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Updating copyright year and README.
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@@ -43,7 +43,7 @@ function create() {
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game.physics.gravity.y = 250;
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p.body.bounce.y = 0.2;
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p.body.friction = 1;
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p.body.linearDamping = 1;
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p.body.collideWorldBounds = true;
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game.camera.follow(p);
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