
+ moreTd = $(' | | ').attr('rowspan', rowspan);
+ segsBelow = colSegsBelow[j];
+ cell = { row: row, col: seg.leftCol + j };
+ moreLink = this.renderMoreLink(cell, [ seg ].concat(segsBelow)); // count seg as hidden too
+ moreWrap = $('').append(moreLink);
+ moreTd.append(moreWrap);
+ segMoreNodes.push(moreTd[0]);
+ moreNodes.push(moreTd[0]);
+ }
+
+ td.addClass('fc-limited').after($(segMoreNodes)); // hide original and inject replacements
+ limitedNodes.push(td[0]);
+ }
+ }
+
+ emptyCellsUntil(view.colCnt); // finish off the level
+ rowStruct.moreEls = $(moreNodes); // for easy undoing later
+ rowStruct.limitedEls = $(limitedNodes); // for easy undoing later
+ }
+ },
+
+
+ // Reveals all levels and removes all "more"-related elements for a grid's row.
+ // `row` is a row number.
+ unlimitRow: function(row) {
+ var rowStruct = this.rowStructs[row];
+
+ if (rowStruct.moreEls) {
+ rowStruct.moreEls.remove();
+ rowStruct.moreEls = null;
+ }
+
+ if (rowStruct.limitedEls) {
+ rowStruct.limitedEls.removeClass('fc-limited');
+ rowStruct.limitedEls = null;
+ }
+ },
+
+
+ // Renders an element that represents hidden event element for a cell.
+ // Responsible for attaching click handler as well.
+ renderMoreLink: function(cell, hiddenSegs) {
+ var _this = this;
+ var view = this.view;
+
+ return $('')
+ .text(
+ this.getMoreLinkText(hiddenSegs.length)
+ )
+ .on('click', function(ev) {
+ var clickOption = view.opt('eventLimitClick');
+ var date = view.cellToDate(cell);
+ var moreEl = $(this);
+ var dayEl = _this.getCellDayEl(cell);
+ var allSegs = _this.getCellSegs(cell);
+
+ // rescope the segments to be within the cell's date
+ var reslicedAllSegs = _this.resliceDaySegs(allSegs, date);
+ var reslicedHiddenSegs = _this.resliceDaySegs(hiddenSegs, date);
+
+ if (typeof clickOption === 'function') {
+ // the returned value can be an atomic option
+ clickOption = view.trigger('eventLimitClick', null, {
+ date: date,
+ dayEl: dayEl,
+ moreEl: moreEl,
+ segs: reslicedAllSegs,
+ hiddenSegs: reslicedHiddenSegs
+ }, ev);
+ }
+
+ if (clickOption === 'popover') {
+ _this.showSegPopover(date, cell, moreEl, reslicedAllSegs);
+ }
+ else if (typeof clickOption === 'string') { // a view name
+ view.calendar.zoomTo(date, clickOption);
+ }
+ });
+ },
+
+
+ // Reveals the popover that displays all events within a cell
+ showSegPopover: function(date, cell, moreLink, segs) {
+ var _this = this;
+ var view = this.view;
+ var moreWrap = moreLink.parent(); // the wrapper around the
+ var topEl; // the element we want to match the top coordinate of
+ var options;
+
+ if (view.rowCnt == 1) {
+ topEl = this.view.el; // will cause the popover to cover any sort of header
+ }
+ else {
+ topEl = this.rowEls.eq(cell.row); // will align with top of row
+ }
+
+ options = {
+ className: 'fc-more-popover',
+ content: this.renderSegPopoverContent(date, segs),
+ parentEl: this.el,
+ top: topEl.offset().top,
+ autoHide: true, // when the user clicks elsewhere, hide the popover
+ viewportConstrain: view.opt('popoverViewportConstrain'),
+ hide: function() {
+ // destroy everything when the popover is hidden
+ _this.segPopover.destroy();
+ _this.segPopover = null;
+ _this.popoverSegs = null;
+ }
+ };
+
+ // Determine horizontal coordinate.
+ // We use the moreWrap instead of the to avoid border confusion.
+ if (view.opt('isRTL')) {
+ options.right = moreWrap.offset().left + moreWrap.outerWidth() + 1; // +1 to be over cell border
+ }
+ else {
+ options.left = moreWrap.offset().left - 1; // -1 to be over cell border
+ }
+
+ this.segPopover = new Popover(options);
+ this.segPopover.show();
+ },
+
+
+ // Builds the inner DOM contents of the segment popover
+ renderSegPopoverContent: function(date, segs) {
+ var view = this.view;
+ var isTheme = view.opt('theme');
+ var title = date.format(view.opt('dayPopoverFormat'));
+ var content = $(
+ '' +
+ ''
+ );
+ var segContainer = content.find('.fc-event-container');
+ var i;
+
+ // render each seg's `el` and only return the visible segs
+ segs = this.renderSegs(segs, true); // disableResizing=true
+ this.popoverSegs = segs;
+
+ for (i = 0; i < segs.length; i++) {
+
+ // because segments in the popover are not part of a grid coordinate system, provide a hint to any
+ // grids that want to do drag-n-drop about which cell it came from
+ segs[i].cellDate = date;
+
+ segContainer.append(segs[i].el);
+ }
+
+ return content;
+ },
+
+
+ // Given the events within an array of segment objects, reslice them to be in a single day
+ resliceDaySegs: function(segs, dayDate) {
+ var events = $.map(segs, function(seg) {
+ return seg.event;
+ });
+ var dayStart = dayDate.clone().stripTime();
+ var dayEnd = dayStart.clone().add(1, 'days');
+
+ return this.eventsToSegs(events, dayStart, dayEnd);
+ },
+
+
+ // Generates the text that should be inside a "more" link, given the number of events it represents
+ getMoreLinkText: function(num) {
+ var view = this.view;
+ var opt = view.opt('eventLimitText');
+
+ if (typeof opt === 'function') {
+ return opt(num);
+ }
+ else {
+ return '+' + num + ' ' + opt;
+ }
+ },
+
+
+ // Returns segments within a given cell.
+ // If `startLevel` is specified, returns only events including and below that level. Otherwise returns all segs.
+ getCellSegs: function(cell, startLevel) {
+ var segMatrix = this.rowStructs[cell.row].segMatrix;
+ var level = startLevel || 0;
+ var segs = [];
+ var seg;
+
+ while (level < segMatrix.length) {
+ seg = segMatrix[level][cell.col];
+ if (seg) {
+ segs.push(seg);
+ }
+ level++;
+ }
+
+ return segs;
+ }
+
+});
diff --git a/src/common/DragListener.js b/src/common/DragListener.js
new file mode 100644
index 0000000..24a9dc6
--- /dev/null
+++ b/src/common/DragListener.js
@@ -0,0 +1,427 @@
+
+/* Tracks mouse movements over a CoordMap and raises events about which cell the mouse is over.
+----------------------------------------------------------------------------------------------------------------------*/
+// TODO: implement scrolling
+
+function DragListener(coordMap, options) {
+ this.coordMap = coordMap;
+ this.options = options || {};
+}
+
+
+DragListener.prototype = {
+
+ coordMap: null,
+ options: null,
+
+ isListening: false,
+ isDragging: false,
+
+ // the cell/date the mouse was over when listening started
+ origCell: null,
+ origDate: null,
+
+ // the cell/date the mouse is over
+ cell: null,
+ date: null,
+
+ // coordinates of the initial mousedown
+ mouseX0: null,
+ mouseY0: null,
+
+ // handler attached to the document, bound to the DragListener's `this`
+ mousemoveProxy: null,
+ mouseupProxy: null,
+
+ scrollEl: null,
+ scrollBounds: null, // { top, bottom, left, right }
+ scrollTopVel: null, // pixels per second
+ scrollLeftVel: null, // pixels per second
+ scrollIntervalId: null, // ID of setTimeout for scrolling animation loop
+ scrollHandlerProxy: null, // this-scoped function for handling when scrollEl is scrolled
+
+ scrollSensitivity: 30, // pixels from edge for scrolling to start
+ scrollSpeed: 200, // pixels per second, at maximum speed
+ scrollIntervalMs: 50, // millisecond wait between scroll increment
+
+
+ // Call this when the user does a mousedown. Will probably lead to startListening
+ mousedown: function(ev) {
+ if (isPrimaryMouseButton(ev)) {
+
+ ev.preventDefault(); // prevents native selection in most browsers
+
+ this.startListening(ev);
+
+ // start the drag immediately if there is no minimum distance for a drag start
+ if (!this.options.distance) {
+ this.startDrag(ev);
+ }
+ }
+ },
+
+
+ // Call this to start tracking mouse movements
+ startListening: function(ev) {
+ var scrollParent;
+ var cell;
+
+ if (!this.isListening) {
+
+ // grab scroll container and attach handler
+ if (ev && this.options.scroll) {
+ scrollParent = getScrollParent($(ev.target));
+ if (!scrollParent.is(window) && !scrollParent.is(document)) {
+ this.scrollEl = scrollParent;
+
+ // scope to `this`, and use `debounce` to make sure rapid calls don't happen
+ this.scrollHandlerProxy = debounce($.proxy(this, 'scrollHandler'), 100);
+ this.scrollEl.on('scroll', this.scrollHandlerProxy);
+ }
+ }
+
+ this.computeCoords(); // relies on `scrollEl`
+
+ // get info on the initial cell, date, and coordinates
+ if (ev) {
+ cell = this.getCell(ev);
+ this.origCell = cell;
+ this.origDate = cell ? cell.date : null;
+
+ this.mouseX0 = ev.pageX;
+ this.mouseY0 = ev.pageY;
+ }
+
+ $(document)
+ .on('mousemove', this.mousemoveProxy = $.proxy(this, 'mousemove'))
+ .on('mouseup', this.mouseupProxy = $.proxy(this, 'mouseup'))
+ .on('selectstart', this.preventDefault); // prevents native selection in IE<=8
+
+ this.isListening = true;
+ this.trigger('listenStart', ev);
+ }
+ },
+
+
+ // Recomputes the drag-critical positions of elements
+ computeCoords: function() {
+ this.coordMap.build();
+ this.computeScrollBounds();
+ },
+
+
+ // Called when the user moves the mouse
+ mousemove: function(ev) {
+ var minDistance;
+ var distanceSq; // current distance from mouseX0/mouseY0, squared
+
+ if (!this.isDragging) { // if not already dragging...
