mirror of
https://github.com/wassname/phaser.git
synced 2026-07-26 13:27:43 +08:00
Updated doc files.
This commit is contained in:
+247
-42
@@ -90,6 +90,10 @@
|
||||
<a href="Phaser.Device.html">Device</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.DOMSprite.html">DOMSprite</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Easing.html">Easing</a>
|
||||
</li>
|
||||
@@ -162,6 +166,14 @@
|
||||
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Gamepad.html">Gamepad</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.GamepadButton.html">GamepadButton</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Graphics.html">Graphics</a>
|
||||
</li>
|
||||
@@ -186,6 +198,10 @@
|
||||
<a href="Phaser.Keyboard.html">Keyboard</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Line.html">Line</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.LinkedList.html">LinkedList</a>
|
||||
</li>
|
||||
@@ -278,6 +294,10 @@
|
||||
<a href="Phaser.Signal.html">Signal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.SinglePad.html">SinglePad</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Sound.html">Sound</a>
|
||||
</li>
|
||||
@@ -342,6 +362,10 @@
|
||||
<a href="Phaser.Timer.html">Timer</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="Phaser.Touch.html">Touch</a>
|
||||
</li>
|
||||
@@ -374,36 +398,6 @@
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li class="dropdown">
|
||||
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
||||
class="caret"></b></a>
|
||||
|
||||
<ul class="dropdown-menu ">
|
||||
|
||||
<li>
|
||||
<a href="global.html#bottom">bottom</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#HEXtoRGB">HEXtoRGB</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#render">render</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#renderXY">renderXY</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="global.html#right">right</a>
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
@@ -446,7 +440,7 @@
|
||||
|
||||
|
||||
<div class="description">
|
||||
<p>Create a new <code>Text</code>.</p>
|
||||
<p>Create a new <code>Text</code> object.</p>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -968,7 +962,109 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-184">line 184</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-202">line 202</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="cameraOffset"><span class="type-signature"></span>cameraOffset<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>cameraOffset</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>If this object is fixed to the camera then use this Point to specify how far away from the Camera x/y it's rendered.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-103">line 103</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1074,7 +1170,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-237">line 237</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-255">line 255</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1188,6 +1284,115 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
|
||||
|
||||
|
||||
<dt>
|
||||
<h4 class="name" id="fixedToCamera"><span class="type-signature"></span>fixedToCamera<span class="type-signature"></span></h4>
|
||||
|
||||
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<div class="description">
|
||||
<p>An object that is fixed to the camera ignores the position of any ancestors in the display list and uses its x/y coordinates as offsets from the top left of the camera.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dl class="details">
|
||||
|
||||
|
||||
<h5 class="subsection-title">Properties:</h5>
|
||||
|
||||
<dl>
|
||||
|
||||
<table class="props table table-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
|
||||
<th>Name</th>
|
||||
|
||||
|
||||
<th>Type</th>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<th class="last">Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
|
||||
|
||||
<tr>
|
||||
|
||||
<td class="name"><code>fixedToCamera</code></td>
|
||||
|
||||
|
||||
<td class="type">
|
||||
|
||||
|
||||
<span class="param-type">boolean</span>
|
||||
|
||||
|
||||
|
||||
</td>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<td class="description last"><p>Fixes this object to the Camera.</p></td>
|
||||
</tr>
|
||||
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</dl>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<dt class="tag-default">Default Value:</dt>
|
||||
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-98">line 98</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dl>
|
||||
|
||||
|
||||
@@ -1285,7 +1490,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-261">line 261</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-279">line 279</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -1693,7 +1898,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-126">line 126</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-138">line 138</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2003,7 +2208,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-203">line 203</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-221">line 221</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2109,7 +2314,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-220">line 220</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-238">line 238</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2170,7 +2375,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-161">line 161</a>
|
||||
<a href="BitmapText.js.html">gameobjects/BitmapText.js</a>, <a href="BitmapText.js.html#sunlight-1-line-156">line 156</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2235,7 +2440,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-158">line 158</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-176">line 176</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2304,7 +2509,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
<dt class="tag-source">Source:</dt>
|
||||
<dd class="tag-source"><ul class="dummy"><li>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-133">line 133</a>
|
||||
<a href="Text.js.html">gameobjects/Text.js</a>, <a href="Text.js.html#sunlight-1-line-145">line 145</a>
|
||||
</li></ul></dd>
|
||||
|
||||
|
||||
@@ -2349,13 +2554,13 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
|
||||
|
||||
|
||||
<span class="copyright">
|
||||
Phaser Copyright © 2012-2013 Photon Storm Ltd.
|
||||
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
||||
</span>
|
||||
<br />
|
||||
|
||||
<span class="jsdoc-message">
|
||||
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
||||
on Thu Nov 28 2013 15:56:34 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
on Wed Feb 05 2014 06:28:35 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
||||
</span>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user