Logo
Explore Help
Sign In
wassname/phaser-plugin-isometric
Watch 1
Star 0
Fork 0
mirror of https://github.com/wassname/phaser-plugin-isometric.git synced 2026-09-06 16:50:56 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
190d3bbf3eccb584e32d07e85b536ac1554b0ce3
phaser-plugin-isometric/src
T
History
lewster32 190d3bbf3e Fixed default Z coordinate for Projector.unproject.
2014-08-28 13:29:56 +01:00
..
physics
Fixed new projection routine to correctly handle unprojection. Added contains and containsXY methods to Cube.
2014-08-28 13:00:35 +01:00
Cube.js
Fixed new projection routine to correctly handle unprojection. Added contains and containsXY methods to Cube.
2014-08-28 13:00:35 +01:00
Isometric.js
Fixed new projection routine to correctly handle unprojection. Added contains and containsXY methods to Cube.
2014-08-28 13:00:35 +01:00
IsoSprite.js
Fixed new projection routine to correctly handle unprojection. Added contains and containsXY methods to Cube.
2014-08-28 13:00:35 +01:00
Octree.js
Added depth sorting methods to Projector (simple and topological). Added derived bounding cube to IsoSprites. Removed tweaks to IsoArcade collision handlers to make it act like original. Fixed Octree and QuadTree.
2014-08-18 17:42:58 +01:00
Point3.js
Fixed much of the documentation. Removed Z calculation from depth - I don't think it's needed, but we'll see! Tweaked Body.reset.
2014-08-07 18:24:50 +01:00
Projector.js
Fixed default Z coordinate for Projector.unproject.
2014-08-28 13:29:56 +01:00
Powered by Gitea Version: 1.27.3 Page: 781ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API