Updated Filter resolution to a 2f and added Blur and Marble filters.

This commit is contained in:
photonstorm
2013-11-29 12:26:53 +00:00
parent 378ffc7ade
commit 00a9897ae2
17 changed files with 219 additions and 77 deletions
+22
View File
@@ -0,0 +1,22 @@
var game = new Phaser.Game(800, 600, Phaser.WEBGL, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.image('phaser', 'assets/sprites/phaser2.png');
game.load.script('filterX', '../filters/BlurX.js');
game.load.script('filterY', '../filters/BlurY.js');
}
function create() {
var logo = game.add.sprite(game.world.centerX, game.world.centerY, 'phaser');
logo.anchor.setTo(0.5, 0.5);
var blurX = game.add.filter('BlurX');
var blurY = game.add.filter('BlurY');
logo.filters = [blurX, blurY];
}