Files
fullcalendar/src/resource/ResourceEventRenderer.js
T

958 lines
26 KiB
JavaScript

function ResourceEventRenderer() {
var t = this;
// exports
t.renderEvents = renderEvents;
t.clearEvents = clearEvents;
t.slotSegHtml = slotSegHtml;
// imports
DayEventRenderer.call(t);
var opt = t.opt;
var trigger = t.trigger;
var isEventDraggable = t.isEventDraggable;
var isEventResizable = t.isEventResizable;
var eventElementHandlers = t.eventElementHandlers;
var setHeight = t.setHeight;
var getDaySegmentContainer = t.getDaySegmentContainer;
var getSlotSegmentContainer = t.getSlotSegmentContainer;
var getHoverListener = t.getHoverListener;
var computeDateTop = t.computeDateTop;
var getIsCellAllDay = t.getIsCellAllDay;
var colContentLeft = t.colContentLeft;
var colContentRight = t.colContentRight;
var cellToDate = t.cellToDate;
var getColCnt = t.getColCnt;
var getColWidth = t.getColWidth;
var getSnapHeight = t.getSnapHeight;
var getSnapDuration = t.getSnapDuration;
var getSlotHeight = t.getSlotHeight;
var getSlotDuration = t.getSlotDuration;
var getSlotContainer = t.getSlotContainer;
var reportEventElement = t.reportEventElement;
var showEvents = t.showEvents;
var hideEvents = t.hideEvents;
var eventDrop = t.eventDrop;
var eventResize = t.eventResize;
var renderDayOverlay = t.renderDayOverlay;
var clearOverlays = t.clearOverlays;
var renderDayEvents = t.renderDayEvents;
var getMinTime = t.getMinTime;
var getMaxTime = t.getMaxTime;
var calendar = t.calendar;
var formatDate = calendar.formatDate;
var getEventEnd = calendar.getEventEnd;
var resources = t.getResources;
// overrides
t.draggableDayEvent = draggableDayEvent;
/* Rendering
----------------------------------------------------------------------------*/
function renderEvents(events, modifiedEventId) {
var i, len=events.length,
dayEvents=[],
slotEvents=[];
for (i=0; i<len; i++) {
if (events[i].allDay) {
dayEvents.push(events[i]);
}else{
slotEvents.push(events[i]);
}
}
if (opt('allDaySlot')) {
renderDayEvents(dayEvents, modifiedEventId);
setHeight(); // no params means set to viewHeight
}
renderSlotSegs(compileSlotSegs(slotEvents), modifiedEventId);
}
function clearEvents() {
getDaySegmentContainer().empty();
getSlotSegmentContainer().empty();
}
function compileSlotSegs(events) {
var colCnt = getColCnt(),
minTime = getMinTime(),
maxTime = getMaxTime(),
cellDate,
i,
j, seg,
colSegs,
segs = []; //,
//col;
//new
for (i=0; i<colCnt; i++) {
cellDate = cellToDate(0, 0); // updated
colSegs = sliceSegs(
events,
cellDate.clone().time(minTime),
cellDate.clone().time(maxTime)
);
colSegs = placeSlotSegs(colSegs); // returns a new order
for (j=0; j<colSegs.length; j++) {
seg = colSegs[j];
seg.col = i;
segs.push(seg);
}
}
return segs;
}
function sliceSegs(events, rangeStart, rangeEnd) {
// normalize, because all dates will be compared w/o zones
rangeStart = rangeStart.clone().stripZone();
rangeEnd = rangeEnd.clone().stripZone();
var segs = [],
i, len=events.length, event,
eventStart, eventEnd,
segStart, segEnd,
isStart, isEnd;
for (i=0; i<len; i++) {
event = events[i];
// get dates, make copies, then strip zone to normalize
eventStart = event.start.clone().stripZone();
eventEnd = getEventEnd(event).stripZone();
if (eventEnd > rangeStart && eventStart < rangeEnd) {
if (eventStart < rangeStart) {
segStart = rangeStart.clone();
isStart = false;
}
else {
segStart = eventStart;
isStart = true;
}
if (eventEnd > rangeEnd) {
segEnd = rangeEnd.clone();
isEnd = false;
}
else {
segEnd = eventEnd;
isEnd = true;
}
segs.push({
event: event,
start: segStart,
end: segEnd,
isStart: isStart,
isEnd: isEnd
});
}
}
return segs.sort(compareSlotSegs);
}
// function eventsForResource(resource, events) {
// var resourceEvents = [];
// for (var i = 0; i < events.length; i++) {
// if (events[i].resources && $.inArray(resource.id, events[i].resources) >= 0) {
// resourceEvents.push(events[i]);
// }
// }
// return resourceEvents;
