diff --git a/README.md b/README.md
index c6f455ba..66580d44 100644
--- a/README.md
+++ b/README.md
@@ -1,9 +1,9 @@
Phaser
======
-Version 0.9
+Version 0.9.1
-18th April 2013
+19th April 2013
By Richard Davey, [Photon Storm](http://www.photonstorm.com)
@@ -18,6 +18,16 @@ For support post to the Phaser board on the [HTML5 Game Devs forum](http://www.h
Change Log
----------
+V0.9.1
+
+Added the new align property to GameObjects that controls placement when rendering.
+Added an align example to the Sprites test group (click the mouse to change alignment position)
+Added a new MicroPoint class. Same as Point but much smaller / less functions, updated GameObject to use it.
+Completely rebuilt the Rectangle class to use MicroPoints and store the values of the 9 points around the edges, to be used
+for new collision system.
+Game.Input now has 2 signals you can subscribe to for down/up events, see the Sprite align example for use.
+Updated the States examples to bring in-line with 0.9 release.
+
V0.9
Large refactoring. Everything now lives inside the Phaser module, so all code and all tests have been updated to reflect this. Makes coding a tiny bit