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More improvements on GameObjectFactory
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@@ -5,9 +5,7 @@
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*/
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/**
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* An Animation instance contains a single animation and the controls to play it.
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* It is created by the AnimationManager, consists of Animation.Frame objects and belongs to a single Game Object such as a Sprite.
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*
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* Creates a new <code>BitmapText</code>.
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* @class Phaser.BitmapText
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* @constructor
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* @param {Phaser.Game} game - A reference to the currently running game.
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