// }
// function slotEventEnd(event) {
// if (event.end) {
// return event.end.clone();
// }else{
// return event.start.clone().add('m', opt('defaultEventMinutes'));
// }
// }
// renders events in the 'time slots' at the bottom
// TODO: when we refactor this, when user returns `false` eventRender, don't have empty space
// TODO: refactor will include using pixels to detect collisions instead of dates (handy for seg cmp)
function renderSlotSegs(segs, modifiedEventId) {
var i, segCnt=segs.length, seg,
event,
top,
bottom,
columnLeft,
columnRight,
columnWidth,
width,
left,
right,
html = '',
eventElements,
eventElement,
triggerRes,
titleElement,
height,
slotSegmentContainer = getSlotSegmentContainer(),
isRTL = opt('isRTL');
// calculate position/dimensions, create html
for (i=0; i<segCnt; i++) {
seg = segs[i];
event = seg.event;
top = computeDateTop(seg.start, seg.start);
bottom = computeDateTop(seg.end, seg.start);
columnLeft = colContentLeft(seg.col);
columnRight = colContentRight(seg.col);
columnWidth = columnRight - columnLeft;
// shave off space on right near scrollbars (2.5%)
// TODO: move this to CSS somehow
columnRight -= columnWidth * .025;
columnWidth = columnRight - columnLeft;
width = columnWidth * (seg.forwardCoord - seg.backwardCoord);
if (opt('slotEventOverlap')) {
// double the width while making sure resize handle is visible
// (assumed to be 20px wide)
width = Math.max(
(width - (20/2)) * 2,
width // narrow columns will want to make the segment smaller than
// the natural width. don't allow it
);
}
if (isRTL) {
right = columnRight - seg.backwardCoord * columnWidth;
left = right - width;
}
else {
left = columnLeft + seg.backwardCoord * columnWidth;
right = left + width;
}
// make sure horizontal coordinates are in bounds
left = Math.max(left, columnLeft);
right = Math.min(right, columnRight);
width = right - left;
seg.top = top;
seg.left = left;
seg.outerWidth = width;
seg.outerHeight = bottom - top;
html += slotSegHtml(event, seg);
}
slotSegmentContainer[0].innerHTML = html; // faster than html()
eventElements = slotSegmentContainer.children();
// retrieve elements, run through eventRender callback, bind event handlers
for (i=0; i<segCnt; i++) {
seg = segs[i];
event = seg.event;
eventElement = $(eventElements[i]); // faster than eq()
triggerRes = trigger('eventRender', event, event, eventElement);
if (triggerRes === false) {
eventElement.remove();
}else{
if (triggerRes && triggerRes !== true) {
eventElement.remove();
eventElement = $(triggerRes)
.css({
position: 'absolute',
top: seg.top,
left: seg.left
})
.appendTo(slotSegmentContainer);
}
seg.element = eventElement;
if (event._id === modifiedEventId) {
bindSlotSeg(event, eventElement, seg);
}else{
eventElement[0]._fci = i; // for lazySegBind
}
reportEventElement(event, eventElement);
}
}
lazySegBind(slotSegmentContainer, segs, bindSlotSeg);
// record event sides and title positions
for (i=0; i<segCnt; i++) {
seg = segs[i];
if ((eventElement = seg.element)) {
seg.vsides = vsides(eventElement, true);
seg.hsides = hsides(eventElement, true);
titleElement = eventElement.find('.fc-event-title');
if (titleElement.length) {
seg.contentTop = titleElement[0].offsetTop;
}
}
}
// set all positions/dimensions at once
for (i=0; i<segCnt; i++) {
seg = segs[i];
if (eventElement === seg.element) {
eventElement[0].style.width = Math.max(0, seg.outerWidth - seg.hsides) + 'px';
height = Math.max(0, seg.outerHeight - seg.vsides);
eventElement[0].style.height = height + 'px';
event = seg.event;
if (seg.contentTop !== undefined && height - seg.contentTop < 10) {
// not enough room for title, put it in the time (TODO: maybe make both display:inline instead)
eventElement.find('div.fc-event-time')
.text(formatDate(event.start, opt('timeFormat')) + ' - ' + event.title);
eventElement.find('div.fc-event-title')
.remove();
}
trigger('eventAfterRender', event, event, eventElement);
}
}
}
