diff --git a/src/physics/Body.js b/src/physics/Body.js index a28a8f4d..218e90e0 100644 --- a/src/physics/Body.js +++ b/src/physics/Body.js @@ -994,7 +994,7 @@ Phaser.Physics.Body.prototype = { */ loadPolygon: function (key, object, options) { - var data = game.cache.getPhysicsData(key, object); + var data = this.game.cache.getPhysicsData(key, object); if (data && data.shape) {