/* Creates a clone of an element and lets it track the mouse as it moves ----------------------------------------------------------------------------------------------------------------------*/ function MouseFollower(sourceEl, options) { this.options = options = options || {}; this.sourceEl = sourceEl; this.parentEl = options.parentEl ? $(options.parentEl) : sourceEl.parent(); // default to sourceEl's parent } MouseFollower.prototype = { options: null, sourceEl: null, // the element that will be cloned and made to look like it is dragging el: null, // the clone of `sourceEl` that will track the mouse parentEl: null, // the element that `el` (the clone) will be attached to // the initial position of el, relative to the offset parent. made to match the initial offset of sourceEl top0: null, left0: null, // the initial position of the mouse mouseY0: null, mouseX0: null, // the number of pixels the mouse has moved from its initial position topDelta: null, leftDelta: null, mousemoveProxy: null, // document mousemove handler, bound to the MouseFollower's `this` isFollowing: false, isHidden: false, isAnimating: false, // doing the revert animation? // Causes the element to start following the mouse start: function(ev) { if (!this.isFollowing) { this.isFollowing = true; this.mouseY0 = ev.pageY; this.mouseX0 = ev.pageX; this.topDelta = 0; this.leftDelta = 0; if (!this.isHidden) { this.updatePosition(); } $(document).on('mousemove', this.mousemoveProxy = $.proxy(this, 'mousemove')); } }, // Causes the element to stop following the mouse. If shouldRevert is true, will animate back to original position. // `callback` gets invoked when the animation is complete. If no animation, it is invoked immediately. stop: function(shouldRevert, callback) { var _this = this; var revertDuration = this.options.revertDuration; function complete() { this.isAnimating = false; _this.destroyEl(); this.top0 = this.left0 = null; // reset state for future updatePosition calls if (callback) { callback(); } } if (this.isFollowing && !this.isAnimating) { // disallow more than one stop animation at a time this.isFollowing = false; $(document).off('mousemove', this.mousemoveProxy); if (shouldRevert && revertDuration && !this.isHidden) { // do a revert animation? this.isAnimating = true; this.el.animate({ top: this.top0, left: this.left0 }, { duration: revertDuration, complete: complete }); } else { complete(); } } }, // Gets the tracking element. Create it if necessary getEl: function() { var el = this.el; if (!el) { this.sourceEl.width(); // hack to force IE8 to compute correct bounding box el = this.el = this.sourceEl.clone() .css({ position: 'absolute', visibility: '', // in case original element was hidden (commonly through hideEvents()) display: this.isHidden ? 'none' : '', // for when initially hidden margin: 0, right: 'auto', // erase and set width instead bottom: 'auto', // erase and set height instead width: this.sourceEl.width(), // explicit height in case there was a 'right' value height: this.sourceEl.height(), // explicit width in case there was a 'bottom' value opacity: this.options.opacity || '', zIndex: this.options.zIndex }) .appendTo(this.parentEl); } return el; }, // Removes the tracking element if it has already been created destroyEl: function() { if (this.el) { this.el.remove(); this.el = null; } }, // Update the CSS position of the tracking element updatePosition: function() { var sourceOffset; var origin; this.getEl(); // ensure this.el // make sure origin info was computed if (this.top0 === null) { this.sourceEl.width(); // hack to force IE8 to compute correct bounding box sourceOffset = this.sourceEl.offset(); origin = this.el.offsetParent().offset(); this.top0 = sourceOffset.top - origin.top; this.left0 = sourceOffset.left - origin.left; } this.el.css({ top: this.top0 + this.topDelta, left: this.left0 + this.leftDelta }); }, // Gets called when the user moves the mouse mousemove: function(ev) { this.topDelta = ev.pageY - this.mouseY0; this.leftDelta = ev.pageX - this.mouseX0; if (!this.isHidden) { this.updatePosition(); } }, // Temporarily makes the tracking element invisible. Can be called before following starts hide: function() { if (!this.isHidden) { this.isHidden = true; if (this.el) { this.el.hide(); } } }, // Show the tracking element after it has been temporarily hidden show: function() { if (this.isHidden) { this.isHidden = false; this.updatePosition(); this.getEl().show(); } } };