Removed the self-executing functions

This commit is contained in:
Webeled
2013-10-07 21:32:34 +01:00
parent 77b553ac2a
commit 1a522ea786
106 changed files with 212 additions and 212 deletions
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -44,7 +44,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update });
@@ -40,7 +40,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update, render: render });
@@ -69,7 +69,7 @@
function render() {
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -32,7 +32,7 @@
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update, render: render });
@@ -38,7 +38,7 @@
function render() {
}
})();
</script>
<?php
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update });
@@ -43,7 +43,7 @@
game.physics.collide(leftEmitter, rightEmitter);
}
})();
</script>
<?php
+2 -2
View File
@@ -5,7 +5,7 @@
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
@@ -28,7 +28,7 @@
}
})();
</script>
<?php