lewster32
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2758b5a2b9
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Added depth sorting methods to Projector (simple and topological). Added derived bounding cube to IsoSprites. Removed tweaks to IsoArcade collision handlers to make it act like original. Fixed Octree and QuadTree.
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2014-08-18 17:42:58 +01:00 |
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lewster32
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30a1b7ac17
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Tweaked depth sorting values. Added 4th depth parameter (boolean) to debug.body to show depths of IsoSprites.
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2014-08-12 22:46:10 +01:00 |
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lewster32
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294a486277
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Added back z calculation into depth sorting, though it's still not quite right.
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2014-08-08 20:46:00 +01:00 |
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lewster32
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d925dcfb72
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Fixed much of the documentation. Removed Z calculation from depth - I don't think it's needed, but we'll see! Tweaked Body.reset.
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2014-08-07 18:24:50 +01:00 |
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lewster32
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fc1762ff9e
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Split source into individual class files. Added docs. Fixed a few jslint issues.
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2014-08-06 23:25:55 +01:00 |
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lewster32
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0f2cdc42a5
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Fixed issue with grunt concat
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2014-08-06 21:41:48 +01:00 |
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lewster32
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d03c1831e7
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Initial commit
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2014-08-06 21:25:43 +01:00 |
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