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Whole codebase updated to TypeScript 0.9.1, phew!
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@@ -1,5 +1,4 @@
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/// <reference path="../Game.ts" />
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/// <reference path="Pointer.ts" />
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/// <reference path="../_definitions.ts" />
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/**
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* Phaser - MSPointer
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@@ -29,7 +28,7 @@ module Phaser {
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* @property game
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* @type Game
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**/
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public game: Game;
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public game: Phaser.Game;
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/**
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* You can disable all Input by setting disabled = true. While set all new input related events will be ignored.
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