+ // then start the drag if the minimum distance criteria is met
+ minDistance = this.options.distance || 1;
+ distanceSq = Math.pow(ev.pageX - this.mouseX0, 2) + Math.pow(ev.pageY - this.mouseY0, 2);
+ if (distanceSq >= minDistance * minDistance) { // use pythagorean theorem
+ this.startDrag(ev);
+ }
+ }
+
+ if (this.isDragging) {
+ this.drag(ev); // report a drag, even if this mousemove initiated the drag
+ }
+ },
+
+
+ // Call this to initiate a legitimate drag.
+ // This function is called internally from this class, but can also be called explicitly from outside
+ startDrag: function(ev) {
+ var cell;
+
+ if (!this.isListening) { // startDrag must have manually initiated
+ this.startListening();
+ }
+
+ if (!this.isDragging) {
+ this.isDragging = true;
+ this.trigger('dragStart', ev);
+
+ // report the initial cell the mouse is over
+ cell = this.getCell(ev);
+ if (cell) {
+ this.cellOver(cell, true);
+ }
+ }
+ },
+
+
+ // Called while the mouse is being moved and when we know a legitimate drag is taking place
+ drag: function(ev) {
+ var cell;
+
+ if (this.isDragging) {
+ cell = this.getCell(ev);
+
+ if (!isCellsEqual(cell, this.cell)) { // a different cell than before?
+ if (this.cell) {
+ this.cellOut();
+ }
+ if (cell) {
+ this.cellOver(cell);
+ }
+ }
+
+ this.dragScroll(ev); // will possibly cause scrolling
+ }
+ },
+
+
+ // Called when a the mouse has just moved over a new cell
+ cellOver: function(cell) {
+ this.cell = cell;
+ this.date = cell.date;
+ this.trigger('cellOver', cell, cell.date);
+ },
+
+
+ // Called when the mouse has just moved out of a cell
+ cellOut: function() {
+ if (this.cell) {
+ this.trigger('cellOut', this.cell);
+ this.cell = null;
+ this.date = null;
+ }
+ },
+
+
+ // Called when the user does a mouseup
+ mouseup: function(ev) {
+ this.stopDrag(ev);
+ this.stopListening(ev);
+ },
+
+
+ // Called when the drag is over. Will not cause listening to stop however.
+ // A concluding 'cellOut' event will NOT be triggered.
+ stopDrag: function(ev) {
+ if (this.isDragging) {
+ this.stopScrolling();
+ this.trigger('dragStop', ev);
+ this.isDragging = false;
+ }
+ },
+
+
+ // Call this to stop listening to the user's mouse events
+ stopListening: function(ev) {
+ if (this.isListening) {
+
+ // remove the scroll handler if there is a scrollEl
+ if (this.scrollEl) {
+ this.scrollEl.off('scroll', this.scrollHandlerProxy);
+ this.scrollHandlerProxy = null;
+ }
+
+ $(document)
+ .off('mousemove', this.mousemoveProxy)
+ .off('mouseup', this.mouseupProxy)
+ .off('selectstart', this.preventDefault);
+
+ this.mousemoveProxy = null;
+ this.mouseupProxy = null;
+
+ this.isListening = false;
+ this.trigger('listenStop', ev);
+
+ this.origCell = this.cell = null;
+ this.origDate = this.date = null;
+ }
+ },
+
+
+ // Gets the cell underneath the coordinates for the given mouse event
+ getCell: function(ev) {
+ return this.coordMap.getCell(ev.pageX, ev.pageY);
+ },
+
+
+ // Triggers a callback. Calls a function in the option hash of the same name.
+ // Arguments beyond the first `name` are forwarded on.
+ trigger: function(name) {
+ if (this.options[name]) {
+ this.options[name].apply(this, Array.prototype.slice.call(arguments, 1));
+ }
+ },
+
+
+ // Stops a given mouse event from doing it's native browser action. In our case, text selection.
+ preventDefault: function(ev) {
+ ev.preventDefault();
+ },
+
+
+ /* Scrolling
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Computes and stores the bounding rectangle of scrollEl
+ computeScrollBounds: function() {
+ var el = this.scrollEl;
+ var offset;
+
+ if (el) {
+ offset = el.offset();
+ this.scrollBounds = {
+ top: offset.top,
+ left: offset.left,
+ bottom: offset.top + el.outerHeight(),
+ right: offset.left + el.outerWidth()
+ };
+ }
+ },
+
+
+ // Called when the dragging is in progress and scrolling should be updated
+ dragScroll: function(ev) {
+ var sensitivity = this.scrollSensitivity;
+ var bounds = this.scrollBounds;
+ var topCloseness, bottomCloseness;
+ var leftCloseness, rightCloseness;
+ var topVel = 0;
+ var leftVel = 0;
+
+ if (bounds) { // only scroll if scrollEl exists
+
+ // compute closeness to edges. valid range is from 0.0 - 1.0
+ topCloseness = (sensitivity - (ev.pageY - bounds.top)) / sensitivity;
+ bottomCloseness = (sensitivity - (bounds.bottom - ev.pageY)) / sensitivity;
+ leftCloseness = (sensitivity - (ev.pageX - bounds.left)) / sensitivity;
+ rightCloseness = (sensitivity - (bounds.right - ev.pageX)) / sensitivity;
+
+ // translate vertical closeness into velocity.
+ // mouse must be completely in bounds for velocity to happen.
+ if (topCloseness >= 0 && topCloseness <= 1) {
+ topVel = topCloseness * this.scrollSpeed * -1; // negative. for scrolling up
+ }
+ else if (bottomCloseness >= 0 && bottomCloseness <= 1) {
+ topVel = bottomCloseness * this.scrollSpeed;
+ }
+
+ // translate horizontal closeness into velocity
+ if (leftCloseness >= 0 && leftCloseness <= 1) {
+ leftVel = leftCloseness * this.scrollSpeed * -1; // negative. for scrolling left
+ }
+ else if (rightCloseness >= 0 && rightCloseness <= 1) {
+ leftVel = rightCloseness * this.scrollSpeed;
+ }
+ }
+
+ this.setScrollVel(topVel, leftVel);
+ },
+
+
+ // Sets the speed-of-scrolling for the scrollEl
+ setScrollVel: function(topVel, leftVel) {
+
+ this.scrollTopVel = topVel;
+ this.scrollLeftVel = leftVel;
+
+ this.constrainScrollVel(); // massages into realistic values
+
+ // if there is non-zero velocity, and an animation loop hasn't already started, then START
+ if ((this.scrollTopVel || this.scrollLeftVel) && !this.scrollIntervalId) {
+ this.scrollIntervalId = setInterval(
+ $.proxy(this, 'scrollIntervalFunc'), // scope to `this`
+ this.scrollIntervalMs
+ );
+ }
+ },
+
+
+ // Forces scrollTopVel and scrollLeftVel to be zero if scrolling has already gone all the way
+ constrainScrollVel: function() {
+ var el = this.scrollEl;
+
+ if (this.scrollTopVel < 0) { // scrolling up?
+ if (el.scrollTop() <= 0) { // already scrolled all the way up?
+ this.scrollTopVel = 0;
+ }
+ }
+ else if (this.scrollTopVel > 0) { // scrolling down?
+ if (el.scrollTop() + el[0].clientHeight >= el[0].scrollHeight) { // already scrolled all the way down?
+ this.scrollTopVel = 0;
+ }
+ }
+
+ if (this.scrollLeftVel < 0) { // scrolling left?
+ if (el.scrollLeft() <= 0) { // already scrolled all the left?
+ this.scrollLeftVel = 0;
+ }
+ }
+ else if (this.scrollLeftVel > 0) { // scrolling right?
+ if (el.scrollLeft() + el[0].clientWidth >= el[0].scrollWidth) { // already scrolled all the way right?
+ this.scrollLeftVel = 0;
+ }
+ }
+ },
+
+
+ // This function gets called during every iteration of the scrolling animation loop
+ scrollIntervalFunc: function() {
+ var el = this.scrollEl;
+ var frac = this.scrollIntervalMs / 1000; // considering animation frequency, what the vel should be mult'd by
+
+ // change the value of scrollEl's scroll
+ if (this.scrollTopVel) {
+ el.scrollTop(el.scrollTop() + this.scrollTopVel * frac);
+ }
+ if (this.scrollLeftVel) {
+ el.scrollLeft(el.scrollLeft() + this.scrollLeftVel * frac);
+ }
+
+ this.constrainScrollVel(); // since the scroll values changed, recompute the velocities
+
+ // if scrolled all the way, which causes the vels to be zero, stop the animation loop
+ if (!this.scrollTopVel && !this.scrollLeftVel) {
+ this.stopScrolling();
+ }
+ },
+
+
+ // Kills any existing scrolling animation loop
+ stopScrolling: function() {
+ if (this.scrollIntervalId) {
+ clearInterval(this.scrollIntervalId);
+ this.scrollIntervalId = null;
+
+ // when all done with scrolling, recompute positions since they probably changed
+ this.computeCoords();
+ }
+ },
+
+
+ // Get called when the scrollEl is scrolled (NOTE: this is delayed via debounce)
+ scrollHandler: function() {
+ // recompute all coordinates, but *only* if this is *not* part of our scrolling animation
+ if (!this.scrollIntervalId) {
+ this.computeCoords();
+ }
+ }
+
+};
+
+
+// Returns `true` if the cells are identically equal. `false` otherwise.
+// They must have the same row, col, and be from the same grid.
+// Two null values will be considered equal, as two "out of the grid" states are the same.