function slotSegHtml(event, seg) {
var html = "<";
var url = event.url;
var skinCss = getSkinCss(event, opt);
var classes = ['fc-event', 'fc-event-vert'];
if (isEventDraggable(event)) {
classes.push('fc-event-draggable');
}
if (seg.isStart) {
classes.push('fc-event-start');
}
if (seg.isEnd) {
classes.push('fc-event-end');
}
classes = classes.concat(event.className);
if (event.source) {
classes = classes.concat(event.source.className || []);
}
if (url) {
html += "a href='" + htmlEscape(event.url) + "'";
}else{
html += "div";
}
html +=
" class='" + classes.join(' ') + "'" +
" style=" +
"'" +
"position:absolute;" +
"top:" + seg.top + "px;" +
"left:" + seg.left + "px;" +
skinCss +
"'" +
">" +
"<div class='fc-event-inner'>" +
"<div class='fc-event-time'>" +
htmlEscape(t.getEventTimeText(event)) +
"</div>" +
"<div class='fc-event-title'>" +
htmlEscape(event.title || '') +
"</div>" +
"</div>" +
"<div class='fc-event-bg'></div>";
if (seg.isEnd && isEventResizable(event)) {
html +=
"<div class='ui-resizable-handle ui-resizable-s'>=</div>";
}
html +=
"</" + (url ? "a" : "div") + ">";
return html;
}
function bindSlotSeg(event, eventElement, seg) {
var timeElement = eventElement.find('div.fc-event-time');
if (isEventDraggable(event)) {
draggableSlotEvent(event, eventElement, timeElement);
}
if (seg.isEnd && isEventResizable(event)) {
resizableSlotEvent(event, eventElement, timeElement);
}
eventElementHandlers(event, eventElement);
}
/* Dragging
-----------------------------------------------------------------------------------*/
// when event starts out FULL-DAY
// overrides DayEventRenderer's version because it needs to account for dragging elements
// to and from the slot area.
function draggableDayEvent(event, eventElement, seg) {
var isStart = seg.isStart;
var origWidth;
var revert;
var allDay = true;
var dayDelta;
var hoverListener = getHoverListener();
var colWidth = getColWidth();
var minTime = getMinTime();
var slotDuration = getSlotDuration();
var slotHeight = getSlotHeight();
var snapDuration = getSnapDuration();
var snapHeight = getSnapHeight();
eventElement.draggable({
opacity: opt('dragOpacity', 'month'), // use whatever the month view was using
revertDuration: opt('dragRevertDuration'),
start: function(ev, ui) {
trigger('eventDragStart', eventElement[0], event, ev, ui);
hideEvents(event, eventElement);
origWidth = eventElement.width();
hoverListener.start(function(cell, origCell) {
clearOverlays();
if (cell) {
revert = false;
var origDate = cellToDate(0, origCell.col);
var date = cellToDate(0, cell.col);
dayDelta = date.diff(origDate, 'days');
if (!cell.row) { // on full-days
renderDayOverlay(
event.start.clone().add('days', dayDelta),
getEventEnd(event).add('days', dayDelta)
);
resetElement();
}
else { // mouse is over bottom slots
if (isStart) {
if (allDay) {
// convert event to temporary slot-event
eventElement.width(colWidth - 10); // don't use entire width
setOuterHeight(eventElement, calendar.defaultTimedEventDuration / slotDuration * slotHeight); // the default height
eventElement.draggable('option', 'grid', [ colWidth, 1 ]);
allDay = false;
}
}
else {
revert = true;
}
}
revert = revert || (allDay && !dayDelta);
}
else {
resetElement();
revert = true;
}
eventElement.draggable('option', 'revert', revert);
}, ev, 'drag');
},
stop: function(ev, ui) {
hoverListener.stop();
clearOverlays();
trigger('eventDragStop', eventElement[0], event, ev, ui);
if (revert) { // hasn't moved or is out of bounds (draggable has already reverted)
resetElement();
eventElement.css('filter', ''); // clear IE opacity side-effects
showEvents(event, eventElement);
}
else { // changed!
var eventStart = event.start.clone().add('days', dayDelta); // already assumed to have a stripped time
var snapTime;
var snapIndex;
if (!allDay) {
snapIndex = Math.round((eventElement.offset().top - getSlotContainer().offset().top) / snapHeight); // why not use ui.offset.top?
