RandomDataGenerator.integerInRange(min, max) now includes both min and max within its range (#501)

This commit is contained in:
photonstorm
2014-03-02 11:21:30 +00:00
parent 52118be088
commit 0eb23d4b11
3 changed files with 44 additions and 2 deletions
+40
View File
@@ -0,0 +1,40 @@
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
}
var sprite;
function create() {
for (var i = 0; i < 1000; i++)
{
var x = game.rnd.integerInRange(10, 20);
if (x === 20)
{
console.log('>>>', x);
}
else if (x === 10)
{
console.log('---', x);
}
else
{
// console.log(x);
}
}
}
function update() {
}
function render() {
}