+function isCellsEqual(cell1, cell2) {
+
+ if (!cell1 && !cell2) {
+ return true;
+ }
+
+ if (cell1 && cell2) {
+ return cell1.grid === cell2.grid &&
+ cell1.row === cell2.row &&
+ cell1.col === cell2.col;
+ }
+
+ return false;
+}
diff --git a/src/common/Grid.events.js b/src/common/Grid.events.js
new file mode 100644
index 0000000..c0bb978
--- /dev/null
+++ b/src/common/Grid.events.js
@@ -0,0 +1,421 @@
+
+/* Event-rendering and event-interaction methods for the abstract Grid class
+----------------------------------------------------------------------------------------------------------------------*/
+
+$.extend(Grid.prototype, {
+
+ mousedOverSeg: null, // the segment object the user's mouse is over. null if over nothing
+ isDraggingSeg: false, // is a segment being dragged? boolean
+ isResizingSeg: false, // is a segment being resized? boolean
+
+
+ // Renders the given events onto the grid
+ renderEvents: function(events) {
+ // subclasses must implement
+ },
+
+
+ // Retrieves all rendered segment objects in this grid
+ getSegs: function() {
+ // subclasses must implement
+ },
+
+
+ // Unrenders all events. Subclasses should implement, calling this super-method first.
+ destroyEvents: function() {
+ this.triggerSegMouseout(); // trigger an eventMouseout if user's mouse is over an event
+ },
+
+
+ // Renders a `el` property for each seg, and only returns segments that successfully rendered
+ renderSegs: function(segs, disableResizing) {
+ var view = this.view;
+ var html = '';
+ var renderedSegs = [];
+ var i;
+
+ // build a large concatenation of event segment HTML
+ for (i = 0; i < segs.length; i++) {
+ html += this.renderSegHtml(segs[i], disableResizing);
+ }
+
+ // Grab individual elements from the combined HTML string. Use each as the default rendering.
+ // Then, compute the 'el' for each segment. An el might be null if the eventRender callback returned false.
+ $(html).each(function(i, node) {
+ var seg = segs[i];
+ var el = view.resolveEventEl(seg.event, $(node));
+ if (el) {
+ el.data('fc-seg', seg); // used by handlers
+ seg.el = el;
+ renderedSegs.push(seg);
+ }
+ });
+
+ return renderedSegs;
+ },
+
+
+ // Generates the HTML for the default rendering of a segment
+ renderSegHtml: function(seg, disableResizing) {
+ // subclasses must implement
+ },
+
+
+ // Converts an array of event objects into an array of segment objects
+ eventsToSegs: function(events, intervalStart, intervalEnd) {
+ var _this = this;
+
+ return $.map(events, function(event) {
+ return _this.eventToSegs(event, intervalStart, intervalEnd); // $.map flattens all returned arrays together
+ });
+ },
+
+
+ // Slices a single event into an array of event segments.
+ // When `intervalStart` and `intervalEnd` are specified, intersect the events with that interval.
+ // Otherwise, let the subclass decide how it wants to slice the segments over the grid.
+ eventToSegs: function(event, intervalStart, intervalEnd) {
+ var eventStart = event.start.clone().stripZone(); // normalize
+ var eventEnd = this.view.calendar.getEventEnd(event).stripZone(); // compute (if necessary) and normalize
+ var segs;
+ var i, seg;
+
+ if (intervalStart && intervalEnd) {
+ seg = intersectionToSeg(eventStart, eventEnd, intervalStart, intervalEnd);
+ segs = seg ? [ seg ] : [];
+ }
+ else {
+ segs = this.rangeToSegs(eventStart, eventEnd); // defined by the subclass
+ }
+
+ // assign extra event-related properties to the segment objects
+ for (i = 0; i < segs.length; i++) {
+ seg = segs[i];
+ seg.event = event;
+ seg.eventStartMS = +eventStart;
+ seg.eventDurationMS = eventEnd - eventStart;
+ }
+
+ return segs;
+ },
+
+
+ /* Handlers
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Attaches event-element-related handlers to the container element and leverage bubbling
+ bindSegHandlers: function() {
+ var _this = this;
+ var view = this.view;
+
+ $.each(
+ {
+ mouseenter: function(seg, ev) {
+ _this.triggerSegMouseover(seg, ev);
+ },
+ mouseleave: function(seg, ev) {
+ _this.triggerSegMouseout(seg, ev);
+ },
+ click: function(seg, ev) {
+ return view.trigger('eventClick', this, seg.event, ev); // can return `false` to cancel
+ },
+ mousedown: function(seg, ev) {
+ if ($(ev.target).is('.fc-resizer') && view.isEventResizable(seg.event)) {
+ _this.segResizeMousedown(seg, ev);
+ }
+ else if (view.isEventDraggable(seg.event)) {
+ _this.segDragMousedown(seg, ev);
+ }
+ }
+ },
+ function(name, func) {
+ // attach the handler to the container element and only listen for real event elements via bubbling
+ _this.el.on(name, '.fc-event-container > *', function(ev) {
+ var seg = $(this).data('fc-seg'); // grab segment data. put there by View::renderEvents
+
+ // only call the handlers if there is not a drag/resize in progress
+ if (seg && !_this.isDraggingSeg && !_this.isResizingSeg) {
+ return func.call(this, seg, ev); // `this` will be the event element
+ }
+ });
+ }
+ );
+ },
+
+
+ // Updates internal state and triggers handlers for when an event element is moused over
+ triggerSegMouseover: function(seg, ev) {
+ if (!this.mousedOverSeg) {
+ this.mousedOverSeg = seg;
+ this.view.trigger('eventMouseover', seg.el[0], seg.event, ev);
+ }
+ },
+
+
+ // Updates internal state and triggers handlers for when an event element is moused out.
+ // Can be given no arguments, in which case it will mouseout the segment that was previously moused over.
+ triggerSegMouseout: function(seg, ev) {
+ ev = ev || {}; // if given no args, make a mock mouse event
+
+ if (this.mousedOverSeg) {
+ seg = seg || this.mousedOverSeg; // if given no args, use the currently moused-over segment
+ this.mousedOverSeg = null;
+ this.view.trigger('eventMouseout', seg.el[0], seg.event, ev);
+ }
+ },
+
+
+ /* Dragging
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Called when the user does a mousedown on an event, which might lead to dragging.
+ // Generic enough to work with any type of Grid.
+ segDragMousedown: function(seg, ev) {
+ var _this = this;
+ var view = this.view;
+ var el = seg.el;
+ var event = seg.event;
+ var newStart, newEnd;
+
+ // A clone of the original element that will move with the mouse
+ var mouseFollower = new MouseFollower(seg.el, {
+ parentEl: view.el,
+ opacity: view.opt('dragOpacity'),
+ revertDuration: view.opt('dragRevertDuration'),
+ zIndex: 2 // one above the .fc-view
+ });
+
+ // Tracks mouse movement over the *view's* coordinate map. Allows dragging and dropping between subcomponents
+ // of the view.
+ var dragListener = new DragListener(view.coordMap, {
+ distance: 5,
+ scroll: view.opt('dragScroll'),
+ listenStart: function(ev) {
+ mouseFollower.hide(); // don't show until we know this is a real drag
+ mouseFollower.start(ev);
+ },
+ dragStart: function(ev) {
+ _this.triggerSegMouseout(seg, ev); // ensure a mouseout on the manipulated event has been reported
+ _this.isDraggingSeg = true;
+ view.hideEvent(event); // hide all event segments. our mouseFollower will take over
+ view.trigger('eventDragStart', el[0], event, ev, {}); // last argument is jqui dummy
+ },
+ cellOver: function(cell, date) {
+ var origDate = seg.cellDate || dragListener.origDate;
+ var res = _this.computeDraggedEventDates(seg, origDate, date);
+ newStart = res.start;
+ newEnd = res.end;
+
+ if (view.renderDrag(newStart, newEnd, seg)) { // have the view render a visual indication
+ mouseFollower.hide(); // if the view is already using a mock event "helper", hide our own
+ }
+ else {
+ mouseFollower.show();
+ }
+ },
+ cellOut: function() { // called before mouse moves to a different cell OR moved out of all cells
+ newStart = null;
+ view.destroyDrag(); // unrender whatever was done in view.renderDrag
+ mouseFollower.show(); // show in case we are moving out of all cells
+ },
+ dragStop: function(ev) {
+ var hasChanged = newStart && !newStart.isSame(event.start);
+
+ // do revert animation if hasn't changed. calls a callback when finished (whether animation or not)
+ mouseFollower.stop(!hasChanged, function() {
+ _this.isDraggingSeg = false;
+ view.destroyDrag();
+ view.showEvent(event);
+ view.trigger('eventDragStop', el[0], event, ev, {}); // last argument is jqui dummy
+
+ if (hasChanged) {
+ view.eventDrop(el[0], event, newStart, ev); // will rerender all events...
+ }
+ });
+ },
+ listenStop: function() {
+ mouseFollower.stop(); // put in listenStop in case there was a mousedown but the drag never started
+ }
+ });
+
+ dragListener.mousedown(ev); // start listening, which will eventually lead to a dragStart
+ },
+
+
+ // Given a segment, the dates where a drag began and ended, calculates the Event Object's new start and end dates
+ computeDraggedEventDates: function(seg, dragStartDate, dropDate) {
+ var view = this.view;
+ var event = seg.event;
+ var start = event.start;
+ var end = view.calendar.getEventEnd(event);
+ var delta;
+ var newStart;
+ var newEnd;
+
+ if (dropDate.hasTime() === dragStartDate.hasTime()) {
+ delta = dayishDiff(dropDate, dragStartDate);
+ newStart = start.clone().add(delta);
+ if (event.end === null) { // do we need to compute an end?
+ newEnd = null;
+ }
+ else {
+ newEnd = end.clone().add(delta);
+ }
+ }
+ else {
+ // if switching from day <-> timed, start should be reset to the dropped date, and the end cleared
+ newStart = dropDate;
+ newEnd = null; // end should be cleared
+ }
+
+ return { start: newStart, end: newEnd };
+ },
+
+
+ /* Resizing
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Called when the user does a mousedown on an event's resizer, which might lead to resizing.
+ // Generic enough to work with any type of Grid.