snapTime = moment.duration(minTime + snapIndex * snapDuration);
eventStart = calendar.rezoneDate(eventStart.clone().time(snapTime));
}
eventDrop(
eventElement[0],
event,
eventStart,
ev,
ui
);
}
}
});
function resetElement() {
if (!allDay) {
eventElement
.width(origWidth)
.height('')
.draggable('option', 'grid', null);
allDay = true;
}
}
}
// when event starts out IN TIMESLOTS
function draggableSlotEvent(event, eventElement, timeElement) {
var coordinateGrid = t.getCoordinateGrid();
var colCnt = getColCnt();
var colWidth = getColWidth();
var snapHeight = getSnapHeight();
var snapDuration = getSnapDuration();
// states
var origPosition; // original position of the element, not the mouse
var origCell;
var isInBounds, prevIsInBounds;
var isAllDay, prevIsAllDay;
var colDelta, prevColDelta;
var dayDelta; // derived from colDelta
var resourceDelta; // derived from colDelta
var snapDelta, prevSnapDelta; // the number of snaps away from the original position
// newly computed
var eventStart, eventEnd;
eventElement.draggable({
scroll: false,
grid: [ colWidth, snapHeight ],
axis: colCnt==1 ? 'y' : false,
opacity: opt('dragOpacity'),
revertDuration: opt('dragRevertDuration'),
start: function(ev, ui) {
trigger('eventDragStart', eventElement[0], event, ev, ui);
hideEvents(event, eventElement);
coordinateGrid.build();
// initialize states
origPosition = eventElement.position();
origCell = coordinateGrid.cell(ev.pageX, ev.pageY);
isInBounds = prevIsInBounds = true;
isAllDay = prevIsAllDay = getIsCellAllDay(origCell);
colDelta = prevColDelta = 0;
dayDelta = 0;
resourceDelta = 0;
snapDelta = prevSnapDelta = 0;
eventStart = null;
eventEnd = null;
},
drag: function(ev, ui) {
// NOTE: this `cell` value is only useful for determining in-bounds and all-day.
// Bad for anything else due to the discrepancy between the mouse position and the
// element position while snapping. (problem revealed in PR #55)
//
// PS- the problem exists for draggableDayEvent() when dragging an all-day event to a slot event.
// We should overhaul the dragging system and stop relying on jQuery UI.
var cell = coordinateGrid.cell(ev.pageX, ev.pageY);
// update states
isInBounds = !!cell;
if (isInBounds) {
isAllDay = getIsCellAllDay(cell);
// calculate column delta
colDelta = Math.round((ui.position.left - origPosition.left) / colWidth);
if (colDelta != prevColDelta) {
// calculate the day delta based off of the original clicked column and the column delta
//var origDate = cellToDate(0, origCell.col);
//var col = origCell.col + colDelta;
//col = Math.max(0, col);
//col = Math.min(colCnt-1, col);
//dayDelta = 0; //dayDiff(date, origDate);
resourceDelta = colDelta;
}
// calculate minute delta (only if over slots)
if (!isAllDay) {
snapDelta = Math.round((ui.position.top - origPosition.top) / snapHeight);
}
}
// any state changes?
if (
isInBounds != prevIsInBounds ||
isAllDay != prevIsAllDay ||
colDelta != prevColDelta ||
snapDelta != prevSnapDelta
) {
// compute new dates
if (isAllDay) {
eventStart = event.start.clone().stripTime().add('days', dayDelta);
eventEnd = eventStart.clone().add(calendar.defaultAllDayEventDuration);
}
else {
eventStart = event.start.clone().add(snapDelta * snapDuration).add('days', dayDelta);
eventEnd = getEventEnd(event).add(snapDelta * snapDuration).add('days', dayDelta);
}
updateUI();
// update previous states for next time
prevIsInBounds = isInBounds;
prevIsAllDay = isAllDay;
prevColDelta = colDelta;
prevSnapDelta = snapDelta;
}
// if out-of-bounds, revert when done, and vice versa.
eventElement.draggable('option', 'revert', !isInBounds);
},
stop: function(ev, ui) {
clearOverlays();
trigger('eventDragStop', eventElement, event, ev, ui);
if (isInBounds && (isAllDay || resourceDelta || snapDelta)) { // changed!
event.resources = resources()[origCell.col + resourceDelta].id;
eventDrop(
eventElement[0],
event,
eventStart,
ev,
ui
);
}
else { // either no change or out-of-bounds (draggable has already reverted)
// reset states for next time, and for updateUI()
isInBounds = true;
isAllDay = false;
colDelta = 0;
dayDelta = 0;
snapDelta = 0;
updateUI();
eventElement.css('filter', ''); // clear IE opacity side-effects
// sometimes fast drags make event revert to wrong position, so reset.
