From 9b0dc25a6e6375b03f68e588101ee869715524d3 Mon Sep 17 00:00:00 2001 From: lewster32 Date: Mon, 18 Aug 2014 17:58:17 +0100 Subject: [PATCH] Updated readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 3b00e97..2f8f029 100644 --- a/README.md +++ b/README.md @@ -10,8 +10,8 @@ Features * Familiar Phaser API - if you've grasped the basics of Phaser, you can use this! * 3D geometry helpers in the form of Point3 and Cube -* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 30° isometric or any angle you like via ```game.iso.projectionAngle``` -* Calculated depth property for group sorting +* Adjustable axonometric projection angle to allow for classic 2:1 pixel dimetric, true 120° isometric or any angle you like via ```game.iso.projectionAngle``` +* Simple x+y (with z fudging) and advanced cubic topological depth sorting * Arcade Physics derived 3D physics engine * Helpful debug utilities * Familiar factory methods added to GameObjectFactory and GameObjectCreator so you can do ```game.add.isoSprite```