+ segResizeMousedown: function(seg, ev) {
+ var _this = this;
+ var view = this.view;
+ var el = seg.el;
+ var event = seg.event;
+ var start = event.start;
+ var end = view.calendar.getEventEnd(event);
+ var newEnd = null;
+ var dragListener;
+
+ function destroy() { // resets the rendering
+ _this.destroyResize();
+ view.showEvent(event);
+ }
+
+ // Tracks mouse movement over the *grid's* coordinate map
+ dragListener = new DragListener(this.coordMap, {
+ distance: 5,
+ scroll: view.opt('dragScroll'),
+ dragStart: function(ev) {
+ _this.triggerSegMouseout(seg, ev); // ensure a mouseout on the manipulated event has been reported
+ _this.isResizingSeg = true;
+ view.trigger('eventResizeStart', el[0], event, ev, {}); // last argument is jqui dummy
+ },
+ cellOver: function(cell, date) {
+ // compute the new end. don't allow it to go before the event's start
+ if (date.isBefore(start)) { // allows comparing ambig to non-ambig
+ date = start;
+ }
+ newEnd = date.clone().add(_this.cellDuration); // make it an exclusive end
+
+ if (newEnd.isSame(end)) {
+ newEnd = null;
+ destroy();
+ }
+ else {
+ _this.renderResize(start, newEnd, seg);
+ view.hideEvent(event);
+ }
+ },
+ cellOut: function() { // called before mouse moves to a different cell OR moved out of all cells
+ newEnd = null;
+ destroy();
+ },
+ dragStop: function(ev) {
+ _this.isResizingSeg = false;
+ destroy();
+ view.trigger('eventResizeStop', el[0], event, ev, {}); // last argument is jqui dummy
+
+ if (newEnd) {
+ view.eventResize(el[0], event, newEnd, ev); // will rerender all events...
+ }
+ }
+ });
+
+ dragListener.mousedown(ev); // start listening, which will eventually lead to a dragStart
+ },
+
+
+ /* Rendering Utils
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Generic utility for generating the HTML classNames for an event segment's element
+ getSegClasses: function(seg, isDraggable, isResizable) {
+ var event = seg.event;
+ var classes = [
+ 'fc-event',
+ seg.isStart ? 'fc-start' : 'fc-not-start',
+ seg.isEnd ? 'fc-end' : 'fc-not-end'
+ ].concat(
+ event.className,
+ event.source ? event.source.className : []
+ );
+
+ if (isDraggable) {
+ classes.push('fc-draggable');
+ }
+ if (isResizable) {
+ classes.push('fc-resizable');
+ }
+
+ return classes;
+ },
+
+
+ // Utility for generating a CSS string with all the event skin-related properties
+ getEventSkinCss: function(event) {
+ var view = this.view;
+ var source = event.source || {};
+ var eventColor = event.color;
+ var sourceColor = source.color;
+ var optionColor = view.opt('eventColor');
+ var backgroundColor =
+ event.backgroundColor ||
+ eventColor ||
+ source.backgroundColor ||
+ sourceColor ||
+ view.opt('eventBackgroundColor') ||
+ optionColor;
+ var borderColor =
+ event.borderColor ||
+ eventColor ||
+ source.borderColor ||
+ sourceColor ||
+ view.opt('eventBorderColor') ||
+ optionColor;
+ var textColor =
+ event.textColor ||
+ source.textColor ||
+ view.opt('eventTextColor');
+ var statements = [];
+ if (backgroundColor) {
+ statements.push('background-color:' + backgroundColor);
+ }
+ if (borderColor) {
+ statements.push('border-color:' + borderColor);
+ }
+ if (textColor) {
+ statements.push('color:' + textColor);
+ }
+ return statements.join(';');
+ }
+
+});
+
+
+/* Event Segment Utilities
+----------------------------------------------------------------------------------------------------------------------*/
+
+
+// A cmp function for determining which segments should take visual priority
+function compareSegs(seg1, seg2) {
+ return seg1.eventStartMS - seg2.eventStartMS || // earlier events go first
+ seg2.eventDurationMS - seg1.eventDurationMS || // tie? longer events go first
+ seg2.event.allDay - seg1.event.allDay || // tie? put all-day events first (booleans cast to 0/1)
+ (seg1.event.title || '').localeCompare(seg2.event.title); // tie? alphabetically by title
+}
+
diff --git a/src/common/Grid.js b/src/common/Grid.js
new file mode 100644
index 0000000..2917cc9
--- /dev/null
+++ b/src/common/Grid.js
@@ -0,0 +1,320 @@
+
+/* An abstract class comprised of a "grid" of cells that each represent a specific datetime
+----------------------------------------------------------------------------------------------------------------------*/
+
+function Grid(view) {
+ RowRenderer.call(this, view); // call the super-constructor
+ this.coordMap = new GridCoordMap(this);
+}
+
+
+Grid.prototype = createObject(RowRenderer.prototype); // declare the super-class
+$.extend(Grid.prototype, {
+
+ el: null, // the containing element
+ coordMap: null, // a GridCoordMap that converts pixel values to datetimes
+ cellDuration: null, // a cell's duration. subclasses must assign this ASAP
+
+
+ // Renders the grid into the `el` element.
+ // Subclasses should override and call this super-method when done.
+ render: function() {
+ this.bindHandlers();
+ },
+
+
+ // Called when the grid's resources need to be cleaned up
+ destroy: function() {
+ // subclasses can implement
+ },
+
+
+ /* Coordinates & Cells
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Populates the given empty arrays with the y and x coordinates of the cells
+ buildCoords: function(rows, cols) {
+ // subclasses must implement
+ },
+
+
+ // Given a cell object, returns the date for that cell
+ getCellDate: function(cell) {
+ // subclasses must implement
+ },
+
+
+ // Given a cell object, returns the element that represents the cell's whole-day
+ getCellDayEl: function(cell) {
+ // subclasses must implement
+ },
+
+
+ // Converts a range with an inclusive `start` and an exclusive `end` into an array of segment objects
+ rangeToSegs: function(start, end) {
+ // subclasses must implement
+ },
+
+
+ /* Handlers
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Attach handlers to `this.el`, using bubbling to listen to all ancestors.
+ // We don't need to undo any of this in a "destroy" method, because the view will simply remove `this.el` from the
+ // DOM and jQuery will be smart enough to garbage collect the handlers.
+ bindHandlers: function() {
+ var _this = this;
+
+ this.el.on('mousedown', function(ev) {
+ if (
+ !$(ev.target).is('.fc-event-container *, .fc-more') && // not an an event element, or "more.." link
+ !$(ev.target).closest('.fc-popover').length // not on a popover (like the "more.." events one)
+ ) {
+ _this.dayMousedown(ev);
+ }
+ });
+
+ this.bindSegHandlers(); // attach event-element-related handlers. in Grid.events.js
+ },
+
+
+ // Process a mousedown on an element that represents a day. For day clicking and selecting.
+ dayMousedown: function(ev) {
+ var _this = this;
+ var view = this.view;
+ var isSelectable = view.opt('selectable');
+ var dates = null; // the inclusive dates of the selection. will be null if no selection
+ var start; // the inclusive start of the selection
+ var end; // the *exclusive* end of the selection
+ var dayEl;
+
+ // this listener tracks a mousedown on a day element, and a subsequent drag.
+ // if the drag ends on the same day, it is a 'dayClick'.
+ // if 'selectable' is enabled, this listener also detects selections.
+ var dragListener = new DragListener(this.coordMap, {
+ //distance: 5, // needs more work if we want dayClick to fire correctly
+ scroll: view.opt('dragScroll'),
+ dragStart: function() {
+ view.unselect(); // since we could be rendering a new selection, we want to clear any old one
+ },
+ cellOver: function(cell, date) {
+ if (dragListener.origDate) { // click needs to have started on a cell
+
+ dayEl = _this.getCellDayEl(cell);
+
+ dates = [ date, dragListener.origDate ].sort(dateCompare);
+ start = dates[0];
+ end = dates[1].clone().add(_this.cellDuration);
+
+ if (isSelectable) {
+ _this.renderSelection(start, end);
+ }
+ }
+ },
+ cellOut: function(cell, date) {
+ dates = null;
+ _this.destroySelection();
+ },
+ listenStop: function(ev) {
+ if (dates) { // started and ended on a cell?
+ if (dates[0].isSame(dates[1])) {
+ view.trigger('dayClick', dayEl[0], start, ev);
+ }
+ if (isSelectable) {
+ // the selection will already have been rendered. just report it
+ view.reportSelection(start, end, ev);
+ }
+ }
+ }
+ });
+
+ dragListener.mousedown(ev); // start listening, which will eventually initiate a dragStart
+ },
+
+
+ /* Event Dragging
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of a event being dragged over the given date(s).
+ // `end` can be null, as well as `seg`. See View's documentation on renderDrag for more info.
+ // A returned value of `true` signals that a mock "helper" event has been rendered.
+ renderDrag: function(start, end, seg) {
+ // subclasses must implement
+ },
+
+
+ // Unrenders a visual indication of an event being dragged
+ destroyDrag: function() {
+ // subclasses must implement
+ },
+
+
+ /* Event Resizing
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of an event being resized.
+ // `start` and `end` are the updated dates of the event. `seg` is the original segment object involved in the drag.
+ renderResize: function(start, end, seg) {
+ // subclasses must implement
+ },
+
+
+ // Unrenders a visual indication of an event being resized.
+ destroyResize: function() {
+ // subclasses must implement
+ },
+
+
+ /* Event Helper
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a mock event over the given date(s).
+ // `end` can be null, in which case the mock event that is rendered will have a null end time.
+ // `sourceSeg` is the internal segment object involved in the drag. If null, something external is dragging.