// also, if we dragged the element out of the area because of snapping,
// but the *mouse* is still in bounds, we need to reset the position.
eventElement.css(origPosition);
showEvents(event, eventElement);
}
}
});
function updateUI() {
clearOverlays();
if (isInBounds) {
if (isAllDay) {
timeElement.hide();
eventElement.draggable('option', 'grid', null); // disable grid snapping
renderDayOverlay(eventStart, eventEnd);
}
else {
updateTimeText();
timeElement.css('display', ''); // show() was causing display=inline
eventElement.draggable('option', 'grid', [colWidth, snapHeight]); // re-enable grid snapping
}
}
}
function updateTimeText() {
if (eventStart) { // must of had a state change
timeElement.text(
t.getEventTimeText(eventStart, event.end ? eventEnd : null)
// ^
// only display the new end if there was an old end
);
}
}
}
/* Resizing
--------------------------------------------------------------------------------------*/
function resizableSlotEvent(event, eventElement, timeElement) {
var snapDelta, prevSnapDelta;
var snapHeight = getSnapHeight();
var snapDuration = getSnapDuration();
var eventEnd;
eventElement.resizable({
handles: {
s: '.ui-resizable-handle'
},
grid: snapHeight,
start: function(ev, ui) {
snapDelta = prevSnapDelta = 0;
hideEvents(event, eventElement);
trigger('eventResizeStart', eventElement[0], event, ev, ui);
},
resize: function(ev, ui) {
// don't rely on ui.size.height, doesn't take grid into account
snapDelta = Math.round((Math.max(snapHeight, eventElement.height()) - ui.originalSize.height) / snapHeight);
if (snapDelta != prevSnapDelta) {
eventEnd = getEventEnd(event).add(snapDuration * snapDelta);
var text;
if (snapDelta) { // has there been a change?
text = t.getEventTimeText(event.start, eventEnd);
}
else {
text = t.getEventTimeText(event); // the original time text
}
timeElement.text(text);
prevSnapDelta = snapDelta;
}
},
stop: function(ev, ui) {
trigger('eventResizeStop', this, event, ev, ui);
if (snapDelta) {
eventResize(
eventElement[0],
event,
eventEnd,
ev,
ui
);
}
else {
showEvents(event, eventElement);
// BUG: if event was really short, need to put title back in span
}
}
});
}
}
// /* Agenda Event Segment Utilities
// -----------------------------------------------------------------------------*/
// // Sets the seg.backwardCoord and seg.forwardCoord on each segment and returns a new
// // list in the order they should be placed into the DOM (an implicit z-index).
// function placeSlotSegs(segs) {
// var levels = buildSlotSegLevels(segs);
// var level0 = levels[0];
// var i;
// computeForwardSlotSegs(levels);
// if (level0) {
// for (i=0; i<level0.length; i++) {
// computeSlotSegPressures(level0[i]);
// }
// for (i=0; i<level0.length; i++) {
// computeSlotSegCoords(level0[i], 0, 0);
// }
// }
// return flattenSlotSegLevels(levels);
// }
// // Builds an array of segments "levels". The first level will be the leftmost tier of segments
// // if the calendar is left-to-right, or the rightmost if the calendar is right-to-left.
