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https://github.com/wassname/phaser.git
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Updated doc files.
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+30
-138
@@ -90,6 +90,10 @@
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<a href="Phaser.Device.html">Device</a>
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</li>
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<li>
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<a href="Phaser.DOMSprite.html">DOMSprite</a>
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</li>
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<li>
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<a href="Phaser.Easing.html">Easing</a>
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</li>
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@@ -162,6 +166,14 @@
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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<li>
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<a href="Phaser.Gamepad.html">Gamepad</a>
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</li>
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<li>
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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</li>
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<li>
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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@@ -186,6 +198,10 @@
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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<li>
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<a href="Phaser.Line.html">Line</a>
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</li>
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<li>
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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@@ -278,6 +294,10 @@
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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<li>
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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<li>
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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@@ -342,6 +362,10 @@
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<a href="Phaser.Timer.html">Timer</a>
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</li>
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<li>
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
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</li>
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<li>
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<a href="Phaser.Touch.html">Touch</a>
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</li>
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@@ -374,36 +398,6 @@
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</ul>
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</li>
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<li class="dropdown">
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#bottom">bottom</a>
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</li>
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<li>
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<a href="global.html#HEXtoRGB">HEXtoRGB</a>
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</li>
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<li>
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<a href="global.html#render">render</a>
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</li>
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<li>
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<a href="global.html#renderXY">renderXY</a>
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</li>
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<li>
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<a href="global.html#right">right</a>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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</div>
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@@ -970,7 +964,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-187">line 187</a>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-182">line 182</a>
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</li></ul></dd>
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@@ -1390,108 +1384,6 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="renderable"><span class="type-signature"></span>renderable<span class="type-signature"></span></h4>
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</dt>
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<dd>
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<dl class="details">
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<h5 class="subsection-title">Properties:</h5>
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<dl>
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<table class="props table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>renderable</code></td>
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<td class="type">
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<span class="param-type">boolean</span>
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</td>
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<td class="description last"><p>A renderable object will be rendered to the context each frame.</p></td>
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</tr>
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</tbody>
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</table>
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</dl>
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-126">line 126</a>
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</li></ul></dd>
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</dl>
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@@ -1793,7 +1685,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-206">line 206</a>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-201">line 201</a>
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</li></ul></dd>
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@@ -1899,7 +1791,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-223">line 223</a>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-218">line 218</a>
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</li></ul></dd>
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@@ -1964,7 +1856,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-133">line 133</a>
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<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-128">line 128</a>
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</li></ul></dd>
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@@ -2009,13 +1901,13 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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<span class="copyright">
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Phaser Copyright © 2012-2013 Photon Storm Ltd.
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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</span>
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<br />
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<span class="jsdoc-message">
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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on Thu Nov 28 2013 15:56:27 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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on Wed Feb 05 2014 06:28:25 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</span>
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</footer>
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</div>
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