+ renderRangeHelper: function(start, end, sourceSeg) {
+ var view = this.view;
+ var fakeEvent;
+
+ // compute the end time if forced to do so (this is what EventManager does)
+ if (!end && view.opt('forceEventDuration')) {
+ end = view.calendar.getDefaultEventEnd(!start.hasTime(), start);
+ }
+
+ fakeEvent = sourceSeg ? createObject(sourceSeg.event) : {}; // mask the original event object if possible
+ fakeEvent.start = start;
+ fakeEvent.end = end;
+ fakeEvent.allDay = !(start.hasTime() || (end && end.hasTime())); // freshly compute allDay
+
+ // this extra className will be useful for differentiating real events from mock events in CSS
+ fakeEvent.className = (fakeEvent.className || []).concat('fc-helper');
+
+ // if something external is being dragged in, don't render a resizer
+ if (!sourceSeg) {
+ fakeEvent.editable = false;
+ }
+
+ this.renderHelper(fakeEvent, sourceSeg); // do the actual rendering
+ },
+
+
+ // Renders a mock event
+ renderHelper: function(event, sourceSeg) {
+ // subclasses must implement
+ },
+
+
+ // Unrenders a mock event
+ destroyHelper: function() {
+ // subclasses must implement
+ },
+
+
+ /* Selection
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of a selection. Will highlight by default but can be overridden by subclasses.
+ renderSelection: function(start, end) {
+ this.renderHighlight(start, end);
+ },
+
+
+ // Unrenders any visual indications of a selection. Will unrender a highlight by default.
+ destroySelection: function() {
+ this.destroyHighlight();
+ },
+
+
+ /* Highlight
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Puts visual emphasis on a certain date range
+ renderHighlight: function(start, end) {
+ // subclasses should implement
+ },
+
+
+ // Removes visual emphasis on a date range
+ destroyHighlight: function() {
+ // subclasses should implement
+ },
+
+
+
+ /* Generic rendering utilities for subclasses
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a day-of-week header row
+ headHtml: function() {
+ return '' +
+ '';
+ },
+
+
+ // Used by the `headHtml` method, via RowRenderer, for rendering the HTML of a day-of-week header cell
+ headCellHtml: function(row, col, date) {
+ var view = this.view;
+ var calendar = view.calendar;
+ var colFormat = view.opt('columnFormat');
+
+ return '' +
+ ' | ';
+ },
+
+
+ // Renders the HTML for a single-day background cell
+ bgCellHtml: function(row, col, date) {
+ var view = this.view;
+ var classes = this.getDayClasses(date);
+
+ classes.unshift('fc-day', view.widgetContentClass);
+
+ return ' | ';
+ },
+
+
+ // Computes HTML classNames for a single-day cell
+ getDayClasses: function(date) {
+ var view = this.view;
+ var today = view.calendar.getNow().stripTime();
+ var classes = [ 'fc-' + dayIDs[date.day()] ];
+
+ if (
+ view.name === 'month' &&
+ date.month() != view.intervalStart.month()
+ ) {
+ classes.push('fc-other-month');
+ }
+
+ if (date.isSame(today, 'day')) {
+ classes.push(
+ 'fc-today',
+ view.highlightStateClass
+ );
+ }
+ else if (date < today) {
+ classes.push('fc-past');
+ }
+ else {
+ classes.push('fc-future');
+ }
+
+ return classes;
+ }
+
+});
diff --git a/src/common/MouseFollower.js b/src/common/MouseFollower.js
new file mode 100644
index 0000000..5542c7e
--- /dev/null
+++ b/src/common/MouseFollower.js
@@ -0,0 +1,186 @@
+
+/* Creates a clone of an element and lets it track the mouse as it moves
+----------------------------------------------------------------------------------------------------------------------*/
+
+function MouseFollower(sourceEl, options) {
+ this.options = options = options || {};
+ this.sourceEl = sourceEl;
+ this.parentEl = options.parentEl ? $(options.parentEl) : sourceEl.parent(); // default to sourceEl's parent
+}
+
+
+MouseFollower.prototype = {
+
+ options: null,
+
+ sourceEl: null, // the element that will be cloned and made to look like it is dragging
+ el: null, // the clone of `sourceEl` that will track the mouse
+ parentEl: null, // the element that `el` (the clone) will be attached to
+
+ // the initial position of el, relative to the offset parent. made to match the initial offset of sourceEl
+ top0: null,
+ left0: null,
+
+ // the initial position of the mouse
+ mouseY0: null,
+ mouseX0: null,
+
+ // the number of pixels the mouse has moved from its initial position
+ topDelta: null,
+ leftDelta: null,
+
+ mousemoveProxy: null, // document mousemove handler, bound to the MouseFollower's `this`
+
+ isFollowing: false,
+ isHidden: false,
+ isAnimating: false, // doing the revert animation?
+
+
+ // Causes the element to start following the mouse
+ start: function(ev) {
+ if (!this.isFollowing) {
+ this.isFollowing = true;
+
+ this.mouseY0 = ev.pageY;
+ this.mouseX0 = ev.pageX;
+ this.topDelta = 0;
+ this.leftDelta = 0;
+
+ if (!this.isHidden) {
+ this.updatePosition();
+ }
+
+ $(document).on('mousemove', this.mousemoveProxy = $.proxy(this, 'mousemove'));
+ }
+ },
+
+
+ // Causes the element to stop following the mouse. If shouldRevert is true, will animate back to original position.
+ // `callback` gets invoked when the animation is complete. If no animation, it is invoked immediately.
+ stop: function(shouldRevert, callback) {
+ var _this = this;
+ var revertDuration = this.options.revertDuration;
+
+ function complete() {
+ this.isAnimating = false;
+ _this.destroyEl();
+
+ this.top0 = this.left0 = null; // reset state for future updatePosition calls
+
+ if (callback) {
+ callback();
+ }
+ }
+
+ if (this.isFollowing && !this.isAnimating) { // disallow more than one stop animation at a time
+ this.isFollowing = false;
+
+ $(document).off('mousemove', this.mousemoveProxy);
+
+ if (shouldRevert && revertDuration && !this.isHidden) { // do a revert animation?
+ this.isAnimating = true;
+ this.el.animate({
+ top: this.top0,
+ left: this.left0
+ }, {
+ duration: revertDuration,
+ complete: complete
+ });
+ }
+ else {
+ complete();
+ }
+ }
+ },
+
+
+ // Gets the tracking element. Create it if necessary
+ getEl: function() {
+ var el = this.el;
+
+ if (!el) {
+ this.sourceEl.width(); // hack to force IE8 to compute correct bounding box
+ el = this.el = this.sourceEl.clone()
+ .css({
+ position: 'absolute',
+ visibility: '', // in case original element was hidden (commonly through hideEvents())
+ display: this.isHidden ? 'none' : '', // for when initially hidden
+ margin: 0,
+ right: 'auto', // erase and set width instead
+ bottom: 'auto', // erase and set height instead
+ width: this.sourceEl.width(), // explicit height in case there was a 'right' value
+ height: this.sourceEl.height(), // explicit width in case there was a 'bottom' value
+ opacity: this.options.opacity || '',
+ zIndex: this.options.zIndex
+ })
+ .appendTo(this.parentEl);
+ }
+
+ return el;
+ },
+
+
+ // Removes the tracking element if it has already been created
+ destroyEl: function() {
+ if (this.el) {
+ this.el.remove();
+ this.el = null;
+ }
+ },
+
+
+ // Update the CSS position of the tracking element
+ updatePosition: function() {
+ var sourceOffset;
+ var origin;
+
+ this.getEl(); // ensure this.el
+
+ // make sure origin info was computed
+ if (this.top0 === null) {
+ this.sourceEl.width(); // hack to force IE8 to compute correct bounding box
+ sourceOffset = this.sourceEl.offset();
+ origin = this.el.offsetParent().offset();
+ this.top0 = sourceOffset.top - origin.top;
+ this.left0 = sourceOffset.left - origin.left;
+ }
+
+ this.el.css({
+ top: this.top0 + this.topDelta,
+ left: this.left0 + this.leftDelta
+ });
+ },
+
+
+ // Gets called when the user moves the mouse
+ mousemove: function(ev) {
+ this.topDelta = ev.pageY - this.mouseY0;
+ this.leftDelta = ev.pageX - this.mouseX0;
+
+ if (!this.isHidden) {
+ this.updatePosition();
+ }
+ },
+
+
+ // Temporarily makes the tracking element invisible. Can be called before following starts
+ hide: function() {
+ if (!this.isHidden) {
+ this.isHidden = true;
+ if (this.el) {
+ this.el.hide();
+ }
+ }
+ },
+
+
+ // Show the tracking element after it has been temporarily hidden
+ show: function() {
+ if (this.isHidden) {
+ this.isHidden = false;
+ this.updatePosition();
+ this.getEl().show();
+ }
+ }
+
+};
diff --git a/src/common/Popover.js b/src/common/Popover.js
new file mode 100644
index 0000000..dab2d62
--- /dev/null
+++ b/src/common/Popover.js
@@ -0,0 +1,167 @@
+
+/* A rectangular panel that is absolutely positioned over other content
+------------------------------------------------------------------------------------------------------------------------
+Options:
+ - className (string)
+ - content (HTML string or jQuery element set)
+ - parentEl
+ - top
+ - left
+ - right (the x coord of where the right edge should be. not a "CSS" right)
+ - autoHide (boolean)
+ - show (callback)
+ - hide (callback)
+*/
+
+function Popover(options) {
+ this.options = options || {};
+}
+
+
+Popover.prototype = {
+
+ isHidden: true,
+ options: null,
+ el: null, // the container element for the popover. generated by this object
+ documentMousedownProxy: null, // document mousedown handler bound to `this`
+ margin: 10, // the space required between the popover and the edges of the scroll container
+
+
+ // Shows the popover on the specified position. Renders it if not already
+ show: function() {
+ if (this.isHidden) {
+ if (!this.el) {
+ this.render();
+ }
+ this.el.show();
+ this.position();
+ this.isHidden = false;
+ this.trigger('show');
+ }
+ },
+
+
+ // Hides the popover, through CSS, but does not remove it from the DOM
+ hide: function() {
+ if (!this.isHidden) {
+ this.el.hide();
+ this.isHidden = true;
+ this.trigger('hide');
+ }
+ },
+
+
+ // Creates `this.el` and renders content inside of it
+ render: function() {
+ var _this = this;
+ var options = this.options;
+
+ this.el = $(' ')
+ .addClass(options.className || '')
+ .css({
+ // position initially to the top left to avoid creating scrollbars
+ top: 0,
+ left: 0
+ })
+ .append(options.content)
+ .appendTo(options.parentEl);
+
+ // when a click happens on anything inside with a 'fc-close' className, hide the popover
+ this.el.on('click', '.fc-close', function() {
+ _this.hide();
+ });
+
+ if (options.autoHide) {
+ $(document).on('mousedown', this.documentMousedownProxy = $.proxy(this, 'documentMousedown'));
+ }
+ },
+
+
+ // Triggered when the user clicks *anywhere* in the document, for the autoHide feature
+ documentMousedown: function(ev) {
+ // only hide the popover if the click happened outside the popover
+ if (this.el && !$(ev.target).closest(this.el).length) {
+ this.hide();
+ }
+ },
+
+
+ // Hides and unregisters any handlers
+ destroy: function() {
+ this.hide();
+
+ if (this.el) {
+ this.el.remove();
+ this.el = null;
+ }
+
+ $(document).off('mousedown', this.documentMousedownProxy);
+ },
+
+
+ // Positions the popover optimally, using the top/left/right options
+ position: function() {
+ var options = this.options;
+ var origin = this.el.offsetParent().offset();
+ var width = this.el.outerWidth();
+ var height = this.el.outerHeight();
+ var windowEl = $(window);
+ var viewportEl = getScrollParent(this.el);
+ var viewportTop;
+ var viewportLeft;
+ var viewportOffset;
+ var top; // the "position" (not "offset") values for the popover
+ var left; //
+
+ // compute top and left
+ top = options.top || 0;
+ if (options.left !== undefined) {
+ left = options.left;
+ }
+ else if (options.right !== undefined) {
+ left = options.right - width; // derive the left value from the right value
+ }
+ else {
+ left = 0;
+ }
+
+ if (viewportEl.is(window) || viewportEl.is(document)) { // normalize getScrollParent's result
+ viewportEl = windowEl;
+ viewportTop = 0; // the window is always at the top left
+ viewportLeft = 0; // (and .offset() won't work if called here)
+ }
+ else {
+ viewportOffset = viewportEl.offset();
+ viewportTop = viewportOffset.top;
+ viewportLeft = viewportOffset.left;
+ }
+
+ // if the window is scrolled, it causes the visible area to be further down
+ viewportTop += windowEl.scrollTop();
+ viewportLeft += windowEl.scrollLeft();
+
+ // constrain to the view port. if constrained by two edges, give precedence to top/left
+ if (options.viewportConstrain !== false) {
+ top = Math.min(top, viewportTop + viewportEl.outerHeight() - height - this.margin);
+ top = Math.max(top, viewportTop + this.margin);
+ left = Math.min(left, viewportLeft + viewportEl.outerWidth() - width - this.margin);
+ left = Math.max(left, viewportLeft + this.margin);
+ }
+
+ this.el.css({
+ top: top - origin.top,
+ left: left - origin.left
+ });
+ },
+
+
+ // Triggers a callback. Calls a function in the option hash of the same name.
