Removed the self-executing functions

This commit is contained in:
Webeled
2013-10-07 21:32:34 +01:00
parent 77b553ac2a
commit 1a522ea786
106 changed files with 212 additions and 212 deletions
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
@@ -42,7 +42,7 @@
game.debug.renderInputInfo(32, 32);
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
@@ -43,7 +43,7 @@
game.debug.renderInputInfo(32, 32);
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -31,7 +31,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -6,7 +6,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create,render:render});
@@ -54,7 +54,7 @@
}
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
@@ -44,7 +44,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(320, 240, Phaser.CANVAS, '', { preload: preload, create: create,update:update,render:render});
@@ -67,7 +67,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
@@ -59,7 +59,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -50,7 +50,7 @@
game.add.sprite(game.world.randomX, game.world.randomY, 'pineapple');
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
@@ -39,7 +39,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create,update:update,render:render });
@@ -77,7 +77,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create,render:render});
@@ -45,7 +45,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create,render:render});
@@ -45,7 +45,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', {create: create, render: render });
@@ -26,7 +26,7 @@
}
})();
</script>
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create,update:update,render:render });
@@ -108,7 +108,7 @@
}
})();
</script>
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
@@ -54,7 +54,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
@@ -57,7 +57,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
@@ -105,7 +105,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -42,7 +42,7 @@
}
})();
</script>
<?php