// function buildSlotSegLevels(segs) {
// var levels = [];
// var i, seg;
// var j;
// for (i=0; i<segs.length; i++) {
// seg = segs[i];
// // go through all the levels and stop on the first level where there are no collisions
// for (j=0; j<levels.length; j++) {
// if (!computeSlotSegCollisions(seg, levels[j]).length) {
// break;
// }
// }
// (levels[j] || (levels[j] = [])).push(seg);
// }
// return levels;
// }
// // For every segment, figure out the other segments that are in subsequent
// // levels that also occupy the same vertical space. Accumulate in seg.forwardSegs
// function computeForwardSlotSegs(levels) {
// var i, level;
// var j, seg;
// var k;
// for (i=0; i<levels.length; i++) {
// level = levels[i];
// for (j=0; j<level.length; j++) {
// seg = level[j];
// seg.forwardSegs = [];
// for (k=i+1; k<levels.length; k++) {
// computeSlotSegCollisions(seg, levels[k], seg.forwardSegs);
// }
// }
// }
// }
// // Figure out which path forward (via seg.forwardSegs) results in the longest path until
// // the furthest edge is reached. The number of segments in this path will be seg.forwardPressure
// function computeSlotSegPressures(seg) {
// var forwardSegs = seg.forwardSegs;
// var forwardPressure = 0;
// var i, forwardSeg;
// if (seg.forwardPressure === undefined) { // not already computed
// for (i=0; i<forwardSegs.length; i++) {
// forwardSeg = forwardSegs[i];
// // figure out the child's maximum forward path
// computeSlotSegPressures(forwardSeg);
// // either use the existing maximum, or use the child's forward pressure
// // plus one (for the forwardSeg itself)
// forwardPressure = Math.max(
// forwardPressure,
// 1 + forwardSeg.forwardPressure
// );
// }
// seg.forwardPressure = forwardPressure;
// }
// }
// // Calculate seg.forwardCoord and seg.backwardCoord for the segment, where both values range
// // from 0 to 1. If the calendar is left-to-right, the seg.backwardCoord maps to "left" and
// // seg.forwardCoord maps to "right" (via percentage). Vice-versa if the calendar is right-to-left.
// //
// // The segment might be part of a "series", which means consecutive segments with the same pressure
// // who's width is unknown until an edge has been hit. `seriesBackwardPressure` is the number of
// // segments behind this one in the current series, and `seriesBackwardCoord` is the starting
// // coordinate of the first segment in the series.
// function computeSlotSegCoords(seg, seriesBackwardPressure, seriesBackwardCoord) {
// var forwardSegs = seg.forwardSegs;
// var i;
// if (seg.forwardCoord === undefined) { // not already computed
// if (!forwardSegs.length) {
// // if there are no forward segments, this segment should butt up against the edge
// seg.forwardCoord = 1;
// }
// else {
// // sort highest pressure first
// forwardSegs.sort(compareForwardSlotSegs);
// // this segment's forwardCoord will be calculated from the backwardCoord of the
// // highest-pressure forward segment.
// computeSlotSegCoords(forwardSegs[0], seriesBackwardPressure + 1, seriesBackwardCoord);
// seg.forwardCoord = forwardSegs[0].backwardCoord;
// }
// // calculate the backwardCoord from the forwardCoord. consider the series
// seg.backwardCoord = seg.forwardCoord -
// (seg.forwardCoord - seriesBackwardCoord) / // available width for series
// (seriesBackwardPressure + 1); // # of segments in the series
// // use this segment's coordinates to computed the coordinates of the less-pressurized
// // forward segments
// for (i=0; i<forwardSegs.length; i++) {
// computeSlotSegCoords(forwardSegs[i], 0, seg.forwardCoord);
// }
// }
// }
// // Outputs a flat array of segments, from lowest to highest level
// function flattenSlotSegLevels(levels) {
// var segs = [];
// var i, level;
// var j;
// for (i=0; i<levels.length; i++) {
// level = levels[i];
// for (j=0; j<level.length; j++) {
// segs.push(level[j]);
// }
// }
// return segs;
// }
// // Find all the segments in `otherSegs` that vertically collide with `seg`.
// // Append into an optionally-supplied `results` array and return.
// function computeSlotSegCollisions(seg, otherSegs, results) {
// results = results || [];
// for (var i=0; i<otherSegs.length; i++) {
// if (isSlotSegCollision(seg, otherSegs[i])) {
// results.push(otherSegs[i]);
// }
// }
// return results;
// }
// // Do these segments occupy the same vertical space?
// function isSlotSegCollision(seg1, seg2) {
// return seg1.end > seg2.start && seg1.start < seg2.end;
// }
// // A cmp function for determining which forward segment to rely on more when computing coordinates.
// function compareForwardSlotSegs(seg1, seg2) {
// // put higher-pressure first
// return seg2.forwardPressure - seg1.forwardPressure ||
// // put segments that are closer to initial edge first (and favor ones with no coords yet)
// (seg1.backwardCoord || 0) - (seg2.backwardCoord || 0) ||
// // do normal sorting...
// compareSlotSegs(seg1, seg2);
// }
// // A cmp function for determining which segment should be closer to the initial edge
// // (the left edge on a left-to-right calendar).
// function compareSlotSegs(seg1, seg2) {
// return seg1.start - seg2.start || // earlier start time goes first
// (seg2.end - seg2.start) - (seg1.end - seg1.start) || // tie? longer-duration goes first
// (seg1.event.title || '').localeCompare(seg2.event.title); // tie? alphabetically by title
// }