+ // Arguments beyond the first `name` are forwarded on.
+ // TODO: better code reuse for this. Repeat code
+ trigger: function(name) {
+ if (this.options[name]) {
+ this.options[name].apply(this, Array.prototype.slice.call(arguments, 1));
+ }
+ }
+
+};
diff --git a/src/common/RowRenderer.js b/src/common/RowRenderer.js
new file mode 100644
index 0000000..1d2c285
--- /dev/null
+++ b/src/common/RowRenderer.js
@@ -0,0 +1,103 @@
+
+/* A utility class for rendering rows.
+----------------------------------------------------------------------------------------------------------------------*/
+// It leverages methods of the subclass and the View to determine custom rendering behavior for each row "type"
+// (such as highlight rows, day rows, helper rows, etc).
+
+function RowRenderer(view) {
+ this.view = view;
+}
+
+
+RowRenderer.prototype = {
+
+ view: null, // a View object
+ cellHtml: ' | ', // plain default HTML used for a cell when no other is available
+
+
+ // Renders the HTML for a row, leveraging custom cell-HTML-renderers based on the `rowType`.
+ // Also applies the "intro" and "outro" cells, which are specified by the subclass and views.
+ // `row` is an optional row number.
+ rowHtml: function(rowType, row) {
+ var view = this.view;
+ var renderCell = this.getHtmlRenderer('cell', rowType);
+ var cellHtml = '';
+ var col;
+ var date;
+
+ row = row || 0;
+
+ for (col = 0; col < view.colCnt; col++) {
+ date = view.cellToDate(row, col);
+ cellHtml += renderCell(row, col, date);
+ }
+
+ cellHtml = this.bookendCells(cellHtml, rowType, row); // apply intro and outro
+
+ return ' ' + cellHtml + ' ';
+ },
+
+
+ // Applies the "intro" and "outro" HTML to the given cells.
+ // Intro means the leftmost cell when the calendar is LTR and the rightmost cell when RTL. Vice-versa for outro.
+ // `cells` can be an HTML string of 's or a jQuery | element
+ // `row` is an optional row number.
+ bookendCells: function(cells, rowType, row) {
+ var view = this.view;
+ var intro = this.getHtmlRenderer('intro', rowType)(row || 0);
+ var outro = this.getHtmlRenderer('outro', rowType)(row || 0);
+ var isRTL = view.opt('isRTL');
+ var prependHtml = isRTL ? outro : intro;
+ var appendHtml = isRTL ? intro : outro;
+
+ if (typeof cells === 'string') {
+ return prependHtml + cells + appendHtml;
+ }
+ else { // a jQuery element
+ return cells.prepend(prependHtml).append(appendHtml);
+ }
+ },
+
+
+ // Returns an HTML-rendering function given a specific `rendererName` (like cell, intro, or outro) and a specific
+ // `rowType` (like day, eventSkeleton, helperSkeleton), which is optional.
+ // If a renderer for the specific rowType doesn't exist, it will fall back to a generic renderer.
+ // We will query the View object first for any custom rendering functions, then the methods of the subclass.
+ getHtmlRenderer: function(rendererName, rowType) {
+ var view = this.view;
+ var generalName; // like "cellHtml"
+ var specificName; // like "dayCellHtml". based on rowType
+ var provider; // either the View or the RowRenderer subclass, whichever provided the method
+ var renderer;
+
+ generalName = rendererName + 'Html';
+ if (rowType) {
+ specificName = rowType + capitaliseFirstLetter(rendererName) + 'Html';
+ }
+
+ if (specificName && (renderer = view[specificName])) {
+ provider = view;
+ }
+ else if (specificName && (renderer = this[specificName])) {
+ provider = this;
+ }
+ else if ((renderer = view[generalName])) {
+ provider = view;
+ }
+ else if ((renderer = this[generalName])) {
+ provider = this;
+ }
+
+ if (typeof renderer === 'function') {
+ return function(row) {
+ return renderer.apply(provider, arguments) || ''; // use correct `this` and always return a string
+ };
+ }
+
+ // the rendered can be a plain string as well. if not specified, always an empty string.
+ return function() {
+ return renderer || '';
+ };
+ }
+
+};
diff --git a/src/common/TimeGrid.events.js b/src/common/TimeGrid.events.js
new file mode 100644
index 0000000..d336dbb
--- /dev/null
+++ b/src/common/TimeGrid.events.js
@@ -0,0 +1,424 @@
+
+/* Event-rendering methods for the TimeGrid class
+----------------------------------------------------------------------------------------------------------------------*/
+
+$.extend(TimeGrid.prototype, {
+
+ segs: null, // segment objects rendered in the component. null of events haven't been rendered yet
+ eventSkeletonEl: null, // has cells with event-containers, which contain absolutely positioned event elements
+
+
+ // Renders the events onto the grid and returns an array of segments that have been rendered
+ renderEvents: function(events) {
+ var res = this.renderEventTable(events);
+
+ this.eventSkeletonEl = $('').append(res.tableEl);
+ this.el.append(this.eventSkeletonEl);
+
+ this.segs = res.segs;
+ },
+
+
+ // Retrieves rendered segment objects
+ getSegs: function() {
+ return this.segs || [];
+ },
+
+
+ // Removes all event segment elements from the view
+ destroyEvents: function() {
+ Grid.prototype.destroyEvents.call(this); // call the super-method
+
+ if (this.eventSkeletonEl) {
+ this.eventSkeletonEl.remove();
+ this.eventSkeletonEl = null;
+ }
+
+ this.segs = null;
+ },
+
+
+ // Renders and returns the portion of the event-skeleton.
+ // Returns an object with properties 'tbodyEl' and 'segs'.
+ renderEventTable: function(events) {
+ var tableEl = $('');
+ var trEl = tableEl.find('tr');
+ var segs = this.eventsToSegs(events);
+ var segCols;
+ var i, seg;
+ var col, colSegs;
+ var containerEl;
+
+ segs = this.renderSegs(segs); // returns only the visible segs
+ segCols = this.groupSegCols(segs); // group into sub-arrays, and assigns 'col' to each seg
+
+ this.computeSegVerticals(segs); // compute and assign top/bottom
+
+ for (col = 0; col < segCols.length; col++) { // iterate each column grouping
+ colSegs = segCols[col];
+ placeSlotSegs(colSegs); // compute horizontal coordinates, z-index's, and reorder the array
+
+ containerEl = $('');
+
+ // assign positioning CSS and insert into container
+ for (i = 0; i < colSegs.length; i++) {
+ seg = colSegs[i];
+ seg.el.css(this.generateSegPositionCss(seg));
+
+ // if the height is short, add a className for alternate styling
+ if (seg.bottom - seg.top < 30) {
+ seg.el.addClass('fc-short');
+ }
+
+ containerEl.append(seg.el);
+ }
+
+ trEl.append($(' | ').append(containerEl));
+ }
+
+ this.bookendCells(trEl, 'eventSkeleton');
+
+ return {
+ tableEl: tableEl,
+ segs: segs
+ };
+ },
+
+
+ // Refreshes the CSS top/bottom coordinates for each segment element. Probably after a window resize/zoom.
