PointProxy added to allow for easy setting of force and velocity. More p2 tests done. World update done.

This commit is contained in:
photonstorm
2014-02-10 22:54:56 +00:00
parent 2de934756c
commit 1184d8bd76
8 changed files with 456 additions and 47 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ Phaser.Physics.World = function (game) {
*/
this.game = game;
p2.World.call(this);
p2.World.call(this, { gravity: [0, 0] });
};