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https://github.com/wassname/phaser.git
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Graphics fixes and other changes
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@@ -1,5 +1,5 @@
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<?php
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$title = "Canvas Smoothing";
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$title = "Graphics";
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require('../head.php');
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?>
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@@ -9,14 +9,7 @@
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('atari1', 'assets/sprites/atari130xe.png');
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}
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var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { create: create });
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function create() {
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@@ -27,12 +20,12 @@
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graphics.lineStyle(10, 0xffd900, 1);
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// draw a shape
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graphics.moveTo(50,50);
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graphics.moveTo(0,50);
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graphics.lineTo(250, 50);
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graphics.lineTo(100, 100);
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graphics.lineTo(250, 220);
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graphics.lineTo(50, 220);
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graphics.lineTo(50, 50);
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graphics.lineTo(0, 50);
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graphics.endFill();
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// set a fill and line style again
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@@ -49,7 +42,7 @@
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graphics.lineTo(210,300);
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graphics.endFill();
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// draw a rectangel
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// draw a rectangle
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graphics.lineStyle(2, 0x0000FF, 1);
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graphics.drawRect(50, 250, 100, 100);
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@@ -64,15 +57,6 @@
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game.add.tween(graphics).to({ x: 200 }, 2000, Phaser.Easing.Linear.None, true, 0, 1000, true);
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// graphics.rotation = 1.2;
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// graphics.angle = 10;
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}
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function update() {
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}
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function render() {
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}
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})();
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