+ updateSegVerticals: function() {
+ var segs = this.segs;
+ var i;
+
+ if (segs) {
+ this.computeSegVerticals(segs);
+
+ for (i = 0; i < segs.length; i++) {
+ segs[i].el.css(
+ this.generateSegVerticalCss(segs[i])
+ );
+ }
+ }
+ },
+
+
+ // For each segment in an array, computes and assigns its top and bottom properties
+ computeSegVerticals: function(segs) {
+ var i, seg;
+
+ for (i = 0; i < segs.length; i++) {
+ seg = segs[i];
+ seg.top = this.computeDateTop(seg.start, seg.start);
+ seg.bottom = this.computeDateTop(seg.end, seg.start);
+ }
+ },
+
+
+ // Renders the HTML for a single event segment's default rendering
+ renderSegHtml: function(seg, disableResizing) {
+ var view = this.view;
+ var event = seg.event;
+ var isDraggable = view.isEventDraggable(event);
+ var isResizable = !disableResizing && seg.isEnd && view.isEventResizable(event);
+ var classes = this.getSegClasses(seg, isDraggable, isResizable);
+ var skinCss = this.getEventSkinCss(event);
+ var timeText;
+ var fullTimeText; // more verbose time text. for the print stylesheet
+ var startTimeText; // just the start time text
+
+ classes.unshift('fc-time-grid-event');
+
+ if (view.isMultiDayEvent(event)) { // if the event appears to span more than one day...
+ // Don't display time text on segments that run entirely through a day.
+ // That would appear as midnight-midnight and would look dumb.
+ // Otherwise, display the time text for the *segment's* times (like 6pm-midnight or midnight-10am)
+ if (seg.isStart || seg.isEnd) {
+ timeText = view.getEventTimeText(seg.start, seg.end);
+ fullTimeText = view.getEventTimeText(seg.start, seg.end, 'LT');
+ startTimeText = view.getEventTimeText(seg.start, null);
+ }
+ } else {
+ // Display the normal time text for the *event's* times
+ timeText = view.getEventTimeText(event);
+ fullTimeText = view.getEventTimeText(event, 'LT');
+ startTimeText = view.getEventTimeText(event.start, null);
+ }
+
+ return '' +
+ '' +
+ (timeText ?
+ ' ' +
+ '' + htmlEscape(timeText) + '' +
+ ' ' :
+ ''
+ ) +
+ (event.title ?
+ ' ' +
+ htmlEscape(event.title) +
+ ' ' :
+ ''
+ ) +
+ ' ' +
+ '' +
+ (isResizable ?
+ '' :
+ ''
+ ) +
+ '';
+ },
+
+
+ // Generates an object with CSS properties/values that should be applied to an event segment element.
+ // Contains important positioning-related properties that should be applied to any event element, customized or not.
+ generateSegPositionCss: function(seg) {
+ var view = this.view;
+ var isRTL = view.opt('isRTL');
+ var shouldOverlap = view.opt('slotEventOverlap');
+ var backwardCoord = seg.backwardCoord; // the left side if LTR. the right side if RTL. floating-point
+ var forwardCoord = seg.forwardCoord; // the right side if LTR. the left side if RTL. floating-point
+ var props = this.generateSegVerticalCss(seg); // get top/bottom first
+ var left; // amount of space from left edge, a fraction of the total width
+ var right; // amount of space from right edge, a fraction of the total width
+
+ if (shouldOverlap) {
+ // double the width, but don't go beyond the maximum forward coordinate (1.0)
+ forwardCoord = Math.min(1, backwardCoord + (forwardCoord - backwardCoord) * 2);
+ }
+
+ if (isRTL) {
+ left = 1 - forwardCoord;
+ right = backwardCoord;
+ }
+ else {
+ left = backwardCoord;
+ right = 1 - forwardCoord;
+ }
+
+ props.zIndex = seg.level + 1; // convert from 0-base to 1-based
+ props.left = left * 100 + '%';
+ props.right = right * 100 + '%';
+
+ if (shouldOverlap && seg.forwardPressure) {
+ // add padding to the edge so that forward stacked events don't cover the resizer's icon
+ props[isRTL ? 'marginLeft' : 'marginRight'] = 10 * 2; // 10 is a guesstimate of the icon's width
+ }
+
+ return props;
+ },
+
+
+ // Generates an object with CSS properties for the top/bottom coordinates of a segment element
+ generateSegVerticalCss: function(seg) {
+ return {
+ top: seg.top,
+ bottom: -seg.bottom // flipped because needs to be space beyond bottom edge of event container
+ };
+ },
+
+
+ // Given a flat array of segments, return an array of sub-arrays, grouped by each segment's col
+ groupSegCols: function(segs) {
+ var view = this.view;
+ var segCols = [];
+ var i;
+
+ for (i = 0; i < view.colCnt; i++) {
+ segCols.push([]);
+ }
+
+ for (i = 0; i < segs.length; i++) {
+ segCols[segs[i].col].push(segs[i]);
+ }
+
+ return segCols;
+ }
+
+});
+
+
+// Given an array of segments that are all in the same column, sets the backwardCoord and forwardCoord on each.
+// Also reorders the given array by date!
+function placeSlotSegs(segs) {
+ var levels;
+ var level0;
+ var i;
+
+ segs.sort(compareSegs); // order by date
+ levels = buildSlotSegLevels(segs);
+ computeForwardSlotSegs(levels);
+
+ if ((level0 = levels[0])) {
+
+ for (i = 0; i < level0.length; i++) {
+ computeSlotSegPressures(level0[i]);
+ }
+
+ for (i = 0; i < level0.length; i++) {
+ computeSlotSegCoords(level0[i], 0, 0);
+ }
+ }
+}
+
+
+// Builds an array of segments "levels". The first level will be the leftmost tier of segments if the calendar is
+// left-to-right, or the rightmost if the calendar is right-to-left. Assumes the segments are already ordered by date.
+function buildSlotSegLevels(segs) {
+ var levels = [];
+ var i, seg;
+ var j;
+
+ for (i=0; i seg2.top && seg1.top < seg2.bottom;
+}
+
+
+// A cmp function for determining which forward segment to rely on more when computing coordinates.
+function compareForwardSlotSegs(seg1, seg2) {
+ // put higher-pressure first
+ return seg2.forwardPressure - seg1.forwardPressure ||
+ // put segments that are closer to initial edge first (and favor ones with no coords yet)
+ (seg1.backwardCoord || 0) - (seg2.backwardCoord || 0) ||
+ // do normal sorting...
+ compareSegs(seg1, seg2);
+}
diff --git a/src/common/TimeGrid.js b/src/common/TimeGrid.js
new file mode 100644
index 0000000..e71fa23
--- /dev/null
+++ b/src/common/TimeGrid.js
@@ -0,0 +1,461 @@
+
+/* A component that renders one or more columns of vertical time slots
+----------------------------------------------------------------------------------------------------------------------*/
+
+function TimeGrid(view) {
+ Grid.call(this, view); // call the super-constructor
+}
+
+
+TimeGrid.prototype = createObject(Grid.prototype); // define the super-class
+$.extend(TimeGrid.prototype, {
+
+ slotDuration: null, // duration of a "slot", a distinct time segment on given day, visualized by lines
+ snapDuration: null, // granularity of time for dragging and selecting
+
+ minTime: null, // Duration object that denotes the first visible time of any given day
+ maxTime: null, // Duration object that denotes the exclusive visible end time of any given day
+
+ dayEls: null, // cells elements in the day-row background
+ slatEls: null, // elements running horizontally across all columns
+
+ slatTops: null, // an array of top positions, relative to the container. last item holds bottom of last slot
+
+ highlightEl: null, // cell skeleton element for rendering the highlight
+ helperEl: null, // cell skeleton element for rendering the mock event "helper"
+
+
+ // Renders the time grid into `this.el`, which should already be assigned.
+ // Relies on the view's colCnt. In the future, this component should probably be self-sufficient.
+ render: function() {
+ this.processOptions();
+
+ this.el.html(this.renderHtml());
+
+ this.dayEls = this.el.find('.fc-day');
+ this.slatEls = this.el.find('.fc-slats tr');
+
+ this.computeSlatTops();
+
+ Grid.prototype.render.call(this); // call the super-method
+ },
+
+
+ // Renders the basic HTML skeleton for the grid
+ renderHtml: function() {
+ return '' +
+ '' +
+ ' ' +
+ this.rowHtml('slotBg') + // leverages RowRenderer, which will call slotBgCellHtml
+ ' ' +
+ ' ' +
+ '' +
+ ' ' +
+ this.slatRowHtml() +
+ ' ' +
+ ' ';
+ },
+
+
+ // Renders the HTML for a vertical background cell behind the slots.
+ // This method is distinct from 'bg' because we wanted a new `rowType` so the View could customize the rendering.
+ slotBgCellHtml: function(row, col, date) {
+ return this.bgCellHtml(row, col, date);
+ },
+
+
+ // Generates the HTML for the horizontal "slats" that run width-wise. Has a time axis on a side. Depends on RTL.
