/**
* @author       Richard Davey <rich@photonstorm.com>
* @copyright    2014 Photon Storm Ltd.
* @license      {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*
* @overview
*
* Phaser - http://www.phaser.io
*
* v<%= version %> "Aes Sedai" - Built at: <%= buildDate %>
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
* Phaser is a fun, free and fast 2D game framework for making HTML5 games 
* for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
*
* Phaser uses Pixi.js for rendering, created by Mat Groves http://matgroves.com @Doormat23
* Phaser uses p2.js for physics, created by Stefan Hedman https://github.com/schteppe/p2.js @schteppe
*
* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from which both Phaser
* and my love of framework development originate.
*
* Follow Phaser development progress at http://phaser.io
*
* "If you want your children to be intelligent,  read them fairy tales."
* "If you want them to be more intelligent, read them more fairy tales."
*                                                     -- Albert Einstein
*/
