Updated doc files.

This commit is contained in:
photonstorm
2014-02-05 16:55:02 +00:00
parent 0896c2fac7
commit 02b75b9e23
182 changed files with 72763 additions and 19286 deletions
+1 -1
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@@ -866,7 +866,7 @@ Phaser.Physics.Arcade.prototype = {
* The core separation function to separate a physics body and an array of tiles.
* @method Phaser.Physics.Arcade#separateTiles
* @param {Phaser.Physics.Arcade.Body} body - The Body object to separate.
* @param {<Phaser.Tile>array} tiles - The array of tiles to collide against.
* @param {array<Phaser.Tile>} tiles - The array of tiles to collide against.
* @returns {boolean} Returns true if the body was separated, otherwise false.
*/
separateTiles: function (body, tiles) {