+ slatRowHtml: function() {
+ var view = this.view;
+ var calendar = view.calendar;
+ var isRTL = view.opt('isRTL');
+ var html = '';
+ var slotNormal = this.slotDuration.asMinutes() % 15 === 0;
+ var slotTime = moment.duration(+this.minTime); // wish there was .clone() for durations
+ var slotDate; // will be on the view's first day, but we only care about its time
+ var minutes;
+ var axisHtml;
+
+ // Calculate the time for each slot
+ while (slotTime < this.maxTime) {
+ slotDate = view.start.clone().time(slotTime); // will be in UTC but that's good. to avoid DST issues
+ minutes = slotDate.minutes();
+
+ axisHtml =
+ '' +
+ ((!slotNormal || !minutes) ? // if irregular slot duration, or on the hour, then display the time
+ '' + // for matchCellWidths
+ htmlEscape(calendar.formatDate(slotDate, view.opt('axisFormat'))) +
+ '' :
+ ''
+ ) +
+ ' | ';
+
+ html +=
+ '' +
+ (!isRTL ? axisHtml : '') +
+ ' | ' +
+ (isRTL ? axisHtml : '') +
+ " ";
+
+ slotTime.add(this.slotDuration);
+ }
+
+ return html;
+ },
+
+
+ // Parses various options into properties of this object
+ processOptions: function() {
+ var view = this.view;
+ var slotDuration = view.opt('slotDuration');
+ var snapDuration = view.opt('snapDuration');
+
+ slotDuration = moment.duration(slotDuration);
+ snapDuration = snapDuration ? moment.duration(snapDuration) : slotDuration;
+
+ this.slotDuration = slotDuration;
+ this.snapDuration = snapDuration;
+ this.cellDuration = snapDuration; // important to assign this for Grid.events.js
+
+ this.minTime = moment.duration(view.opt('minTime'));
+ this.maxTime = moment.duration(view.opt('maxTime'));
+ },
+
+
+ // Slices up a date range into a segment for each column
+ rangeToSegs: function(rangeStart, rangeEnd) {
+ var view = this.view;
+ var segs = [];
+ var seg;
+ var col;
+ var cellDate;
+ var colStart, colEnd;
+
+ // normalize
+ rangeStart = rangeStart.clone().stripZone();
+ rangeEnd = rangeEnd.clone().stripZone();
+
+ for (col = 0; col < view.colCnt; col++) {
+ cellDate = view.cellToDate(0, col); // use the View's cell system for this
+ colStart = cellDate.clone().time(this.minTime);
+ colEnd = cellDate.clone().time(this.maxTime);
+ seg = intersectionToSeg(rangeStart, rangeEnd, colStart, colEnd);
+ if (seg) {
+ seg.col = col;
+ segs.push(seg);
+ }
+ }
+
+ return segs;
+ },
+
+
+ /* Coordinates
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Called when there is a window resize/zoom and we need to recalculate coordinates for the grid
+ resize: function() {
+ this.computeSlatTops();
+ this.updateSegVerticals();
+ },
+
+
+ // Populates the given empty `rows` and `cols` arrays with offset positions of the "snap" cells.
+ // "Snap" cells are different the slots because they might have finer granularity.
+ buildCoords: function(rows, cols) {
+ var colCnt = this.view.colCnt;
+ var originTop = this.el.offset().top;
+ var snapTime = moment.duration(+this.minTime);
+ var p = null;
+ var e, n;
+
+ this.dayEls.slice(0, colCnt).each(function(i, _e) {
+ e = $(_e);
+ n = e.offset().left;
+ if (p) {
+ p[1] = n;
+ }
+ p = [ n ];
+ cols[i] = p;
+ });
+ p[1] = n + e.outerWidth();
+
+ p = null;
+ while (snapTime < this.maxTime) {
+ n = originTop + this.computeTimeTop(snapTime);
+ if (p) {
+ p[1] = n;
+ }
+ p = [ n ];
+ rows.push(p);
+ snapTime.add(this.snapDuration);
+ }
+ p[1] = originTop + this.computeTimeTop(snapTime); // the position of the exclusive end
+ },
+
+
+ // Gets the datetime for the given slot cell
+ getCellDate: function(cell) {
+ var view = this.view;
+ var calendar = view.calendar;
+
+ return calendar.rezoneDate( // since we are adding a time, it needs to be in the calendar's timezone
+ view.cellToDate(0, cell.col) // View's coord system only accounts for start-of-day for column
+ .time(this.minTime + this.snapDuration * cell.row)
+ );
+ },
+
+
+ // Gets the element that represents the whole-day the cell resides on
+ getCellDayEl: function(cell) {
+ return this.dayEls.eq(cell.col);
+ },
+
+
+ // Computes the top coordinate, relative to the bounds of the grid, of the given date.
+ // A `startOfDayDate` must be given for avoiding ambiguity over how to treat midnight.
+ computeDateTop: function(date, startOfDayDate) {
+ return this.computeTimeTop(
+ moment.duration(
+ date.clone().stripZone() - startOfDayDate.clone().stripTime()
+ )
+ );
+ },
+
+
+ // Computes the top coordinate, relative to the bounds of the grid, of the given time (a Duration).
+ computeTimeTop: function(time) {
+ var slatCoverage = (time - this.minTime) / this.slotDuration; // floating-point value of # of slots covered
+ var slatIndex;
+ var slatRemainder;
+ var slatTop;
+ var slatBottom;
+
+ // constrain. because minTime/maxTime might be customized
+ slatCoverage = Math.max(0, slatCoverage);
+ slatCoverage = Math.min(this.slatEls.length, slatCoverage);
+
+ slatIndex = Math.floor(slatCoverage); // an integer index of the furthest whole slot
+ slatRemainder = slatCoverage - slatIndex;
+ slatTop = this.slatTops[slatIndex]; // the top position of the furthest whole slot
+
+ if (slatRemainder) { // time spans part-way into the slot
+ slatBottom = this.slatTops[slatIndex + 1];
+ return slatTop + (slatBottom - slatTop) * slatRemainder; // part-way between slots
+ }
+ else {
+ return slatTop;
+ }
+ },
+
+
+ // Queries each `slatEl` for its position relative to the grid's container and stores it in `slatTops`.
+ // Includes the the bottom of the last slat as the last item in the array.
+ computeSlatTops: function() {
+ var tops = [];
+ var top;
+
+ this.slatEls.each(function(i, node) {
+ top = $(node).position().top;
+ tops.push(top);
+ });
+
+ tops.push(top + this.slatEls.last().outerHeight()); // bottom of the last slat
+
+ this.slatTops = tops;
+ },
+
+
+ /* Event Drag Visualization
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of an event being dragged over the specified date(s).
+ // `end` and `seg` can be null. See View's documentation on renderDrag for more info.
+ renderDrag: function(start, end, seg) {
+ var opacity;
+
+ if (seg) { // if there is event information for this drag, render a helper event
+ this.renderRangeHelper(start, end, seg);
+
+ opacity = this.view.opt('dragOpacity');
+ if (opacity !== undefined) {
+ this.helperEl.css('opacity', opacity);
+ }
+
+ return true; // signal that a helper has been rendered
+ }
+ else {
+ // otherwise, just render a highlight
+ this.renderHighlight(
+ start,
+ end || this.view.calendar.getDefaultEventEnd(false, start)
+ );
+ }
+ },
+
+
+ // Unrenders any visual indication of an event being dragged
+ destroyDrag: function() {
+ this.destroyHelper();
+ this.destroyHighlight();
+ },
+
+
+ /* Event Resize Visualization
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of an event being resized
+ renderResize: function(start, end, seg) {
+ this.renderRangeHelper(start, end, seg);
+ },
+
+
+ // Unrenders any visual indication of an event being resized
+ destroyResize: function() {
+ this.destroyHelper();
+ },
+
+
+ /* Event Helper
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a mock "helper" event. `sourceSeg` is the original segment object and might be null (an external drag)
+ renderHelper: function(event, sourceSeg) {
+ var res = this.renderEventTable([ event ]);
+ var tableEl = res.tableEl;
+ var segs = res.segs;
+ var i, seg;
+ var sourceEl;
+
+ // Try to make the segment that is in the same row as sourceSeg look the same
+ for (i = 0; i < segs.length; i++) {
+ seg = segs[i];
+ if (sourceSeg && sourceSeg.col === seg.col) {
+ sourceEl = sourceSeg.el;
+ seg.el.css({
+ left: sourceEl.css('left'),
+ right: sourceEl.css('right'),
+ 'margin-left': sourceEl.css('margin-left'),
+ 'margin-right': sourceEl.css('margin-right')
+ });
+ }
+ }
+
+ this.helperEl = $('')
+ .append(tableEl)
+ .appendTo(this.el);
+ },
+
+
+ // Unrenders any mock helper event
+ destroyHelper: function() {
+ if (this.helperEl) {
+ this.helperEl.remove();
+ this.helperEl = null;
+ }
+ },
+
+
+ /* Selection
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders a visual indication of a selection. Overrides the default, which was to simply render a highlight.
+ renderSelection: function(start, end) {
+ if (this.view.opt('selectHelper')) { // this setting signals that a mock helper event should be rendered
+ this.renderRangeHelper(start, end);
+ }
+ else {
+ this.renderHighlight(start, end);
+ }
+ },
+
+
+ // Unrenders any visual indication of a selection
+ destroySelection: function() {
+ this.destroyHelper();
+ this.destroyHighlight();
+ },
+
+
+ /* Highlight
+ ------------------------------------------------------------------------------------------------------------------*/
+
+
+ // Renders an emphasis on the given date range. `start` is inclusive. `end` is exclusive.
+ renderHighlight: function(start, end) {
+ this.highlightEl = $(
+ this.highlightSkeletonHtml(start, end)
+ ).appendTo(this.el);
+ },
+
+
+ // Unrenders the emphasis on a date range
+ destroyHighlight: function() {
+ if (this.highlightEl) {
+ this.highlightEl.remove();
+ this.highlightEl = null;
+ }
+ },
+
+
+ // Generates HTML for a table element with containers in each column, responsible for absolutely positioning the
+ // highlight elements to cover the highlighted slots.
+ highlightSkeletonHtml: function(start, end) {
+ var view = this.view;
+ var segs = this.rangeToSegs(start, end);
+ var cellHtml = '';
+ var col = 0;
+ var i, seg;
+ var dayDate;
+ var top, bottom;
+
+ for (i = 0; i < segs.length; i++) { // loop through the segments. one per column
+ seg = segs[i];
+
+ // need empty cells beforehand?
+ if (col < seg.col) {
+ cellHtml += ' | ';
+ col = seg.col;
+ }
+
+ // compute vertical position
+ dayDate = view.cellToDate(0, col);
+ top = this.computeDateTop(seg.start, dayDate);
+ bottom = this.computeDateTop(seg.end, dayDate); // the y position of the bottom edge
+
+ // generate the cell HTML. bottom becomes negative because it needs to be a CSS value relative to the
+ // bottom edge of the zero-height container.
+ cellHtml +=
+ '' +
+ '' +
+ ' | ';
+
+ col++;
+ }
+
+ // need empty cells after the last segment?
+ if (col < view.colCnt) {
+ cellHtml += ' | ';
+ }
+
+ cellHtml = this.bookendCells(cellHtml, 'highlight');
+
+ return '' +
+ '' +
+ ' ' +
+ '' +
+ cellHtml +
+ ' ' +
+ ' ' +
+ ' ';
+ }
+
+});
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