Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.

This commit is contained in:
photonstorm
2013-11-25 03:13:04 +00:00
parent 373b97648d
commit 13a2cc2feb
68 changed files with 4622 additions and 4628 deletions
+23 -18
View File
@@ -11,10 +11,10 @@
* @constructor
* @param {number} x - The x coordinate of the top-left corner of the Rectangle.
* @param {number} y - The y coordinate of the top-left corner of the Rectangle.
* @param {number} width - The width of the Rectangle in pixels.
* @param {number} height - The height of the Rectangle in pixels.
* @param {number} width - The width of the Rectangle.
* @param {number} height - The height of the Rectangle.
* @return {Rectangle} This Rectangle object.
**/
*/
Phaser.Rectangle = function (x, y, width, height) {
x = x || 0;
@@ -23,22 +23,22 @@ Phaser.Rectangle = function (x, y, width, height) {
height = height || 0;
/**
* @property {number} x - Description.
* @property {number} x - The x coordinate of the top-left corner of the Rectangle.
*/
this.x = x;
/**
* @property {number} y - Description.
* @property {number} y - The y coordinate of the top-left corner of the Rectangle.
*/
this.y = y;
/**
* @property {number} width - Description.
* @property {number} width - The width of the Rectangle.
*/
this.width = width;
/**
* @property {number} height - Description.
* @property {number} height - The height of the Rectangle.
*/
this.height = height;
@@ -52,7 +52,7 @@ Phaser.Rectangle.prototype = {
* @param {number} dx - Moves the x value of the Rectangle object by this amount.
* @param {number} dy - Moves the y value of the Rectangle object by this amount.
* @return {Rectangle} This Rectangle object.
**/
*/
offset: function (dx, dy) {
this.x += dx;
@@ -67,7 +67,7 @@ Phaser.Rectangle.prototype = {
* @method Phaser.Rectangle#offsetPoint
* @param {Point} point - A Point object to use to offset this Rectangle object.
* @return {Rectangle} This Rectangle object.
**/
*/
offsetPoint: function (point) {
return this.offset(point.x, point.y);
},
@@ -80,7 +80,7 @@ Phaser.Rectangle.prototype = {
* @param {number} width - The width of the Rectangle in pixels.
* @param {number} height - The height of the Rectangle in pixels.
* @return {Rectangle} This Rectangle object
**/
*/
setTo: function (x, y, width, height) {
this.x = x;
@@ -95,7 +95,7 @@ Phaser.Rectangle.prototype = {
/**
* Runs Math.floor() on both the x and y values of this Rectangle.
* @method Phaser.Rectangle#floor
**/
*/
floor: function () {
this.x = Math.floor(this.x);
@@ -106,7 +106,7 @@ Phaser.Rectangle.prototype = {
/**
* Runs Math.floor() on the x, y, width and height values of this Rectangle.
* @method Phaser.Rectangle#floorAll
**/
*/
floorAll: function () {
this.x = Math.floor(this.x);
@@ -121,7 +121,7 @@ Phaser.Rectangle.prototype = {
* @method Phaser.Rectangle#copyFrom
* @param {any} source - The object to copy from.
* @return {Rectangle} This Rectangle object.
**/
*/
copyFrom: function (source) {
return this.setTo(source.x, source.y, source.width, source.height);
},
@@ -131,7 +131,7 @@ Phaser.Rectangle.prototype = {
* @method Phaser.Rectangle#copyTo
* @param {any} source - The object to copy to.
* @return {object} This object.
**/
*/
copyTo: function (dest) {
dest.x = this.x;
@@ -215,7 +215,7 @@ Phaser.Rectangle.prototype = {
* @return {Phaser.Rectangle} A Rectangle object that equals the area of intersection. If the Rectangles do not intersect, this method returns an empty Rectangle object; that is, a Rectangle with its x, y, width, and height properties set to 0.
*/
intersection: function (b, out) {
return Phaser.Rectangle.intersection(this, b, output);
return Phaser.Rectangle.intersection(this, b, out);
},
/**
@@ -259,7 +259,7 @@ Phaser.Rectangle.prototype = {
* Returns a string representation of this object.
* @method Phaser.Rectangle#toString
* @return {string} A string representation of the instance.
**/
*/
toString: function () {
return "[{Rectangle (x=" + this.x + " y=" + this.y + " width=" + this.width + " height=" + this.height + " empty=" + this.empty + ")}]";
}
@@ -490,7 +490,12 @@ Object.defineProperty(Phaser.Rectangle.prototype, "empty", {
},
set: function (value) {
this.setTo(0, 0, 0, 0);
if (value === true)
{
this.setTo(0, 0, 0, 0);
}
}
});
@@ -615,7 +620,7 @@ Phaser.Rectangle.equals = function (a, b) {
*/
Phaser.Rectangle.intersection = function (a, b, out) {
out = out || new Phaser.Rectangle;
out = out || new Phaser.Rectangle();
if (Phaser.Rectangle.intersects(a, b))
{