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<meta charset="utf-8">
<title>Phaser Isometric Class: Octree</title>
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<a href="Phaser.Plugin.Isometric.html">Phaser.Plugin.Isometric</a>
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<div id="main">
<h1 class="page-title">Class: Octree</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.Plugin.Isometric.html">.Isometric</a>.</span>
Octree
</h2>
<div class="class-description"><p>A Octree implementation. The original code was a conversion of the Java code posted to GameDevTuts.
However I've tweaked it massively to add node indexing, removed lots of temp. var creation and significantly increased performance as a result.
Original version at <a href="https://github.com/timohausmann/quadtree-js/">https://github.com/timohausmann/quadtree-js/</a></p></div>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="Octree"><span class="type-signature"></span>new Octree<span class="signature">(x, y, z, widthX, widthY, height, <span class="optional">maxObjects</span>, <span class="optional">maxLevels</span>, <span class="optional">level</span>)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Octree Constructor</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>y</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>z</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>widthX</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The width X (breadth) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>widthY</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The width Y (depth) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>height</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The height (Z) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>maxObjects</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
10
</td>
<td class="description last"><p>The maximum number of objects per node.</p></td>
</tr>
<tr>
<td class="name"><code>maxLevels</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
4
</td>
<td class="description last"><p>The maximum number of levels to iterate to.</p></td>
</tr>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>Which level is this?</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1111">line 1111</a>
</li>
</ul>
</dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt class="name" id="bounds">
<h4><span class="type-signature"></span>bounds<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>bounds</code></td>
<td class="type">
<span class="param-type">object</span>
</td>
<td class="description last"><p>Object that contains the octree bounds.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1133">line 1133</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt class="name" id="level">
<h4><span class="type-signature"></span>level<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The current level.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1128">line 1128</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt class="name" id="maxLevels">
<h4><span class="type-signature"></span>maxLevels<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>maxLevels</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum number of levels to break down to.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default">
<ul class="dummy">
<li>4</li>
</ul>
</dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1123">line 1123</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt class="name" id="maxObjects">
<h4><span class="type-signature"></span>maxObjects<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>maxObjects</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum number of objects per node.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default">
<ul class="dummy">
<li>10</li>
</ul>
</dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1117">line 1117</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt class="name" id="nodes">
<h4><span class="type-signature"></span>nodes<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>nodes</code></td>
<td class="type">
<span class="param-type">array</span>
</td>
<td class="description last"><p>Array of associated child nodes.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1143">line 1143</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt class="name" id="objects">
<h4><span class="type-signature"></span>objects<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>objects</code></td>
<td class="type">
<span class="param-type">array</span>
</td>
<td class="description last"><p>Array of octree children.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1138">line 1138</a>
</li>
</ul>
</dd>
</dl>
</dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name" id="clear"><span class="type-signature"></span>clear<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Clear the octree.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1396">line 1396</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="getIndex"><span class="type-signature"></span>getIndex<span class="signature">(cube)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Determine which node the object belongs to.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>cube</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Plugin.Isometric.Cube.html">Phaser.Plugin.Isometric.Cube</a></span>
|
<span class="param-type">object</span>
</td>
<td class="description last"><p>The bounds in which to check.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1295">line 1295</a>
</li>
</ul>
</dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>index - Index of the subnode (0-7), or -1 if cube cannot completely fit within a subnode and is part of the parent node.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">number</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="insert"><span class="type-signature"></span>insert<span class="signature">(body)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Insert the object into the node. If the node exceeds the capacity, it will split and add all objects to their corresponding subnodes.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>body</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Plugin.Isometric.Body.html">Phaser.Plugin.Isometric.Body</a></span>
|
<span class="param-type"><a href="Phaser.Plugin.Isometric.Cube.html">Phaser.Plugin.Isometric.Cube</a></span>
|
<span class="param-type">object</span>
</td>
<td class="description last"><p>The Body object to insert into the octree. Can be any object so long as it exposes x, y, z, frontX, frontY and top properties.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1251">line 1251</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="populate"><span class="type-signature"></span>populate<span class="signature">(group)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Populates this octree with the children of the given Group. In order to be added the child must exist and have a body property.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>group</code></td>
<td class="type">
<span class="param-type">Phaser.Group</span>
</td>
<td class="description last"><p>The Group to add to the octree.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1197">line 1197</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="populateHandler"><span class="type-signature"></span>populateHandler<span class="signature">(sprite)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Handler for the populate method.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>sprite</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Plugin.Isometric.IsoSprite.html">Phaser.Plugin.Isometric.IsoSprite</a></span>
|
<span class="param-type">object</span>
</td>
<td class="description last"><p>The Sprite to check.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1209">line 1209</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="reset"><span class="type-signature"></span>reset<span class="signature">(x, y, z, widthX, widthY, height, <span class="optional">maxObjects</span>, <span class="optional">maxLevels</span>, <span class="optional">level</span>)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Resets the QuadTree.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>y</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>z</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The bottom-back coordinate of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>widthX</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The width X (breadth) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>widthY</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The width Y (depth) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>height</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The height (Z) of the octree.</p></td>
</tr>
<tr>
<td class="name"><code>maxObjects</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
10
</td>
<td class="description last"><p>The maximum number of objects per node.</p></td>
</tr>
<tr>
<td class="name"><code>maxLevels</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
4
</td>
<td class="description last"><p>The maximum number of levels to iterate to.</p></td>
</tr>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>Which level is this?</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1157">line 1157</a>
</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="retrieve"><span class="type-signature"></span>retrieve<span class="signature">(source)</span><span class="type-signature"> &rarr; {array}</span></h4>
</dt>
<dd>
<div class="description">
<p>Return all objects that could collide with the given IsoSprite or Cube.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>source</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Plugin.Isometric.IsoSprite.html">Phaser.Plugin.Isometric.IsoSprite</a></span>
|
<span class="param-type"><a href="Phaser.Plugin.Isometric.Cube.html">Phaser.Plugin.Isometric.Cube</a></span>
</td>
<td class="description last"><p>The source object to check the Octree against. Either a IsoSprite or Cube.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1350">line 1350</a>
</li>
</ul>
</dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<ul>
<li>Array with all detected objects.</li>
</ul>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">array</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="split"><span class="type-signature"></span>split<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Split the node into 8 subnodes</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source">
<ul class="dummy">
<li>
<a href="Body.js.html">physics/Body.js</a>,
<a href="Body.js.html#sunlight-1-line-1223">line 1223</a>
</li>
</ul>
</dd>
</dl>
</dd>
</dl>
</article>
</section>
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