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PointProxy added to allow for easy setting of force and velocity. More p2 tests done. World update done.
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+2
-3
@@ -447,7 +447,6 @@ Phaser.Game.prototype = {
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this.tweens = new Phaser.TweenManager(this);
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this.input = new Phaser.Input(this);
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this.sound = new Phaser.SoundManager(this);
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// this.physics = new Phaser.Physics.Arcade(this);
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this.physics = new Phaser.Physics.World(this);
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this.particles = new Phaser.Particles(this);
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this.plugins = new Phaser.PluginManager(this, this);
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@@ -616,11 +615,11 @@ Phaser.Game.prototype = {
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this.tweens.update();
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this.sound.update();
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this.input.update();
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this.physics.update();
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this.state.update();
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this.world.update();
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this.physics.update();
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this.particles.update();
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this.plugins.update();
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this.world.update();
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this.world.postUpdate();
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this.plugins.postUpdate();
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